The Eater of Flesh
Demon
SpectreN
Tagsbeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Life
125%
Armour
+60%
Resistance
0 0 0 0
Damage
375%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
11 ~ 28
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
200%
Type
HellscapeFleshBoss
Metadata
HellscapeFleshBoss
Level
68
Life
9,696
Armour
3,861
Evasion Rating
477
Damage
874
Spell Damage
874
Accuracy
2,180
Attack Time
1.5
Experience
71,585
Minion Life
8,663
Minion Damage
3,633
Minion Armour
6,756
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 699–1049
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMHellscapeFleshBossTentacleField
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MMSHellscapeFleshBossMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 9 sec
Deals 160.7 to 241.1 Physical Damage
Fires 8 additional Projectiles
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1405]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1250]
projectile spread radius [11]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HellscapeFleshBossTentacleGrab
Spell, Damage, Area, AreaSpell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTHellscapeFleshBossSummonTentacleField
Triggerable
GTHellscapeFleshBossMortar
Triggerable
spell maximum action distance +% [-40]
GAHellscapeFleshBossSlamNearby
Triggerable, Attack
Base Damage: 699–1049
Critical Hit Chance: 5%
Attack Damage: 160%
Attack Time: 1.5 sec
Cooldown Time: 9 sec
Deals 60% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAHellscapeFleshBossSlam
Triggerable, Attack
Base Damage: 699–1049
Critical Hit Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
GAHellscapeFleshBossRangedMelee2
Triggerable, Attack
Base Damage: 699–1049
Critical Hit Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 sec
Cooldown Time: 9 sec
Inflict Bleeding on Hit
Deals 70% less Attack Damage
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAHellscapeFleshBossRangedMelee1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 699–1049
Critical Hit Chance: 5%
Attack Damage: 135%
Attack Time: 1.5 sec
Cooldown Time: 9 sec
Inflict Bleeding on Hit
Deals 35% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAHellscapeFleshBossTentacle
Cooldown Time: 17 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
CGEHellscapeFleshBossCastGroundEffect
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground blood art variation [3]
monster penalty against minions damage +% final vs player minions [-60]
GSHellscapeFleshBossMortar
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 153 to 229.6 Physical Damage
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase"

Stats
{
	set_monster_delay_item_drops_millis = 2300
	set_base_heavy_stun_duration_ms = 3483
}

StateMachine
{
	define_shared_state = "death; tentacle_field; slam;"
	on_state_tentacle_field_0 = "DispatchActionEvent( end );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase"

Life
{
	on_death =
	"
		DetachAllOfType( 'Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossLArmTentacle.ao' );
		DetachAllOfType( 'Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossRArmTentacle.ao' );
	"
}

MinimapIcon
{
	icon = "HellscapeFleshBoss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBoss"] = {
    name = "The Eater of Flesh",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.75,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "SSMHellscapeFleshBossTentacleField",
        "MMSHellscapeFleshBossMortar",
        "CGEHellscapeFleshBossCastGroundEffect",
        "GAHellscapeFleshBossSlamNearby",
        "GAHellscapeFleshBossSlam",
        "GAHellscapeFleshBossRangedMelee2",
        "GAHellscapeFleshBossRangedMelee1",
        "GSHellscapeFleshBossMortar",
        "EAHellscapeFleshBossTentacle",
        "HellscapeFleshBossTentacleGrab",
        "GTHellscapeFleshBossSummonTentacleField",
        "GTHellscapeFleshBossMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHellscapeFleshBossTentacleField"] = {
    name = "SSMHellscapeFleshBossTentacleField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 576, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeFleshBossMortar"] = {
    name = "MMSHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1405, 11, 8, 1250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHellscapeFleshBossCastGroundEffect"] = {
    name = "CGEHellscapeFleshBossCastGroundEffect",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {3, -40, 5000, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossSlamNearby"] = {
    name = "GAHellscapeFleshBossSlamNearby",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossSlam"] = {
    name = "GAHellscapeFleshBossSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossRangedMelee2"] = {
    name = "GAHellscapeFleshBossRangedMelee2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_bleed_on_hit",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossRangedMelee1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_bleed_on_hit",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {35, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeFleshBossMortar"] = {
    name = "GSHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAHellscapeFleshBossTentacle"] = {
    name = "EAHellscapeFleshBossTentacle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HellscapeFleshBossTentacleGrab"] = {
    name = "HellscapeFleshBossTentacleGrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshBossSummonTentacleField"] = {
    name = "GTHellscapeFleshBossSummonTentacleField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshBossMortar"] = {
    name = "GTHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.