Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Siora, Blade of the Mists
CategoryUndeadUndead
IconEnemyArmour IconEnemyEvasionStrong IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Spectre
AreaStones of Serle
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Life
263%
Armour
+25%
Evasion
+50%
Resistance
IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong90% IconEnemyResistanceChaos0%
Damage
250%
Accuracy
100%
5%
Attack Distance
8 ~ 17
Attack Time
1.455 Second
Damage Spread
±20%
Experience
250%
Model Size
130%
Type
EzomyteReaperBoss
Metadata
EzomyteReaperBoss
Reservation
99
Resistance
IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Reservation
47.4%
Resistance
IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos0%
Level
54
Life
8,697
Armour
1,299
Evasion Rating
767
Damage
371
Spell Damage
371
Accuracy
1,434
Attack Time
1.455
Experience
27,493
Minion Life
11,304
Minion Damage
1,148
Minion Armour
1,818
MAASReaperBossMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 70%
Attack Time: 1.455 sec
Deals 30% less Attack damage
Converts 40% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASReaperBossMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 50%
Attack Time: 1.455 sec
Cooldown Time: 10 sec
Deals 50% less Attack damage
Converts 35% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EzomyteReaperComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Time: 1.455 sec
Cooldown Time: 6 sec
Converts 60% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
attack maximum action distance + [3]
iconbasicattack
GAEzomyteReaperComboWhirl
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 75%
Attack Time: 1.455 sec
Deals 25% less Attack damage
Converts 40% of Physical damage to Chaos damage
Converts 60% of Physical damage to Lightning damage
action attack or cast time uses animation length [1]
GAEzomyteReaperComboLeftSlash
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 sec
Deals 40% less Attack damage
Converts 40% of Physical damage to Chaos damage
Converts 60% of Physical damage to Lightning damage
action attack or cast time uses animation length [1]
GAEzomyteReaperComboRightSlash
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 sec
Deals 40% less Attack damage
Converts 40% of Physical damage to Chaos damage
Converts 60% of Physical damage to Lightning damage
action attack or cast time uses animation length [1]
GAEzomyteReaperDashImpactSlash
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.455 sec
Deals 100% more Attack damage
Converts 60% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
DTTEzomyteReaper
Spell, Movement, AttackInPlace
Cast Time: 1.5 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAEzomyteReaperDash
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 40%
Attack Time: 1.455 sec
Deals 60% less Attack damage
Converts 60% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
GAEzomyteReaperCycloneImpact
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 60%
Attack Time: 1.455 sec
Deals 40% less Attack damage
Converts 40% of Physical damage to Chaos damage
Converts 60% of Physical damage to Lightning damage
action attack or cast time uses animation length [1]
EzomyteReaperCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 20%
Attack Time: 1.455 sec
Cooldown Time: 14 sec
Deals 80% less Attack damage
Converts 60% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
iconbasicattack
GSEzomyteReaperLightningStrike
Triggerable, Attack, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Damage: 120%
Attack Time: 1.455 sec
Deals 20% more Attack damage
Converts 50% of Physical damage to Chaos damage
Converts 50% of Physical damage to Lightning damage
action attack or cast time uses animation length [1]
is area damage [1]
EAAEzomyteReaperDualStrike
Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Time: 1.455 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleport
Spell
Cast Time: 1 sec
Cooldown Time: 50 sec
action attack or cast time uses animation length [1]
EASEzomyteReaperTeleportFast
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
TBEzomyteReaperCycloneBeamSingle
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 297—446
Critical Hit Chance: 6%
Cast Time: 1 sec
Attack Time: 1.455 sec
Deals 36.83 to 110.5 Lightning Damage
33% more chance to Shock
action attack or cast time uses animation length [1]
GTEzomyteReaperCycloneBeam
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_base_heavy_stun_duration_ms = 4866
}

Actor
{
	basic_action = "Emerge"
}

BaseEvents
{
	on_construction_complete = "globals.voranaboss = this;"
}

Preload
{
	preload_monster_variety = "Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"
	preload_object = "Metadata/NPC/Four_Interlude/Part1/UnaStoneCircleSummon"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Siora, Blade of the Mists",
    life = 2.63,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 17,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MAASReaperBossMelee",
        "MAASReaperBossMeleeCombo",
        "GAEzomyteReaperComboWhirl",
        "GAEzomyteReaperComboLeftSlash",
        "GAEzomyteReaperComboRightSlash",
        "GAEzomyteReaperDashImpactSlash",
        "GAEzomyteReaperDash",
        "GAEzomyteReaperCycloneImpact",
