Socketable Item /72
Desert Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 7 to 11 Fire Damage
Armour: +12% to Fire Resistance
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Glacial Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 6 to 10 Cold Damage
Armour: +12% to Cold Resistance
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Storm Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 1 to 20 Lightning Damage
Armour: +12% to Lightning Resistance
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Iron Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: 20% increased Physical Damage
Armour: 20% increased Armour, Evasion and Energy Shield
Wand or Staff: 25% increased Spell Damage
Body Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Leeches 2.5% of Physical Damage as Life
Armour: +30 to maximum Life
Wand or Staff: +30 to maximum Energy Shield
Mind Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Leeches 2% of Physical Damage as Mana
Armour: +25 to maximum Mana
Wand or Staff: +30 to maximum Mana
Rebirth Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Gain 20 Life per Enemy Killed
Armour: Regenerate 0.3% of maximum Life per second
Wand or Staff: 15% increased Energy Shield Recharge Rate
Inspiration Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Gain 16 Mana per Enemy Killed
Armour: 15% increased Mana Regeneration Rate
Wand or Staff: 20% increased Mana Regeneration Rate
Stone Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Causes 25% increased Stun Buildup
Armour: +40 to Stun Threshold
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Vision Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: +80 to Accuracy Rating
Armour: 10% increased Life and Mana Recovery from Flasks
Wand or Staff: 20% increased Critical Hit Chance for Spells
Lesser Desert Rune
Stack Size: 1 / 10
Martial Weapons: Adds 4 to 6 Fire Damage
Armour: +10% to Fire Resistance
Wand or Staff: Gain 8% of Damage as Extra Fire Damage
Lesser Glacial Rune
Stack Size: 1 / 10
Martial Weapons: Adds 3 to 5 Cold Damage
Armour: +10% to Cold Resistance
Wand or Staff: Gain 8% of Damage as Extra Cold Damage
Lesser Storm Rune
Stack Size: 1 / 10
Martial Weapons: Adds 1 to 10 Lightning Damage
Armour: +10% to Lightning Resistance
Wand or Staff: Gain 8% of Damage as Extra Lightning Damage
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapons: 15% increased Physical Damage
Armour: 15% increased Armour, Evasion and Energy Shield
Wand or Staff: 20% increased Spell Damage
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapons: Leeches 2% of Physical Damage as Life
Armour: +20 to maximum Life
Wand or Staff: +25 to maximum Energy Shield
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapons: Leeches 1.5% of Physical Damage as Mana
Armour: +15 to maximum Mana
Wand or Staff: +25 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapons: Gain 10 Life per Enemy Killed
Armour: Regenerate 0.25% of maximum Life per second
Wand or Staff: 12% increased Energy Shield Recharge Rate
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapons: Gain 8 Mana per Enemy Killed
Armour: 12% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Regeneration Rate
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapons: Causes 20% increased Stun Buildup
Armour: +30 to Stun Threshold
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Lesser Vision Rune
Stack Size: 1 / 10
Martial Weapons: +50 to Accuracy Rating
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 16% increased Critical Hit Chance for Spells
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 13 to 16 Fire Damage
Armour: +14% to Fire Resistance
Wand or Staff: Gain 12% of Damage as Extra Fire Damage
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 9 to 15 Cold Damage
Armour: +14% to Cold Resistance
Wand or Staff: Gain 12% of Damage as Extra Cold Damage
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 1 to 30 Lightning Damage
Armour: +14% to Lightning Resistance
Wand or Staff: Gain 12% of Damage as Extra Lightning Damage
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: 25% increased Physical Damage
Armour: 25% increased Armour, Evasion and Energy Shield
Wand or Staff: 30% increased Spell Damage
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Leeches 3% of Physical Damage as Life
Armour: +40 to maximum Life
Wand or Staff: +35 to maximum Energy Shield
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Leeches 2.5% of Physical Damage as Mana
Armour: +35 to maximum Mana
Wand or Staff: +35 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Gain 30 Life per Enemy Killed
Armour: Regenerate 0.35% of maximum Life per second
Wand or Staff: 18% increased Energy Shield Recharge Rate
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Gain 24 Mana per Enemy Killed
Armour: 18% increased Mana Regeneration Rate
Wand or Staff: 24% increased Mana Regeneration Rate
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Causes 30% increased Stun Buildup
