Vampiric Link
[DNT] Your maximum total recovery per second from life leech is higher, and is copied to the linked target. The linked target recovers from your life leech instead of you.
Attribute /3
remora_link_source
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Vampiric Link
[DNT] You get the recovery when the link's source leeches life.
damage_+%_when_on_full_life
Attribute /4
remora_link_target
Key | Value |
---|---|
IsRemovable | 1 |
BuffGroupsID | 19 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | damage +% when on full life |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Vampiric Link
Targets an allied player to apply a buff which links you to them for a duration. While linked, they get recovery from your life leech instead of you. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
is area damage [1]
melee conditional step distance [10]
Attribute /5
Vampiric Link
Key | Value |
---|---|
BaseType | Vampiric Link |
TargetTypes | Self, Ground |
Type | Spell, Buff, Duration, Link |
BuffIcon | |
ActiveSkillsCode | vampiric_link |
Supported By /9
Arcane Tempo
Supports Spells, causing them to cast faster.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Unleash
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.