El Devorador de la carne
Demonio
The Eater of Flesh
SpectreN
Tagsbeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Vida
125%
Resistencia
0 0 0 0
Damage
375%
Precisión
100%
Attack Distance
11 ~ 28
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
200%
Type
HellscapeFleshBoss
Metadata
HellscapeFleshBoss
Nivel
68
Vida
9,696
Damage
874
Daño de hechizos
874
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
8,663
Minion Damage
3,633
Minion Armour
6,756
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 699–1049
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMHellscapeFleshBossTentacleField
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MMSHellscapeFleshBossMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 9 seg
Inflige de 160.7 a 241.1 de daño físico
Dispara 8 proyectiles adicionales
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1405]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1250]
projectile spread radius [11]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HellscapeFleshBossTentacleGrab
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTHellscapeFleshBossSummonTentacleField
Triggerable
GTHellscapeFleshBossMortar
Triggerable
spell maximum action distance +% [-40]
GAHellscapeFleshBossSlamNearby
Triggerable, Attack
Base Damage: 699–1049
Probabilidad de impacto crítico: 5%
Daño de ataque: 160%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 9 seg
Inflige un 60% más de daño de ataques
cast time overrides attack duration [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAHellscapeFleshBossSlam
Triggerable, Attack
Base Damage: 699–1049
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
is area damage [1]
GAHellscapeFleshBossRangedMelee2
Triggerable, Attack
Base Damage: 699–1049
Probabilidad de impacto crítico: 5%
Daño de ataque: 30%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 9 seg
Inflige un 70% menos de daño de ataques
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAHellscapeFleshBossRangedMelee1
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 699–1049
Probabilidad de impacto crítico: 5%
Daño de ataque: 135%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 9 seg
Inflige un 35% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAHellscapeFleshBossTentacle
Tiempo de recarga: 17 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
CGEHellscapeFleshBossCastGroundEffect
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground blood art variation [3]
monster penalty against minions damage +% final vs player minions [-60]
GSHellscapeFleshBossMortar
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 153 a 229.6 de daño físico
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase"

Stats
{
	set_monster_delay_item_drops_millis = 2300
	set_base_heavy_stun_duration_ms = 3483
}

StateMachine
{
	define_shared_state = "death; tentacle_field; slam;"
	on_state_tentacle_field_0 = "DispatchActionEvent( end );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase"

Life
{
	on_death =
	"
		DetachAllOfType( 'Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossLArmTentacle.ao' );
		DetachAllOfType( 'Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossRArmTentacle.ao' );
	"
}

MinimapIcon
{
	icon = "HellscapeFleshBoss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBoss"] = {
    name = "The Eater of Flesh",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.75,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "SSMHellscapeFleshBossTentacleField",
        "MMSHellscapeFleshBossMortar",
        "CGEHellscapeFleshBossCastGroundEffect",
        "GAHellscapeFleshBossSlamNearby",
        "GAHellscapeFleshBossSlam",
        "GAHellscapeFleshBossRangedMelee2",
        "GAHellscapeFleshBossRangedMelee1",
        "GSHellscapeFleshBossMortar",
        "EAHellscapeFleshBossTentacle",
        "HellscapeFleshBossTentacleGrab",
        "GTHellscapeFleshBossSummonTentacleField",
        "GTHellscapeFleshBossMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHellscapeFleshBossTentacleField"] = {
    name = "SSMHellscapeFleshBossTentacleField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 576, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeFleshBossMortar"] = {
    name = "MMSHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1405, 11, 8, 1250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHellscapeFleshBossCastGroundEffect"] = {
    name = "CGEHellscapeFleshBossCastGroundEffect",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {3, -40, 5000, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossSlamNearby"] = {
    name = "GAHellscapeFleshBossSlamNearby",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossSlam"] = {
    name = "GAHellscapeFleshBossSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossRangedMelee2"] = {
    name = "GAHellscapeFleshBossRangedMelee2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_bleed_on_hit",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeFleshBossRangedMelee1"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_bleed_on_hit",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {35, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeFleshBossMortar"] = {
    name = "GSHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAHellscapeFleshBossTentacle"] = {
    name = "EAHellscapeFleshBossTentacle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HellscapeFleshBossTentacleGrab"] = {
    name = "HellscapeFleshBossTentacleGrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshBossSummonTentacleField"] = {
    name = "GTHellscapeFleshBossSummonTentacleField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshBossMortar"] = {
    name = "GTHellscapeFleshBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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