이름 없는 굴착자
야수
밀려날 수 없음
Nameless Burrower
SpectreY
Tagsbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Packs
  • 이름 없는 굴착자, 이름 없는 역병동물
  • 이름 없는 굴착자, 이름 없는 잠복자
  • 생명력
    250%
    저항
    -30 30 0 0
    Damage
    250%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    7 ~ 30
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    250%
    Model Size
    100%
    Type
    RitualBurrower
    Metadata
    DemonBurrower
    레벨
    68
    생명력
    19,393
    Damage
    583
    주문 피해
    583
    정확도
    2,464
    공격 속도
    1.5
    경험치
    71,585
    Minion Life
    17,325
    Minion Damage
    2,422
    Minion Armour
    6,033
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 466–699
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SODemonicBurrowerBloodBoil
    Triggerable
    action attack or cast time uses animation length [1]
    MPWRitualBurrowerSpit
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 466–699
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1148]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [1850]
    projectile spread radius [4]
    projectile uses contact position [1]
    spell maximum action distance +% [-27]
    GARitualBurrowerImpact
    Triggerable, Attack
    Base Damage: 466–699
    치명타 명중 확률: 5%
    공격 피해: 125%
    공격 속도: 1.5 초
    주는 공격 피해 25% 증폭
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GARitualBurrowerEmergeImpact
    Triggerable, Attack
    Base Damage: 466–699
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSRitualBurrowerVacuume
    Triggerable, Spell, Damage
    시전 속도: 1 초
    이동 방해 지속시간 50% 감소
    명중 시 적 이동 방해
    action attack or cast time uses animation length [1]
    is area damage [1]
    DemonBurrowerEpicBurrow
    Spell, Movement
    시전 속도: 4.5 초
    재사용 대기시간: 14 초
    action attack or cast time uses animation length [1]
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"
    }
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
    	on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' ); }
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DemonFaction/DemonBurrower"] = {
        name = "Nameless Burrower",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWRitualBurrowerSpit",
            "GARitualBurrowerImpact",
            "GARitualBurrowerEmergeImpact",
            "GSRitualBurrowerVacuume",
            "SODemonicBurrowerBloodBoil",
            "DemonBurrowerEpicBurrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWRitualBurrowerSpit"] = {
        name = "MPWRitualBurrowerSpit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualBurrowerImpact"] = {
        name = "GARitualBurrowerImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualBurrowerEmergeImpact"] = {
        name = "GARitualBurrowerEmergeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualBurrowerVacuume"] = {
        name = "GSRitualBurrowerVacuume",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spells_chance_to_hinder_on_hit_%",
            "hinder_duration_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODemonicBurrowerBloodBoil"] = {
        name = "SODemonicBurrowerBloodBoil",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DemonBurrowerEpicBurrow"] = {
        name = "DemonBurrowerEpicBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    밀려날 수 없음
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 이름 없는 굴착자
    야수
    밀려날 수 없음
    Nameless Burrower
    SpectreY
    Area검은 숲, 취록의 야생림
    Tagsbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
    Packs
  • 취록의 야생림, 검은 숲: 이름 없는 굴착자, 이름 없는 역병동물
  • 취록의 야생림, 검은 숲: 이름 없는 굴착자, 이름 없는 잠복자
  • 생명력
    250%
    저항
    -30 30 0 0
    Damage
    250%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    7 ~ 30
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    250%
    Model Size
    100%
    Type
    RitualBurrower
    Metadata
    DemonBurrowerWILDWOOD
    레벨
    65
    생명력
    16,283
    Damage
    531
    주문 피해
    531
    정확도
    2,214
    공격 속도
    1.5
    경험치
    53,768
    Minion Life
    15,705
    Minion Damage
    2,072
    Minion Armour
    5,058
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 425–637
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SODemonicBurrowerBloodBoil
    Triggerable
    action attack or cast time uses animation length [1]
    MPWRitualBurrowerSpit
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 425–637
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1148]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [1850]
    projectile spread radius [4]
    projectile uses contact position [1]
    spell maximum action distance +% [-27]
    GARitualBurrowerImpact
    Triggerable, Attack
    Base Damage: 425–637
    치명타 명중 확률: 5%
    공격 피해: 125%
    공격 속도: 1.5 초
    주는 공격 피해 25% 증폭
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GARitualBurrowerEmergeImpact
    Triggerable, Attack
    Base Damage: 425–637
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSRitualBurrowerVacuume
    Triggerable, Spell, Damage
    시전 속도: 1 초
    이동 방해 지속시간 50% 감소
    명중 시 적 이동 방해
    action attack or cast time uses animation length [1]
    is area damage [1]
    DemonBurrowerEpicBurrow
    Spell, Movement
    시전 속도: 4.5 초
    재사용 대기시간: 14 초
    action attack or cast time uses animation length [1]
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"
    }
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
    	on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' ); }
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DemonFaction/DemonBurrowerWILDWOOD"] = {
        name = "Nameless Burrower",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWRitualBurrowerSpit",
            "GARitualBurrowerImpact",
            "GARitualBurrowerEmergeImpact",
            "GSRitualBurrowerVacuume",
            "SODemonicBurrowerBloodBoil",
            "DemonBurrowerEpicBurrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWRitualBurrowerSpit"] = {
        name = "MPWRitualBurrowerSpit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualBurrowerImpact"] = {
        name = "GARitualBurrowerImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualBurrowerEmergeImpact"] = {
        name = "GARitualBurrowerEmergeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualBurrowerVacuume"] = {
        name = "GSRitualBurrowerVacuume",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spells_chance_to_hinder_on_hit_%",
            "hinder_duration_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODemonicBurrowerBloodBoil"] = {
        name = "SODemonicBurrowerBloodBoil",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DemonBurrowerEpicBurrow"] = {
        name = "DemonBurrowerEpicBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    밀려날 수 없음
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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