Unreiner Schlamm
Filthy Muck
Spectre | N |
---|---|
Tags | very_slow_movement |
Leben
100%
Widerstand




Damage
67%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Daemon
Metadata
TaintedLifeDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
156
Zauberschaden
156
Genauigkeit
2,464
Angriffszeit
1
Erfahrung
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGQueenOfFilthLifeDetonation
Triggerable
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = "StartStateTimer( curse_duration, 20 );" } Positioned { blocking = false } StateMachine { define_shared_state = " active; detonate; anim_progress; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = " this.rune = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/tainted_life.ao',, .66 ); rune.PlayAnimation( start ); rune.QueueAnimation( loop ); " } StateMachine { /* on_state_detonate_1 = "rune.PlayAnimation( detonate );" on_timer_curse_duration = "rune.PlayAnimation( end );" */ /* on_state_anim_progress_1 = "PlayAnimation( InsertNewExplodeyAnimHere ); QueueAnimation( loop );" create_state_anim_progress_1 = "PlayAnimation( loop );" */ } Functions { curse_duration = "rune.PlayAnimation( end );" detonate = "rune.PlayAnimation( detonate );" clean_up = "Delete();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QueenOfFilth/TaintedLifeDaemon"] = { name = "Filthy Muck", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "EGQueenOfFilthLifeDetonation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGQueenOfFilthLifeDetonation"] = { name = "EGQueenOfFilthLifeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.