Shackled Phantasm
monster no drops or experience [1]
monster no beyond portal [1]
SpectreN
Tags1HSword_onhit_audio, caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead
Life
130%
Energy Shield From Life
25%
Resistance
0 0 0 0
Damage
90%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experience
90%
Model Size
101%
Type
SummonedPhantasmArchnemesis
Metadata
SoulEaterPhantasm
Level
68
Life
7,563
Armour
3,451
Evasion Rating
477
Energy Shield
2,521
Damage
210
Spell Damage
210
Accuracy
2,180
Attack Time
1.755
Experience
25,771
Minion Life
10,998
Minion Energy Shield
3,666
Minion Damage
1,707
Minion Armour
3,451
MPSPhantasmBasicFireArchnemesis
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 1.17 sec
Deals 2040 to 3060 Fire Damage
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

Stats
{
	set_monster_no_drops_or_experience = 1
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
abstract
extends "Metadata/Monsters/Monster"

Life
{
	on_death =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/phantasm_death.epk' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/SoulEaterPhantasm"] = {
    name = "Shackled Phantasm",
    life = 1.3,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MPSPhantasmBasicFireArchnemesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSPhantasmBasicFireArchnemesis"] = {
    name = "MPSPhantasmBasicFireArchnemesis",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 183, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • Edit

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