        "GSEzomyteReaperLightningStrike",
        "EzomyteReaperComboAttack",
        "EzomyteReaperCyclone",
        "EAAEzomyteReaperDualStrike",
        "EASEzomyteReaperTeleport",
        "EASEzomyteReaperTeleportFast",
        "TBEzomyteReaperCycloneBeamSingle",
        "GTEzomyteReaperCycloneBeam",
        "GTEzomyteReaperLightningStrike",
        "DTTEzomyteReaper",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASReaperBossMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASReaperBossMeleeCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
    name = "GAEzomyteReaperComboWhirl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
    name = "GAEzomyteReaperComboLeftSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
    name = "GAEzomyteReaperComboRightSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
    name = "GAEzomyteReaperDashImpactSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
    name = "GAEzomyteReaperDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
    name = "GAEzomyteReaperCycloneImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
    name = "GSEzomyteReaperLightningStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 50, baseMultiplier = 1.2, critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
    name = "EAAEzomyteReaperDualStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleport"] = {
    name = "EASEzomyteReaperTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
    name = "EASEzomyteReaperTeleportFast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
    name = "TBEzomyteReaperCycloneBeamSingle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
    name = "GTEzomyteReaperCycloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
    name = "GTEzomyteReaperLightningStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
    name = "DTTEzomyteReaper",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • i am boss of tier 2 — 2 Global
  • monster slain experience +% 0 — 0 Global
  • monster dropped item rarity +% 1600 — 1600 Global
  • Siora, Blade of the Mists
    CategoryUndeadUndead
    IconEnemyArmour IconEnemyEvasionStrong IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Spectre
    AreaStones of Serle
    Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
    Life
    263%
    Armour
    +25%
    Evasion
    +50%
    Resistance
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong90% IconEnemyResistanceChaos0%
    Damage
    250%
    Accuracy
    100%
    5%
    Attack Distance
    8 ~ 17
    Attack Time
    1.455 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    130%
    Type
    EzomyteReaperBoss
    Metadata
    EzomyteReaperBossCampaignSTANDALONE
    Reservation
    99
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
    Reservation
    47.4%
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos0%
    Level
    54
    Life
    8,697
    Armour
    1,299
    Evasion Rating
    767
    Damage
    371
    Spell Damage
    371
    Accuracy
    1,434
    Attack Time
    1.455
    Experience
    27,493
    Minion Life
    11,304
    Minion Damage
    1,148
    Minion Armour
    1,818
    MAASReaperBossMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 70%
    Attack Time: 1.455 sec
    Deals 30% less Attack damage
    Converts 40% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MAASReaperBossMeleeCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 50%
    Attack Time: 1.455 sec
    Cooldown Time: 10 sec
    Deals 50% less Attack damage
    Converts 35% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EzomyteReaperComboAttack
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Time: 1.455 sec
    Cooldown Time: 6 sec
    Converts 60% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [3]
    iconbasicattack
    GAEzomyteReaperComboWhirl
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 75%
    Attack Time: 1.455 sec
    Deals 25% less Attack damage
    Converts 40% of Physical damage to Chaos damage
    Converts 60% of Physical damage to Lightning damage
    action attack or cast time uses animation length [1]
    GAEzomyteReaperComboLeftSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 60%
    Attack Time: 1.455 sec
    Deals 40% less Attack damage
    Converts 40% of Physical damage to Chaos damage
    Converts 60% of Physical damage to Lightning damage
    action attack or cast time uses animation length [1]
    GAEzomyteReaperComboRightSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 60%
    Attack Time: 1.455 sec
    Deals 40% less Attack damage
    Converts 40% of Physical damage to Chaos damage
    Converts 60% of Physical damage to Lightning damage
    action attack or cast time uses animation length [1]
    GAEzomyteReaperDashImpactSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.455 sec
    Deals 100% more Attack damage
    Converts 60% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    DTTEzomyteReaper
    Spell, Movement, AttackInPlace
    Cast Time: 1.5 sec
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    walk emerge extra distance [-9]
    GAEzomyteReaperDash
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 40%
    Attack Time: 1.455 sec
    Deals 60% less Attack damage