Armour: +50 to Stun Threshold
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: +110 to Accuracy Rating
Armour: 12% increased Life and Mana Recovery from Flasks
Wand or Staff: 24% increased Critical Hit Chance for Spells
Lesser Robust Rune
Stack Size: 1 / 10
Martial Weapons: +6 to Strength
Armour: +6 to Strength
Wand or Staff: +6 to Strength
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: +8 to Strength
Armour: +8 to Strength
Wand or Staff: +8 to Strength
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: +10 to Strength
Armour: +10 to Strength
Wand or Staff: +10 to Strength
Lesser Adept Rune
Stack Size: 1 / 10
Martial Weapons: +5 to Dexterity
Armour: +6 to Dexterity
Wand or Staff: +6 to Dexterity
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: +8 to Dexterity
Armour: +8 to Dexterity
Wand or Staff: +8 to Dexterity
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: +10 to Dexterity
Armour: +10 to Dexterity
Wand or Staff: +10 to Dexterity
Lesser Resolve Rune
Stack Size: 1 / 10
Martial Weapons: +6 to Intelligence
Armour: +6 to Intelligence
Wand or Staff: +6 to Intelligence
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: +8 to Intelligence
Armour: +8 to Intelligence
Wand or Staff: +8 to Intelligence
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: +10 to Intelligence
Armour: +10 to Intelligence
Wand or Staff: +10 to Intelligence
Lesser Tempered Rune
Stack Size: 1 / 10
Martial Weapons: Adds 3 to 4 Physical Damage
Armour: 6 to 9 Physical Thorns damage
Tempered Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 6 to 9 Physical Damage
Armour: 14 to 21 Physical Thorns damage
Greater Tempered Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 9 to 12 Physical Damage
Armour: 31 to 52 Physical Thorns damage
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapons: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapons: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Greater Rune of Alacrity
Stack Size: 1 / 10
Martial Weapons: 8% increased Skill Speed
Armour: Debuffs on you expire 8% faster
Greater Rune of Nobility
Stack Size: 1 / 10
Martial Weapons: Attacks with this Weapon have 10% chance to inflict Lightning Exposure
Armour: 10% reduced effect of Shock on you
Soul Core of Tacati
Stack Size: 1 / 10
Martial Weapons: 15% chance to Poison on Hit with this weapon
Armour: +7% to Chaos Resistance
Soul Core of Opiloti
Stack Size: 1 / 10
Martial Weapons: 15% chance to cause Bleeding on Hit
Armour: 10% increased Charm Charges gained
Soul Core of Jiquani
Stack Size: 1 / 10
Martial Weapons: Recover 2% of maximum Life on Kill
Armour: 2% increased maximum Life
Soul Core of Zalatl
Stack Size: 1 / 10
Martial Weapons: Recover 2% of maximum Mana on Kill
Armour: 2% increased maximum Mana
Soul Core of Citaqualotl
Stack Size: 1 / 10
Martial Weapons: 30% increased Elemental Damage with Attacks
Armour: +5% to all Elemental Resistances
Soul Core of Puhuarte
Stack Size: 1 / 10
Martial Weapons: 30% increased chance to Ignite
Armour: +1% to Maximum Fire Resistance
Soul Core of Tzamoto
Stack Size: 1 / 10
Martial Weapons: 20% increased Freeze Buildup
Armour: +1% to Maximum Cold Resistance
Soul Core of Xopec
Stack Size: 1 / 10
Martial Weapons: 30% increased chance to Shock
Armour: +1% to Maximum Lightning Resistance
Soul Core of Azcapa
Stack Size: 1 / 10
Martial Weapons: +15 to Spirit
Armour: 5% increased Quantity of Gold Dropped by Slain Enemies
Soul Core of Topotante
Stack Size: 1 / 10
Martial Weapons: Attacks with this Weapon Penetrate 15% Elemental Resistances
Armour: 15% increased Elemental Ailment Threshold
Soul Core of Quipolatl
Stack Size: 1 / 10
Martial Weapons: 5% increased Attack Speed
Armour: 10% reduced Slowing Potency of Debuffs on You
Soul Core of Ticaba
Stack Size: 1 / 10
Martial Weapons: +12% to Critical Damage Bonus
Armour: Hits against you have 10% reduced Critical Damage Bonus
Soul Core of Atmohua
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Strength
Armour: Convert 20% of Requirements to Strength
Soul Core of Cholotl
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Dexterity
Armour: Convert 20% of Requirements to Dexterity
Soul Core of Zantipi
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Intelligence
Armour: Convert 20% of Requirements to Intelligence
Fox Talisman
Stack Size: 1 / 10
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Socketable
The Trialmaster will also occasionally offer you Soul Cores.
Originally formed by Chaos, the Vaal sought to replicate Soul Cores through human sacrifice rituals and blood magic to power their civilization.
Soul Cores are powerful socketable items with mods that cannot be obtained from regular runes.
Like all endgame content, there is of course a pinnacle boss. The final chamber will drop keys to this mysterious door.
Some say this is where the Trialmaster himself resides, and perhaps you're willing to take the risk and find out.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.