Projectile Tags /73
Molten Blast
Level: 1
Gas Arrow
Level: 1
Escape Shot
Level: 1
Toxic Growth
Level: 1
Snipe
Level: 1
Scattershot
Level: 1
Vine Arrow
Level: 1
Ice Shot
Level: 1
Tornado Shot
Level: 1
Ricochet
Level: 1
Acceleration
Level: 1
Chain
Level: 1
Fork
Level: 1
Pierce
Level: 1
Deceleration
Level: 1
Frostbolt
Level: 1
Fireball
Level: 1
Dark Effigy
Level: 1
Bonestorm
Level: 1
Chaos Bolt
Level: 1
Soulrend
Level: 1
Spark
Level: 1
Spark
Level: 1
Firebolt
Level: 1
Wildshards
Level: 1
Plasma Blast
Level: 1
Gas Grenade
Level: 1
Oil Grenade
Level: 1
Ice Shards
Level: 1
Rapid Shot
Level: 1
Glacial Bolt
Level: 1
Skill Gem Quality /10
ItemStats
Frostbolt(0–20)% more Projectile Damage after Piercing an Enemy
SparkFires (0–4) Projectiles
Fireball+(0–10)% chance to fire 2 additional Projectiles
Toxic GrowthFires (0–3) Projectiles
Rain of ArrowsFires (0–10) Projectiles
Eye of Winter(0–30)% increased Projectile Speed
Spiral VolleyFires (0–4) Projectiles
Tornado Shottornado shot projectile damage +% final [0,15]
Chaos Bolt(0–40)% increased Projectile Speed
Magnetic Salvo(0–20)% more Projectile Damage
Item mods /18
NameLevelPre/SufDescriptionWeight
of the Archer5Suffix+1 to Level of all Projectile Skillsquiver 1
amulet 1
default 0
of the Fletcher41Suffix+2 to Level of all Projectile Skillsquiver 1
amulet 1
default 0
of the Sharpshooter75Suffix+3 to Level of all Projectile Skillsamulet 1
default 0
of the Archer2Suffix+1 to Level of all Projectile Skillsbow 1
default 0
of the Fletcher18Suffix+2 to Level of all Projectile Skillsbow 1
default 0
of the Sharpshooter36Suffix+3 to Level of all Projectile Skillsbow 1
default 0
of the Marksman55Suffix+4 to Level of all Projectile Skillsbow 1
default 0
of the Sniper81Suffix+5 to Level of all Projectile Skillsbow 1
default 0
of the Archer2Suffix+(1–2) to Level of all Projectile Skillscrossbow 1
default 0
of the Fletcher18Suffix+3 to Level of all Projectile Skillscrossbow 1
default 0
of the Sharpshooter36Suffix+4 to Level of all Projectile Skillscrossbow 1
default 0
of the Marksman55Suffix+(5–6) to Level of all Projectile Skillscrossbow 1
default 0
of the Sniper81Suffix+7 to Level of all Projectile Skillscrossbow 1
default 0
Darting14Prefix(10–17)% increased Projectile Speed speedquiver 1
default 0
Brisk27Prefix(18–25)% increased Projectile Speed speedquiver 1
default 0
Quick41Prefix(26–33)% increased Projectile Speed speedquiver 1
default 0
Rapid55Prefix(34–41)% increased Projectile Speed speedquiver 1
default 0
Nimble82Prefix(42–46)% increased Projectile Speed speedquiver 1
default 0
Monsters mods /22
NameLevelPre/SufDescriptionWeight
of Splintering10SuffixSkills fire 4 additional Projectiles
of Chaining10SuffixSkills Chain +2 times
Projectiles have 50% chance to be able to Chain when colliding with terrain
of Far Shot10SuffixProjectiles gain Damage as they travel farther, dealing up
to 60% increased Damage with Hits to targets
Splitting1UniqueSkills fire 2 additional Projectiles
1Uniquecurse on hit level projectile weakness [1] caster curse
1UniqueSkills fire 2 additional Projectiles
1UniqueSkills fire an additional Projectile
1UniqueSkills fire 4 additional Projectiles
1Unique50% increased Projectile Speed speed
1Uniquemonster casts projectile vulnerability curse text [1]
1Unique40% increased Projectile Damage
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [80]
damage
1Unique20% increased Projectile Damage
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
damage
1Unique40% increased Projectile Speed speed
1Unique120% increased Projectile Speed speed
1Unique20% reduced Projectile Speed speed
1UniqueSkills fire 24 additional Projectiles
projectiles nova [1]
1Uniquebase projectile ground effect duration [3000]
projectiles drop ground lightning [1]
1UniqueBlocks Projectiles while charging
1Uniqueprojectile distance override [15]
1Uniquenumber of projectiles override [1]
1Unique30% increased Projectile Damage
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [30]
damage
1UniqueMonsters fire 2 additional Projectiles
Delve Area mods /2
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1DelveAreaMonsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
Splitting1Prefix19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Monsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Heist Equipment mods /8
NameLevelPre/SufDescriptionWeight
1Unique(11–15)% increased Projectile Attack Damage damage attack
1Unique(16–20)% increased Projectile Attack Damage damage attack
1Unique(21–25)% increased Projectile Attack Damage damage attack
1Unique(26–30)% increased Projectile Attack Damage damage attack
Scout's1Prefix(21–25)% increased Projectile Attack Damage damage attack
Poacher's45Prefix(26–30)% increased Projectile Attack Damage damage attack
Ranger's75Prefix(31–35)% increased Projectile Attack Damage damage attack
Sniper's81Prefix(36–40)% increased Projectile Attack Damage damage attack
Misc mods /14
NameLevelDomainPre/SufDescriptionWeight
85FlaskUniqueSkills fire 2 additional Projectiles during Effect
of Chaining1JewelSuffixProjectiles have (3–7)% chance to Chain an additional time from terrain
