污秽的烂泥
Filthy Muck
Spectre | N |
---|---|
Tags | very_slow_movement |
生命
100%
抗性




伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
Daemon
Metadata
TaintedLifeDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGQueenOfFilthLifeDetonation
可触发
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = "StartStateTimer( curse_duration, 20 );" } Positioned { blocking = false } StateMachine { define_shared_state = " active; detonate; anim_progress; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = " this.rune = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/tainted_life.ao',, .66 ); rune.PlayAnimation( start ); rune.QueueAnimation( loop ); " } StateMachine { /* on_state_detonate_1 = "rune.PlayAnimation( detonate );" on_timer_curse_duration = "rune.PlayAnimation( end );" */ /* on_state_anim_progress_1 = "PlayAnimation( InsertNewExplodeyAnimHere ); QueueAnimation( loop );" create_state_anim_progress_1 = "PlayAnimation( loop );" */ } Functions { curse_duration = "rune.PlayAnimation( end );" detonate = "rune.PlayAnimation( detonate );" clean_up = "Delete();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QueenOfFilth/TaintedLifeDaemon"] = { name = "Filthy Muck", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "EGQueenOfFilthLifeDetonation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGQueenOfFilthLifeDetonation"] = { name = "EGQueenOfFilthLifeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.