Apparition enchaînée
monster no drops or experience [1]
monster no beyond portal [1]
monster no beyond portal [1]
Shackled Phantasm
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, Lanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
Vie
130%
Energy Shield From Life
25%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
90%
Model Size
101%
Type
SummonedPhantasmArchnemesis
Metadata
SoulEaterPhantasm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,084
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
210
Dégâts des sorts
210
Précision
0
Attack Time
1.755
Expérience
25,771
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSPhantasmBasicFireArchnemesis
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Temps d'incantation: 1.17 sec.
Inflige 10.99 à 16.49 Dégâts de feu
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Monster" Stats { set_monster_no_drops_or_experience = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Monster" Life { on_death = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/phantasm_death.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueArchnemesis/SoulEaterPhantasm"] = { name = "Shackled Phantasm", life = 1.3, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MPSPhantasmBasicFireArchnemesis", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSPhantasmBasicFireArchnemesis"] = { name = "MPSPhantasmBasicFireArchnemesis", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 183, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |