Geist des Primaten

Spirit Of The Primate
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritofthePrimatePrimal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
477
Damage
233
Zauberschaden
233
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
Abklingzeit: 3 Sek.
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimal"] = { name = "Spirit Of The Primate", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntPrimal", "SpiritBurstPrimal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntPrimal"] = { name = "HauntPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstPrimal"] = { name = "SpiritBurstPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Geist des Primaten

Spirit Of The Primate
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Leben
100%
Widerstand




Damage
66%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 50
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritofthePrimatePrimalPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
477
Damage
154
Zauberschaden
154
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTPrimateChieftainSummon
Triggerable
Abklingzeit: 11.25 Sek.
action attack or cast time uses animation length [1]
TBPrimateChieftainSummon
Spell, Triggerable, Attack, Damage
Base Damage: 123–185
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
generic skill trigger skills with id [1]
SSMPrimateChieftainSummon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1095]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" Stats { is_hidden_monster = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritofthePrimatePrimalPossesedDaemon"] = { name = "Spirit Of The Primate", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, skillList = { "SSMPrimateChieftainSummon", "TBPrimateChieftainSummon", "GTPrimateChieftainSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMPrimateChieftainSummon"] = { name = "SSMPrimateChieftainSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1095, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBPrimateChieftainSummon"] = { name = "TBPrimateChieftainSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTPrimateChieftainSummon"] = { name = "GTPrimateChieftainSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
SpiritOfThePrimatePossessedPlayer Ref /0
Geist des Primaten
Spieler, die vom Geist des Primaten besessen sind, profitieren von folgenden Vorteilen:
- Sämtlicher Schaden von Treffern trägt zur Magnitude von [Chill|Unterkühlen bei
- 60% Erhöhter Einfrierungsaufbau
- 80% erhöhter Schaden
Spieler beschwören außerdem in regelmäßigen Abständen eine Gruppe von geisterhaften Primaten.
- Sämtlicher Schaden von Treffern trägt zur Magnitude von [Chill|Unterkühlen bei
- 60% Erhöhter Einfrierungsaufbau
- 80% erhöhter Schaden
Spieler beschwören außerdem in regelmäßigen Abständen eine Gruppe von geisterhaften Primaten.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.