of Forking1JewelSuffixProjectiles have (10–20)% chance for an additional Projectile when Forking
Archer's1JewelPrefix(5–15)% increased Projectile Damage damage
Soaring1JewelPrefix(5–10)% increased Projectile Speed speed
of Chaining1JewelSuffixProjectiles have (1–2)% chance to Chain an additional time from terrain
of Forking1JewelSuffixProjectiles have (5–10)% chance for an additional Projectile when Forking
Archer's1JewelPrefix(1–2)% increased Projectile Damage damage
Soaring1JewelPrefix(2–5)% increased Projectile Speed speed
of Archery1JewelUnique(10–12)% increased Projectile Damage damage
1JewelUnique10% increased Projectile Damage damage
of Soaring1JewelUnique(6–8)% increased Projectile Speed speed
1JewelUniqueTotems fire 2 additional Projectiles
1JewelUniqueWith at least 40 Dexterity in Radius, Barrage fires an additional 6 Projectiles simultaneously on the first and final attacks
local jewel effect base radius [1200]
attack
Item /9
War Spear
Physical Damage: 14-26
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 21, 17 Str, 39 Dex
(25–35)% increased Projectile Speed when thrown
Artillery Bow
Physical Damage: 39-72
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 45, 104 Dex
50% reduced Projectile Range
Expert Bombard Crossbow
Physical Damage: 24-97
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 79, 116 Str, 116 Dex
Grenade Skills Fire an additional Projectile
Advanced Bombard Crossbow
Physical Damage: 19-77
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 59, 74 Str, 74 Dex
Grenade Skills Fire an additional Projectile
Bombard Crossbow
Physical Damage: 12-47
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 33, 43 Str, 43 Dex
Grenade Skills Fire an additional Projectile
Flanged Arrowhead
(11–15)% increased Projectile Attack Damage
Fragmenting Arrowhead
(16–20)% increased Projectile Attack Damage
Hollowpoint Arrowhead
(21–25)% increased Projectile Attack Damage
Precise Arrowhead
(26–30)% increased Projectile Attack Damage
Unique /4
(50–80)% increased Armour
+(30–50) to Stun Threshold
-10 Physical damage taken from Projectile Attacks
+10% to Block chance
(60–80)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
Adds 3 to 5 Fire damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
(7–10)% increased Cast Speed
(20–30)% increased Spell Damage
(10–15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
Passive /22
Increases and Reductions to Projectile Speed also apply to Damage with Bows
30% increased Armour
Defend with 120% of Armour against Projectile Attacks
3% increased Movement Speed
15% increased Projectile Speed
15% increased Projectile Damage
16% increased Projectile Damage
40% increased Accuracy Rating at Close Range
8% reduced Attack Speed
40% increased Projectile Damage
40% increased Projectile Stun Buildup
Projectiles have 15% chance to Chain an additional time from terrain
Projectiles have 75% chance for an additional Projectile when Forking
15% increased Projectile Speed
15% increased Area of Effect for Attacks
15% reduced Projectile Speed
20% increased Projectile Damage
25% chance for Projectiles to Pierce Enemies within 3m distance of you
30% chance to Pierce an Enemy
Projectiles have 10% chance to Chain an additional time from terrain
25% increased chance to inflict Ailments with Projectiles
20% reduced Projectile Speed for Spell Skills
20% increased Projectile Speed for Spell Skills
12% chance for Spell Skills to fire 2 additional Projectiles
15% chance to Pierce an Enemy
15% increased Projectile Damage
15% increased Projectile Damage
Projectiles have 10% chance to Chain an additional time from terrain
Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
Projectiles deal 25% increased Damage with Hits against Enemies within 2m
Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m
Projectiles deal 25% increased Damage with Hits against Enemies further than 6m
8% increased Projectile Speed
8% increased Attack Speed
+10 to Dexterity
15% increased Projectile Damage
30% increased Stun Buildup against enemies within 2 metres
+5 to Strength and Dexterity
50% increased Grenade fuse duration
Grenade Skills Fire an additional Projectile
Ascendancy Passive /1
Ascendancy: Deadeye
Character: Ranger
Skills fire an additional Projectile
Timeless Jewel Passive /6
FactionCategoryNameShow Full Descriptions
VaalPassiveProjectile Damage
(7–12)% increased Projectile Damage
VaalPassiveProjectile Speed
(7–12)% increased Projectile Speed
EternalNotableLioneye's Focus
80% increased Projectile Attack Damage
KalguuranNotableVorana's Fury
40% increased Projectile DamageGain 1 Rage on Melee Hit
KalguuranNotableSudden Hail
8% increased Projectile Speed30% increased Freeze Buildup
KalguuranNotableSpider's Lesson
37% increased Chaos DamageProjectiles have 6% chance to Chain an additional time from terrain
Timeless Jewel Passive Additions /3
FactionCategoryShow Full DescriptionsCode
VaalNotable
(7–12)% increased Projectile Damagevaal_small_projectile_damage
VaalNotable
(7–12)% increased Projectile Speedvaal_small_projectile_speed
MarakethNotable
20% increased Projectile Damagemaraketh_notable_add_projectile_damage