    Converts 60% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    GAEzomyteReaperCycloneImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 60%
    Attack Time: 1.455 sec
    Deals 40% less Attack damage
    Converts 40% of Physical damage to Chaos damage
    Converts 60% of Physical damage to Lightning damage
    action attack or cast time uses animation length [1]
    EzomyteReaperCyclone
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 20%
    Attack Time: 1.455 sec
    Cooldown Time: 14 sec
    Deals 80% less Attack damage
    Converts 60% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    iconbasicattack
    GSEzomyteReaperLightningStrike
    Triggerable, Attack, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.455 sec
    Deals 20% more Attack damage
    Converts 50% of Physical damage to Chaos damage
    Converts 50% of Physical damage to Lightning damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    EAAEzomyteReaperDualStrike
    Attack
    Base Damage: 297—446
    Critical Hit Chance: 5%
    Attack Time: 1.455 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [50]
    EASEzomyteReaperTeleport
    Spell
    Cast Time: 1 sec
    Cooldown Time: 50 sec
    action attack or cast time uses animation length [1]
    EASEzomyteReaperTeleportFast
    Spell
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [1000]
    TBEzomyteReaperCycloneBeamSingle
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 297—446
    Critical Hit Chance: 6%
    Cast Time: 1 sec
    Attack Time: 1.455 sec
    Deals 36.83 to 110.5 Lightning Damage
    33% more chance to Shock
    action attack or cast time uses animation length [1]
    GTEzomyteReaperCycloneBeam
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    GTEzomyteReaperLightningStrike
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossCampaignSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Siora, Blade of the Mists",
        life = 2.63,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.455,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MAASReaperBossMelee",
            "MAASReaperBossMeleeCombo",
            "GAEzomyteReaperComboWhirl",
            "GAEzomyteReaperComboLeftSlash",
            "GAEzomyteReaperComboRightSlash",
            "GAEzomyteReaperDashImpactSlash",
            "GAEzomyteReaperDash",
            "GAEzomyteReaperCycloneImpact",
            "GSEzomyteReaperLightningStrike",
            "EzomyteReaperComboAttack",
            "EzomyteReaperCyclone",
            "EAAEzomyteReaperDualStrike",
            "EASEzomyteReaperTeleport",
            "EASEzomyteReaperTeleportFast",
            "TBEzomyteReaperCycloneBeamSingle",
            "GTEzomyteReaperCycloneBeam",
            "GTEzomyteReaperLightningStrike",
            "DTTEzomyteReaper",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASReaperBossMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASReaperBossMeleeCombo"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {35, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperComboWhirl"] = {
        name = "GAEzomyteReaperComboWhirl",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperComboLeftSlash"] = {
        name = "GAEzomyteReaperComboLeftSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperComboRightSlash"] = {
        name = "GAEzomyteReaperComboRightSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperDashImpactSlash"] = {
        name = "GAEzomyteReaperDashImpactSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperDash"] = {
        name = "GAEzomyteReaperDash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAEzomyteReaperCycloneImpact"] = {
        name = "GAEzomyteReaperCycloneImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSEzomyteReaperLightningStrike"] = {
        name = "GSEzomyteReaperLightningStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 50, baseMultiplier = 1.2, critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EzomyteReaperComboAttack"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {3, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EzomyteReaperCyclone"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {40, 60, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAEzomyteReaperDualStrike"] = {
        name = "EAAEzomyteReaperDualStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperTeleport"] = {
        name = "EASEzomyteReaperTeleport",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperTeleportFast"] = {
        name = "EASEzomyteReaperTeleportFast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBEzomyteReaperCycloneBeamSingle"] = {
        name = "TBEzomyteReaperCycloneBeamSingle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTEzomyteReaperCycloneBeam"] = {
        name = "GTEzomyteReaperCycloneBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTEzomyteReaperLightningStrike"] = {
        name = "GTEzomyteReaperLightningStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTEzomyteReaper"] = {
        name = "DTTEzomyteReaper",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier 2 — 2 Global
  • monster slain experience +% 0 — 0 Global
  • monster dropped item rarity +% 1600 — 1600 Global
  • Siora, Blade of the Mists Text Audio /38
    Name
    Darkness descends... and with it, your end!
