Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spirit Of The Primate
CategoryUndeadUndead
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritofthePrimatePrimal
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Cooldown Time: 3 sec
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimal"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Primate",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Spirit Of The Primate
CategoryUndeadUndead
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritofthePrimatePrimalViper
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Cooldown Time: 3 sec
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimalViper"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Primate",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Spirit Of The Primate
CategoryUndeadUndead
is rate limited daemon [1]
monster no drops or experience [1]
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
66%
Accuracy
100%
5%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritofthePrimatePrimalPossesedDaemon
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
154
Spell Damage
154
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
GTPrimateChieftainSummon
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 11.25 sec
action attack or cast time uses animation length [1]
TBPrimateChieftainSummon
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 123185
Cast Time: 1 sec
Attack Time: 1.5 sec
generic skill trigger skills with id [1]
SSMPrimateChieftainSummon
Spell, Multicastable, Triggerable, AttackInPlace
Cast Time: 1 sec
alternate minion [1095]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimalPossesedDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Primate",
    life = 1,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "SSMPrimateChieftainSummon",
        "TBPrimateChieftainSummon",
        "GTPrimateChieftainSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPrimateChieftainSummon"] = {
    name = "SSMPrimateChieftainSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1095, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPrimateChieftainSummon"] = {
    name = "TBPrimateChieftainSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPrimateChieftainSummon"] = {
    name = "GTPrimateChieftainSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
is rate limited daemon [1]
FamilyRateLimitedDaemon
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Spirit Of The Primate
    CategoryUndeadUndead
    is rate limited daemon [1]
    monster no drops or experience [1]
    Spectre
    Tagsghost, medium_movement, Unarmed_onhit_audio, undead
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    66%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 50
    Attack Time
    1 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    TormentedSpiritDaemonPlayer
    Metadata
    TormentedSpiritofthePrimatePrimalPossesedDaemonPlayer
    IsSummoned
    Y
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    154
    Spell Damage
    154
    Accuracy
    2,502
    Attack Time
    1
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    639
    Minion Armour
    2,413
    GTPrimateChieftainSummonPlayer
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    Cooldown Time: 11.25 sec
    action attack or cast time uses animation length [1]
    TBPrimateChieftainSummonPlayer
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 123185
    Cast Time: 1 sec
    Attack Time: 1 sec
    generic skill trigger skills with id [1]
    SSMPrimateChieftainSummonPlayer
    Spell, Multicastable, Triggerable, AttackInPlace
    Cast Time: 1 sec
    alternate minion [1132]
    generic skill trigger id [1]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimalPossesedDaemonPlayer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit Of The Primate",
        life = 1,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "SSMPrimateChieftainSummonPlayer",
            "TBPrimateChieftainSummonPlayer",
            "GTPrimateChieftainSummonPlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMPrimateChieftainSummonPlayer"] = {
        name = "SSMPrimateChieftainSummonPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "generic_skill_trigger_id",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_deleted",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 1132, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBPrimateChieftainSummonPlayer"] = {
        name = "TBPrimateChieftainSummonPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTPrimateChieftainSummonPlayer"] = {
        name = "GTPrimateChieftainSummonPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is rate limited daemon [1]
    FamilyRateLimitedDaemon
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • SpiritOfThePrimatePossessedPlayer Ref /0
    Spirit Of The Primate
    Players possessed by the Spirit Of The Primate have All Damage from Hits Contributes to Chill Magnitude, 60% Increased Freeze Buildup and 80% increased Damage.
    Players will also periodically summon a group of spiritual Primates.
    Edit

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