Caranguejo Afiado
Área: Paraíso Imaculado
Quill Crab
Spectre | Y |
---|---|
Area | Paraíso Imaculado |
Tags | beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, red_blood, slow_movement |
Packs |
Vida
70%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
70%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
70%
Model Size
115%
Type
QuillCrabTropical
Metadata
QuillCrabTropical
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
4,559
Armadura
3,616
Evasão
440
Energy Shield
0
Damage
149
Dano Mágico
149
Precisão
987
Attack Time
1.995
Experiência
15,055
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 70%
Attack Time: 1.995 seg
Causa 30% menos Dano de Ataque
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 70%
Attack Time: 1.995 seg
Causa 30% menos Dano de Ataque
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
GSQuillCrabColdImpact
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 14.15 a 21.23 de Dano de Gelo
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabTropical"] = { name = "Quill Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", "GSQuillCrabColdImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSQuillCrabColdImpact"] = { name = "GSQuillCrabColdImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Caranguejo Afiado
Área: Paraíso Imaculado
Quill Crab
Spectre | Y |
---|---|
Area | Paraíso Imaculado |
Tags | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Packs |
Vida
85%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
85%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
8 ~ 50
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
85%
Model Size
135%
Type
QuillCrabBigTropical
Metadata
QuillCrabBigTropical_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
5,536
Armadura
3,616
Evasão
440
Energy Shield
0
Damage
181
Dano Mágico
181
Precisão
987
Attack Time
1.995
Experiência
18,281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 70%
Attack Time: 1.995 seg
Causa 30% menos Dano de Ataque
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 70%
Attack Time: 1.995 seg
Causa 30% menos Dano de Ataque
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Converte 40% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBigTropical_"] = { name = "Quill Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }