范围扩大 II
类别: 效果区域扩大
等阶: 3
消耗加成: 130%
辅助宝石需求+5 智慧
辅助任意有范围效果的技能,使范围扩大但伤害降低。
被辅助技能的效果范围扩大 45%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Magnified Area II
Level Effect /1
Implicit
Mana: 130%
被辅助技能的效果范围扩大 45%
等级需求等级智慧
100
Attribute /3

范围扩大 II

名字显示物品素质
BaseType 范围扩大 II
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemMagnifiedEffectTwo
范围扩大 II
类别: 效果区域扩大
等阶: 3
消耗加成: 130%
辅助宝石需求+5 智慧
辅助任意有范围效果的技能,使范围扩大但伤害降低。
被辅助技能的效果范围扩大 45%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Magnified Area II
Supported Gem /206
  • Allow Type: 范围, 召唤物爆炸
  • 火焰弹
    Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
    冰霜新星
    向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
    跃击
    跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。 被踩到的敌人将被推离。
    重盾冲锋
    持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
    爆灵术
    使一个灵柩发生剧烈爆炸,对周围的敌人造成伤害。
    灵体火球
    消耗一个灵柩,产生一个可以搜寻敌人并点燃附近敌人的熔岩核心。核心在持续时间结束时爆炸。
    魔卫复苏
    消耗一个灵柩暴击球产生一个短暂存活的魔卫。消耗暴击球所产生的魔卫会得到强化
    闪现打击
    传送至一名敌人身边并发起打击。消耗暴击球能额外传送并打击附近的敌人。
    冰墙
    制造一堵能阻挡敌人的冰晶之墙,冰晶受到足量伤害或遭到大力推挤时会爆炸,对周围的敌人造成伤害。尽量消耗一次闪电灌注,在被摧毁时额外造成一次闪电爆炸。
    衰颓新星
    Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
    时空锁链
    对一片区域内的所有敌人降下诅咒,使他们减速,并使他们身上的效果消减得更慢。
    衰弱
    在短暂的延迟后对一片区域内的所有目标降下诅咒,使他们造成的伤害降低。
    绝望
    在短暂的延迟后对一片区域内的所有目标降下诅咒,降低其混沌抗性
    闪电传送
    Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
    摧甲重击
    一次强力攻击,击退敌人并削弱护甲
    箭雨
    向空中发射一阵箭矢,使箭矢从上方落下。消耗你的狂怒球可发射更多箭矢。
    烈炎风暴
    Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    霹雳闪
    Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
    闪电箭矢
    向目标射出一支箭矢。击中一个敌人或墙壁时,箭矢将对周围的敌人发射连锁闪电光束。
    易燃
    Curse all targets in an area after a short delay, lowering their Fire Resistance.
    急冻
    Curse all targets in an area after a short delay, lowering their Cold Resistance.
    导电
    Curse all targets in an area after a short delay, lowering their Lightning Resistance.
    元素要害
    在短暂的延迟后对一片区域内的所有目标降下诅咒,降低其元素抗性
    烧毁
    通过为技能消耗魔力来获得燃料,然后使用积累的燃料从手中召唤火焰洪流,点燃你前方的敌人。火焰随着你持续吟唱的时间越长而变得越强。尽量消耗一次火焰灌注来同时产生点燃地面
    烈焰爆破
    持续吟唱,在你周围积蓄毁灭能量。释放能量会引发一次毁灭性爆炸,吟唱时间越久范围越大、强度越高。
    天雷之珠
    发射一个缓慢移动并可以穿过敌人的投射物投射物本身无法击中敌人,但会向周围的敌人不断射出闪电。若可能的话,消耗一个火焰灌注以减缓移动速度,移动时产生燃烧地面,消散后爆炸并对区域内造成火焰伤害。
    装甲奉献
    将一个魔侍挂上尖刺,尖刺存在时为你的召唤生物施加护盾减少受到击中的伤害。受到一次伤害超过一定阈值的击中时,该召唤生物的护盾会吸收该击中的所有伤害并发生爆炸。 尖刺为召唤生物,也会为自身施加护盾。一旦尖刺被击败,你的其他召唤生物的护盾也会消失。
    灰烬之捷
    激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
    寒冰之捷
    激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
    闪电之捷
    激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
    炽焰战吼
    发出一声战吼,如果附近有敌人则强化后续攻击。瓦解战吼范围内的敌人,令其被击败时触发燃尽。消耗一个耐力球可以跳过此技能的冷却时间。
    熔岩奔涌
    抛投出岩浆球,击中地面会造成范围伤害。技能可以连锁,向前弹射多次造成伤害。
    寒霜爆
    创造一个不断脉冲的冰霜法球,每次脉冲对周围的敌人造成元素曝露法球的持续时间结束时引爆,对周围的敌人造成冰霜伤害并留下一次冰霜灌注
    风暴漩涡
    创造一个电能法球,向周围的敌人射出连锁闪电箭。法球失效时留下一个闪电灌注残片
    震地
    猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间后,崎岖之地会爆发出强烈的余震。无法在现有的崎岖之地上,或在当前区域数量达到最大上限时产生新的区域。
    顽疾
    对单个敌人施加一个减益状态,持续造成混沌伤害。如果敌人在受到此效果影响时被击败,此效果和其它持续造成混沌伤害的减益状态将扩散给周围的敌人,并刷新持续时间。复活或引爆受此效果影响的灵柩会使召唤生物或爆炸在击中时扩散效果。
