Fantasma Acorrentado
monster no drops or experience [1]
monster no beyond portal [1]
Shackled Phantasm
SpectreN
Tags1HSword_onhit_audio, Conjurador, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead
Vida
130%
Energy Shield From Life
25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
90%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
90%
Model Size
101%
Type
SummonedPhantasmArchnemesis
Metadata
SoulEaterPhantasm
Nível
68
Vida
10,084
Armadura
3,451
Evasão
477
Energy Shield
1,939
Damage
210
Dano Mágico
210
Precisão
1,090
Attack Time
1.755
Experiência
25,771
MPSPhantasmBasicFireArchnemesis
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1.17 seg
Causa 10.99 a 16.49 de Dano de Fogo
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

Stats
{
	set_monster_no_drops_or_experience = 1
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
abstract
extends "Metadata/Monsters/Monster"

Life
{
	on_death =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/phantasm_death.epk' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/SoulEaterPhantasm"] = {
    name = "Shackled Phantasm",
    life = 1.3,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MPSPhantasmBasicFireArchnemesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSPhantasmBasicFireArchnemesis"] = {
    name = "MPSPhantasmBasicFireArchnemesis",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 183, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global