Nameless Burrower




无法被击退
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Packs |
生命
250%
[护甲]
+50%
抗性




伤害
250%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 30
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
RitualBurrower
Metadata
DemonBurrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 466–699
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SODemonicBurrowerBloodBoil
可触发
action attack or cast time uses animation length [1]
MPWRitualBurrowerSpit
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 466–699
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1148]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1850]
projectile spread radius [4]
projectile uses contact position [1]
spell maximum action distance +% [-27]
GARitualBurrowerImpact
可触发, 攻击
Base Damage: 466–699
暴击几率: 5%
攻击伤害: 125%
攻击间隔: 1.5 秒
攻击伤害总增 25%
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARitualBurrowerEmergeImpact
可触发, 攻击
Base Damage: 466–699
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSRitualBurrowerVacuume
可触发, 法术, 伤害
施放间隔: 1 秒
缓速持续时间缩短 50%
击中时使敌人缓速
action attack or cast time uses animation length [1]
is area damage [1]
DemonBurrowerEpicBurrow
法术, 位移
施放间隔: 4.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } BaseEvents { } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/DemonFaction/DemonBurrower"] = { name = "Nameless Burrower", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWRitualBurrowerSpit", "GARitualBurrowerImpact", "GARitualBurrowerEmergeImpact", "GSRitualBurrowerVacuume", "SODemonicBurrowerBloodBoil", "DemonBurrowerEpicBurrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWRitualBurrowerSpit"] = { name = "MPWRitualBurrowerSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualBurrowerImpact"] = { name = "GARitualBurrowerImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualBurrowerEmergeImpact"] = { name = "GARitualBurrowerEmergeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRitualBurrowerVacuume"] = { name = "GSRitualBurrowerVacuume", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spells_chance_to_hinder_on_hit_%", "hinder_duration_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODemonicBurrowerBloodBoil"] = { name = "SODemonicBurrowerBloodBoil", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonBurrowerEpicBurrow"] = { name = "DemonBurrowerEpicBurrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Family | ImmuneToKnockback |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Nameless Burrower
Spectre | Y |
---|---|
Area | The Blackwood, The Viridian Wildwood |
Tags | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Packs |
生命
250%
[护甲]
+50%
抗性




伤害
250%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 30
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
RitualBurrower
Metadata
DemonBurrowerWILDWOOD
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 425–637
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SODemonicBurrowerBloodBoil
可触发
action attack or cast time uses animation length [1]
MPWRitualBurrowerSpit
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1148]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1850]
projectile spread radius [4]
projectile uses contact position [1]
spell maximum action distance +% [-27]
GARitualBurrowerImpact
可触发, 攻击
Base Damage: 425–637
暴击几率: 5%
攻击伤害: 125%
攻击间隔: 1.5 秒
攻击伤害总增 25%
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARitualBurrowerEmergeImpact
可触发, 攻击
Base Damage: 425–637
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSRitualBurrowerVacuume
可触发, 法术, 伤害
施放间隔: 1 秒
缓速持续时间缩短 50%
击中时使敌人缓速
action attack or cast time uses animation length [1]
is area damage [1]
DemonBurrowerEpicBurrow
法术, 位移
施放间隔: 4.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } BaseEvents { } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/DemonFaction/DemonBurrowerWILDWOOD"] = { name = "Nameless Burrower", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWRitualBurrowerSpit", "GARitualBurrowerImpact", "GARitualBurrowerEmergeImpact", "GSRitualBurrowerVacuume", "SODemonicBurrowerBloodBoil", "DemonBurrowerEpicBurrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWRitualBurrowerSpit"] = { name = "MPWRitualBurrowerSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualBurrowerImpact"] = { name = "GARitualBurrowerImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualBurrowerEmergeImpact"] = { name = "GARitualBurrowerEmergeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRitualBurrowerVacuume"] = { name = "GSRitualBurrowerVacuume", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spells_chance_to_hinder_on_hit_%", "hinder_duration_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODemonicBurrowerBloodBoil"] = { name = "SODemonicBurrowerBloodBoil", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonBurrowerEpicBurrow"] = { name = "DemonBurrowerEpicBurrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Family | ImmuneToKnockback |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.