연무의 칼날 시오라
언데드
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Siora, Blade of the Mists
SpectreN
Area세를의 두름돌
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
생명력
263%
회피
+50%
저항
-30 0 75 0
Damage
250%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
8 ~ 17
공격 속도
1.455 Second
Damage Spread
±20%
경험치
250%
Model Size
130%
Type
EzomyteReaperBoss
Metadata
EzomyteReaperBoss
레벨
54
생명력
8,697
Damage
371
주문 피해
371
정확도
1,472
공격 속도
1.455
경험치
27,493
Minion Life
11,304
Minion Damage
1,148
Minion Armour
1,818
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
치명타 명중 확률: 5%
공격 속도: 1.455 초
물리 피해의 40%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedChaosCombo35
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
치명타 명중 확률: 5%
공격 속도: 1.455 초
물리 피해의 35%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EzomyteReaperComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 130%
공격 속도: 1.455 초
재사용 대기시간: 6 초
주는 공격 피해 30% 증폭
물리 피해의 60%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [3]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
GAEzomyteReaperComboWhirl
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 75%
공격 속도: 1.455 초
주는 공격 피해 25% 감폭
물리 피해의 40%를 카오스 피해로 전환
물리 피해의 60%를 번개 피해로 전환
action attack or cast time uses animation length [1]
GAEzomyteReaperComboLeftSlash
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
물리 피해의 40%를 카오스 피해로 전환
물리 피해의 60%를 번개 피해로 전환
action attack or cast time uses animation length [1]
GAEzomyteReaperComboRightSlash
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
물리 피해의 40%를 카오스 피해로 전환
물리 피해의 60%를 번개 피해로 전환
action attack or cast time uses animation length [1]
GAEzomyteReaperDashImpactSlash
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 200%
공격 속도: 1.455 초
주는 공격 피해 100% 증폭
물리 피해의 60%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
DTTEzomyteReaper
Spell, Movement
시전 속도: 1.5 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAEzomyteReaperDash
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 40%
공격 속도: 1.455 초
주는 공격 피해 60% 감폭
물리 피해의 60%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
GAEzomyteReaperCycloneImpact
Triggerable, Attack
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
물리 피해의 40%를 카오스 피해로 전환
물리 피해의 60%를 번개 피해로 전환
action attack or cast time uses animation length [1]
EzomyteReaperCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
치명타 명중 확률: 5%
공격 피해: 50%
공격 속도: 1.455 초
재사용 대기시간: 14 초
주는 공격 피해 50% 감폭
물리 피해의 60%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
GSEzomyteReaperLightningStrike
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1 초
368.3~1105 번개 피해
번개 피해의 50%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
EAAEzomyteReaperDualStrike
재사용 대기시간: 12 초
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleport
재사용 대기시간: 50 초
action attack or cast time uses animation length [1]
EASEzomyteReaperTeleportFast
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
TBEzomyteReaperCycloneBeamSingle
Spell, Triggerable, Attack, Damage
Base Damage: 297–446
치명타 명중 확률: 6%
시전 속도: 1 초
공격 속도: 1.455 초
36.83~110.5 번개 피해
감전 확률 33% 증폭
action attack or cast time uses animation length [1]
GTEzomyteReaperCycloneBeam
Triggerable
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
Triggerable
action attack or cast time uses animation length [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss"] = {
    name = "Siora, Blade of the Mists",
    life = 2.63,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 17,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedChaos",
        "MeleeAtAnimationSpeedChaosCombo35",
        "GAEzomyteReaperComboWhirl",
        "GAEzomyteReaperComboLeftSlash",
        "GAEzomyteReaperComboRightSlash",
        "GAEzomyteReaperDashImpactSlash",
        "GAEzomyteReaperDash",
        "GAEzomyteReaperCycloneImpact",
        "GSEzomyteReaperLightningStrike",
        "EzomyteReaperComboAttack",
        "EzomyteReaperCyclone",
        "EAAEzomyteReaperDualStrike",
        "EASEzomyteReaperTeleport",
        "EASEzomyteReaperTeleportFast",
        "TBEzomyteReaperCycloneBeamSingle",
        "GTEzomyteReaperCycloneBeam",
        "GTEzomyteReaperLightningStrike",
        "DTTEzomyteReaper",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
    name = "GAEzomyteReaperComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
    name = "GAEzomyteReaperComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
    name = "GAEzomyteReaperComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
    name = "GAEzomyteReaperDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
    name = "GAEzomyteReaperDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
    name = "GAEzomyteReaperCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
    name = "GSEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
    name = "EAAEzomyteReaperDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleport"] = {
    name = "EASEzomyteReaperTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
    name = "EASEzomyteReaperTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
    name = "TBEzomyteReaperCycloneBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
    name = "GTEzomyteReaperCycloneBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
    name = "GTEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
    name = "DTTEzomyteReaper",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • 연무의 칼날 시오라 Text Audio /36
    이름
    Darkness descends... and with it, your end!
    SioraBossMAP_Emerge_Random
    Darkness descends... and with it, your end!
    SioraBossMAP_Emerge_2
    The King in the Mists claims this wood. I guard what is His.
    SioraBoss_Emerge_3
    The King in the Mists claims this wood. I guard what is His.
    SioraBoss_Emerge_4
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_Random
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_2
    Ezomyr bends to His will... as shall you, Ezomyte.
    SioraBoss_Emerge_Ezomyte_3
    Choke on the Mists!
    SioraBoss_Skill_Cyclone_Random
    Your end is nigh!
    SioraBoss_Skill_Cyclone_2
    Mist and storm entwined!
    SioraBoss_Skill_Cyclone_3
    Mist and storm entwined!
    SioraBoss_Skill_Cyclone_4
    Ruin!
    SioraBoss_Skill_Dash_Random
    Ruin!
    SioraBoss_Skill_Dash_2
    Ruin!
    SioraBoss_Skill_Dash_3
    Cleave!
    SioraBoss_Skill_DualStrike_Random
    Cleave!
    SioraBoss_Skill_DualStrike_2
    Cleave!
    SioraBoss_Skill_DualStrike_3
    Scour!
    SioraBoss_Skill_DualStrike_4
    Scour!
    SioraBoss_Skill_DualStrike_5
    Drown in Darkness!
    SioraBoss_Skill_StormPhase_Random
    Drown in Darkness!
    SioraBoss_Skill_StormPhase_2
    Suffocate!
    SioraBoss_Skill_StormPhase_3
    Suffocate!
    SioraBoss_Skill_StormPhase_4
    The Mists close in...
    SioraBoss_Skill_StormPhase_5
    Ugh! This changes nothing!
    SioraBoss_Knockdown_Random
    Ugh! This changes nothing!
    SioraBoss_Knockdown_2
    Ugh! This changes nothing!
    SioraBoss_Knockdown_3
    The Mists remain...
    SioraBoss_Death_Random
    The Mists remain...
    SioraBoss_Death_2
    The Mists remain...
    SioraBoss_Death_3
    Rip!
    SioraBoss_Skill_Attack_Random
    Rip!
    SioraBoss_Skill_Attack_2
    Rip!
    SioraBoss_Skill_Attack_3
    Tear!
    SioraBoss_Skill_Attack_4
    Tear!
    SioraBoss_Skill_Attack_5
    Tear!
    SioraBoss_Skill_Attack_6
    Edit

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