Skill Gem Quality /2
ItemStats
Escape Shot(0–80)% more Freeze Buildup
Freezing MarkHits against Marked enemy cause (0–20)% more Freeze buildup
Item mods /10
NameLevelPre/SufDescriptionWeight
of Heating20Suffix(36–40)% reduced Freeze Duration on you elemental cold ailmentboots 1
default 0
of Unfreezing36Suffix(41–45)% reduced Freeze Duration on you elemental cold ailmentboots 1
default 0
of Defrosting49Suffix(46–50)% reduced Freeze Duration on you elemental cold ailmentboots 1
default 0
of the Temperate63Suffix(51–55)% reduced Freeze Duration on you elemental cold ailmentboots 1
default 0
of Thawing75Suffix(56–60)% reduced Freeze Duration on you elemental cold ailmentboots 1
default 0
of Freezing15Suffix(31–40)% increased Freeze Buildupno_cold_spell_mods 0
wand 1
staff 1
trap 1
default 0
of Bleakness30Suffix(41–50)% increased Freeze Buildupno_cold_spell_mods 0
wand 1
staff 1
trap 1
default 0
of the Glacier45Suffix(51–60)% increased Freeze Buildupno_cold_spell_mods 0
wand 1
staff 1
trap 1
default 0
of the Hyperboreal60Suffix(61–70)% increased Freeze Buildupno_cold_spell_mods 0
wand 1
staff 1
trap 1
default 0
of the Arctic75Suffix(71–80)% increased Freeze Buildupno_cold_spell_mods 0
wand 1
staff 1
trap 1
default 0
Monsters mods /13
NameLevelPre/SufDescriptionWeight
1Unique100% increased Freeze Buildup
1Unique100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
elemental cold ailment
1UniqueChill Effect and Freeze Duration on you are based on 100% of Energy Shield elemental cold ailment
1Unique100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
100% chance to Avoid being Ignited
Unaffected by Shock
elemental fire cold lightning ailment
1UniqueAvoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
elemental fire cold lightning ailment
1UniqueAvoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
elemental fire cold lightning ailment
1UniqueAvoids Frozen
Avoids Chilled
100% chance to Avoid being Ignited
Unaffected by Shock
elemental fire cold lightning ailment
1Unique10% chance to Freeze
Gain 20% of Physical Damage as Extra Cold Damage
bleed damage physical elemental cold ailment
Aurora Cultist's Grip1Torment+40% to Cold Resistance
20% chance to Freeze
Gain 60% of Physical Damage as Extra Cold Damage
bleed damage physical elemental cold resistance ailment
Three Hands Talisman1Talisman50% chance to Ignite
50% chance to Freeze
50% chance to Shock
Gain 30% of Physical Damage as Extra Damage of a random Element
bleed damage physical elemental fire cold lightning ailment
1Unique50% chance to Avoid being Chilled
50% chance to Avoid being Frozen
50% chance to Avoid being Ignited
50% chance to Avoid being Shocked
50% chance to Avoid being Poisoned
50% chance to Avoid Bleeding
ailment
1UniqueCannot be Frozen
Cannot be Stunned
base cannot be electrocuted [1]
1UniqueMonsters have 200% increased Freeze Buildup
Monsters have 200% increased Ignite Chance
Monsters have 200% increased Shock Chance
Misc mods /19
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueUsed when you become Frozen
1FlaskUniqueImmunity to Freeze, Chill, Curses and Stuns during Effect
of Convection4FlaskSuffixGrants Immunity to Chill for (6–8) seconds if used while Chilled
Grants Immunity to Freeze for (6–8) seconds if used while Frozen
of the Deer4FlaskSuffix(45–49)% less Duration
Immunity to Freeze and Chill during Effect
Arctic8StrongboxPrefixFreezes you when activated
of Freezing1JewelSuffix(10–20)% increased Freeze Buildup
of Snowbreathing1JewelSuffix(18–32)% increased Freeze Threshold damage
of Glaciers1JewelSuffix(10–20)% increased Freeze Buildup with Quarterstaves
of Freezing1JewelSuffix(5–10)% increased Freeze Buildup
of Snowbreathing1JewelSuffix(2–4)% increased Freeze Threshold damage
of Glaciers1JewelSuffix(5–10)% increased Freeze Buildup with Quarterstaves
1JewelUnique(4–6)% reduced Freeze Duration on you elemental cold ailment
1JewelUnique2% chance to Freeze elemental cold ailment
Thawing FIX ME1JewelUnique(6–8)% chance to Avoid being Frozen elemental cold ailment
FIX ME1JewelUnique(2–3)% chance to Freeze elemental cold ailment
of the Glacier1JewelUnique(12–16)% increased Chill and Freeze Duration on Enemies elemental cold ailment