    SioraBoss_Emerge_Random — Siora, Blade of the Mists
    Darkness descends... and with it, your end!
    SioraBoss_Emerge_2 — Siora, Blade of the Mists
    The King in the Mists claims this wood. I guard what is His.
    SioraBoss_Emerge_3 — Siora, Blade of the Mists
    The King in the Mists claims this wood. I guard what is His.
    SioraBoss_Emerge_4 — Siora, Blade of the Mists
    Darkness descends... and with it, your end!
    SioraBossMAP_Emerge_Random — Siora, Blade of the Mists
    Darkness descends... and with it, your end!
    SioraBossMAP_Emerge_2 — Siora, Blade of the Mists
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_Random — Siora, Blade of the Mists
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_2 — Siora, Blade of the Mists
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_3 — Siora, Blade of the Mists
    Choke on the Mists!
    SioraBoss_Skill_Cyclone_Random — Siora, Blade of the Mists
    Your end is nigh!
    SioraBoss_Skill_Cyclone_2 — Siora, Blade of the Mists
    Mist and storm entwined!
    SioraBoss_Skill_Cyclone_3 — Siora, Blade of the Mists
    Mist and storm entwined!
    SioraBoss_Skill_Cyclone_4 — Siora, Blade of the Mists
    Ruin!
    SioraBoss_Skill_Dash_Random — Siora, Blade of the Mists
    Ruin!
    SioraBoss_Skill_Dash_2 — Siora, Blade of the Mists
    Ruin!
    SioraBoss_Skill_Dash_3 — Siora, Blade of the Mists
    Cleave!
    SioraBoss_Skill_DualStrike_Random — Siora, Blade of the Mists
    Cleave!
    SioraBoss_Skill_DualStrike_2 — Siora, Blade of the Mists
    Cleave!
    SioraBoss_Skill_DualStrike_3 — Siora, Blade of the Mists
    Scour!
    SioraBoss_Skill_DualStrike_4 — Siora, Blade of the Mists
    Scour!
    SioraBoss_Skill_DualStrike_5 — Siora, Blade of the Mists
    Drown in Darkness!
    SioraBoss_Skill_StormPhase_Random — Siora, Blade of the Mists
    Drown in Darkness!
    SioraBoss_Skill_StormPhase_2 — Siora, Blade of the Mists
    Suffocate!
    SioraBoss_Skill_StormPhase_3 — Siora, Blade of the Mists
    Suffocate!
    SioraBoss_Skill_StormPhase_4 — Siora, Blade of the Mists
    The Mists close in...
    SioraBoss_Skill_StormPhase_5 — Siora, Blade of the Mists
    Ugh! This changes nothing!
    SioraBoss_Knockdown_Random — Siora, Blade of the Mists
    Ugh! This changes nothing!
    SioraBoss_Knockdown_2 — Siora, Blade of the Mists
    Ugh! This changes nothing!
    SioraBoss_Knockdown_3 — Siora, Blade of the Mists
    The Mists remain...
    SioraBoss_Death_Random — Siora, Blade of the Mists
    The Mists remain...
    SioraBoss_Death_2 — Siora, Blade of the Mists
    The Mists remain...
    SioraBoss_Death_3 — Siora, Blade of the Mists
    Rip!
    SioraBoss_Skill_Attack_Random — Siora, Blade of the Mists
    Rip!
    SioraBoss_Skill_Attack_2 — Siora, Blade of the Mists
    Rip!
    SioraBoss_Skill_Attack_3 — Siora, Blade of the Mists
    Tear!
    SioraBoss_Skill_Attack_4 — Siora, Blade of the Mists
    Tear!
    SioraBoss_Skill_Attack_5 — Siora, Blade of the Mists
    Tear!
    SioraBoss_Skill_Attack_6 — Siora, Blade of the Mists
    Edit

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