死神的袭击
Unique 重铸 /1
死神的袭击 Attr /5
每击败一名敌人获得 (20—30) 点生命
| Family | LifeGainedFromEnemyDeath |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
| 石拳 | 生命在击败敌人时恢复 3% |
每击败一名敌人获得 (20—30) 点魔力
| Family | ManaGainedFromEnemyDeath |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 魔力 |
| 石拳 | 魔力在击败敌人时恢复 3% |
{
"realm": "poe2",
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9EZWF0aGJsb3ciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/dff2783525/Deathblow.png",
"league": "Runes of Aldur",
"name": "Deathblow",
"typeLine": "Doubled Gauntlets",
"baseType": "Doubled Gauntlets",
"rarity": "Unique",
"ilvl": 53,
"properties": [
{
"name": "Ezomyte Gloves",
"values": [],
"displayMode": 0,
"type": 109
},
{
"name": "[Armour]",
"values": [
[
"103",
1
]
],
"displayMode": 0,
"type": 16
},
{
"name": "[Evasion|Evasion Rating]",
"values": [
[
"91",
1
]
],
"displayMode": 0,
"type": 17
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"33",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "[Strength|Str]",
"values": [
[
"24",
0
]
],
"displayMode": 1,
"type": 63
},
{
"name": "[Dexterity|Dex]",
"values": [
[
"24",
0
]
],
"displayMode": 1,
"type": 64
}
],
"explicitMods": [
"111% increased [Armour|Armour] and [Evasion|Evasion]",
"6% increased [Attack] Speed",
"Gain 24 Life per enemy killed",
"Gain 25 Mana per enemy killed",
"[CullingStrike|Culling Strike]"
],
"flavourText": [
"Anticipation is a gift."
],
"frameType": 3,
"frameTypeId": "Unique"
}
每有一级玩家等级,+3 闪避值
每有一级玩家等级,+1 能量护盾上限
local level requirement override [1]
| Family | HandWrapsImplicitLocalBaseEvasionAndEnergyShield |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
local hand wraps player level to use [0]
| Family | HandWrapsImplicitLocalBaseEvasionAndEnergyShield |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
生命在击败敌人时恢复 3%
| Family | MaximumLifeOnKillPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
魔力在击败敌人时恢复 3%
| Family | MaximumManaOnKillPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 魔力 |
终结
| Family | CullingStrike |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