of Freezing1JewelUnique(3–5)% chance to Freeze
(12–16)% increased Freeze Duration on Enemies
elemental cold ailment
1ExpeditionRelicPrefixMonsters have 100% chance to Avoid being Chilled
Monsters have 100% chance to Avoid being Frozen
Monsters have 100% chance to Avoid being Ignited
Monsters have 100% chance to Avoid being Shocked
1ExpeditionRelicPrefixMonsters have 100% increased Freeze Buildup
Monsters have 100% increased chance to Ignite
Monsters have 100% increased chance to Shock
Item /1
Thawing Charm
Lasts 3 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
Grants Immunity to Freeze
Requires: Level 12
Used when you become Frozen
Unique /12
Adds (4–6) to (8–12) Physical Damage
Adds (4–6) to (8–12) Cold Damage
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
+(20–30) to Strength
+(20–30) to Intelligence
+(30–40)% to Cold Resistance
Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
Adds (4–6) to (9–12) Cold Damage
Gain 5 Mana per Enemy Killed
(30–50)% increased Freeze Buildup
Attacks Chain an additional time
(30–50)% increased Evasion Rating
Adds (3–5) to (6–8) Cold damage to Attacks
(40–50)% increased Freeze Buildup
(20–30)% increased Magnitude of Chill you inflict
(30–50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
You cannot be Ignited for 6 seconds after being Ignited
You cannot be Shocked for 6 seconds after being Shocked
Curses you inflict are reflected back to you
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
+(20–30)% to Cold Resistance
(20–30)% increased Cold Damage
+(40–60) to maximum Mana
+(10–15) to Strength
Enemies Chilled by your Hits can be Shattered as though Frozen
+(20–30)% to Cold Resistance
20% increased maximum Mana
(30–50)% increased Mana Regeneration Rate
You cannot be Chilled or Frozen
Grants Skill: Freezing Shards
(80–120)% increased Cold Damage
(10–20)% increased Cast Speed
100% increased Freeze Buildup
Enemies Frozen by you take 50% increased Damage
+(20–30)% to Lightning Resistance
+(10–20) to Intelligence
(25–35)% increased Mana Regeneration Rate
(20–30)% increased Freeze Buildup
100% of Lightning Damage Converted to Cold Damage
(20–30)% increased Critical Hit Chance for Attacks
(10–15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10–20)% of Physical Damage as extra Chaos Damage
Passive /13
30% increased Defences while wielding a Staff
30% increased Stun Buildup with Quarterstaves
30% increased Daze Buildup with Quarterstaves
30% increased Freeze Buildup with Quarterstaves
25% reduced Freeze Duration on you
60% increased Freeze Threshold
Gain 100% of Maximum Energy Shield as additional Freeze Threshold
40% increased Freeze Buildup
20% increased Freeze Duration on Enemies
25% increased Freeze Buildup
15% increased Chill Duration on Enemies
15% increased Magnitude of Chill you inflict
15% increased Freeze Buildup
15% increased Chill and Freeze Duration on Enemies
20% increased Freeze Buildup
50% increased Damage with Hits against Frozen Enemies
20% increased Freeze Buildup
Hits ignore Elemental Resistances of Frozen Enemies
18% increased Cold Damage
30% increased Freeze Buildup
Witch: Minions deal 15% increased Damage
Witch: Minions have 3% increased Attack and Cast Speed
20% increased Freeze Buildup
Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
Gain 5% of Damage as Extra Cold Damage
20% increased Freeze Buildup
25% increased chance to Ignite
25% increased Freeze Buildup
25% increased chance to Shock
25% increased Electrocute Buildup
35% increased Stun Buildup
35% increased Freeze Buildup
Ascendancy Passive /2
Ascendancy: Chronomancer
Character: Sorceress
Grants Skill: Time Freeze
Ascendancy: Invoker
Character: Monk
Gain 10% of Damage as Extra Cold Damage
On Freezing Enemies create Chilled Ground
Timeless Jewel Passive /3
FactionCategoryNameShow Full Descriptions
VaalPassiveFreeze Chance
(3–6)% chance to Freeze
KalguuranNotableKalguuran Forged
+2% to Maximum Fire Resistance10% reduced Freeze Duration on you
KalguuranNotableSudden Hail
8% increased Projectile Speed30% increased Freeze Buildup
Timeless Jewel Passive Additions /1
FactionCategoryShow Full DescriptionsCode
VaalNotable
(3–6)% chance to Freezevaal_small_chance_to_freeze