    死亡凋零
    吟唱一个使人虚弱的魔蛊,对区域内的敌人造成死亡凋零
    大地震击
    猛击地面,产生一道激荡的裂隙冲击波,接连对前方一定范围内的敌人造成伤害。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。击中护甲完全破损的敌人会使其受到进一步提高的物理伤害。
    寒冰弹
    发射出一个缓慢移动的穿透投射物,能够有效冰缓敌人,并在击中地形后爆炸。
    暗夜契约
    牺牲一个召唤生物的生命,对其周围区域造成混沌伤害。如果你没有召唤生物,可用自己的生命作为代替牺牲。
    魔侍武士
    激活以召唤可复活的魔侍武士。
    魔侍掠夺者
    激活以召唤多个攻击性强且可复活的魔侍掠夺者,受到命令时可以狂暴。
    魔侍蛮兵
    激活以召唤多个攻击势大力沉且可复活的魔侍蛮兵,可以晕眩可被晕眩的敌人,受到命令时可以发出战吼。此战吼威吓附近敌人并消耗敌人和友军身上的冻结,在其周围区域造成伤害。
    魔侍神射手
    Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
    魔侍冰霜法师
    激活以召唤多个可复活的魔侍冰霜法师,受到命令时可以用冰霜护盾包裹你的召唤生物
    魔侍风暴法师
    激活以召唤多个可复活的魔侍风暴法师,受到命令时可以在陨落的魔侍处降下闪电风暴。
    魔侍焚焰使
    激活以召唤多个投掷炸弹且可复活的魔侍焚焰使,受到命令时可以引爆其他召唤生物
    魔侍祭司
    激活以召唤多个可复活的魔侍祭司,可以治疗其他召唤生物并复活陨落的魔侍。
    脆弱
    在短暂的延迟后对一片区域内的所有目标降下诅咒,使他们受到的击中忽略一部分的护甲
    震地战吼
    发出一声伤害性战吼击退附近敌人并重度晕眩可被晕眩的敌人。如果敌人被重度晕眩击中正处于重度晕眩的敌人,此技能强化后续的猛击,使其额外产生一次余震。消耗一个耐力球可以跳过此技能的冷却时间。
    尖刺战吼
    Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
    威能法印
    Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
    烈焰之墙
    Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
    魔蛊爆炸
    引爆一片区域内每个敌人身上的一个诅咒,产生爆炸,造成混沌伤害,并移除诅咒。只能引爆持续时间至少过半的诅咒
    赤炼收割
    召唤一把赤色镰刀横扫选择的区域,对敌人造成物理伤害,并施加暴击弱点。无法被触发
    七伤破
    使用近战打击攻击敌人。打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
    龙卷旋风
    产生一道龙卷风持续追逐敌人,使周围的敌人缓速并反复造成伤害。
    闪电通道
    召唤闪电击中你面前锥形范围内的所有敌人,对感电敌人造成的伤害显著提高。如果目标区域内有感电敌人,会在击中的目标间分散额外的闪电箭。向近距离施放会使你在施法时向后跳跃。
    电流场
    获得一个增益状态,提高你的感电几率。对敌人施加感电会消耗增益效果,并在该敌人身上附加一个电能法球法球会向附近的敌人发射电击,直至法球失效。
    火山裂缝
    猛击地面,生成一个向外分支的熔岩裂缝,在移动过程中造成伤害并保持一段时间。对熔岩裂缝使用不同的猛击会产生扩散的余震
    极速进攻
    Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
    退避三舍
    Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
    猎血寻腥
    Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
    回旋挥斩
    Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
    枪林矛阵
    Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
    闪电战矛
    注入闪电之力的战矛复制。当战矛停止飞行时,它会创造出闪电光束,在附近的敌人身上连锁。
    冰川长枪
    投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
    旋风击
    向前推进并以回旋攻势打击周围的敌人。
    轰动猛击
    Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
    逃脱射击
    向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
    蓄威神锤
    Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
    迅风爆
    Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
    寒霜浪涌
    Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
    幽寒打
    Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
    冰川之刺
    节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
    彗星落
    从空中降下巨大的冰凌,在目标位置造成高额伤害。向近距离施放会使你在施法时向后跳跃。尽量消耗一次火焰灌注,造成毁灭性的冰火爆炸。
    [DNT] Crushing Earth
    [DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
    奉献
    在你的周围产生一片奉献地面
    终结掌
    冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
    冰裂掌
    冲向一名敌人并以攻击发起打击,释放一股寒流,将附近的敌人包裹在冰霜碎片中。对这些敌人造成足量伤害后会击碎这些碎片,产生冰爆,造成攻击伤害。
    火山
    创造一个火山,向周围喷发投射物。持续吟唱该技能会使其射出更多投射物,并提高初次喷发的伤害。在火山周围使用任意猛击会使其喷发出投射物。
    闪电
    召唤一道能够造成感电闪电,打击小范围内的敌人。
    横冲直撞
    变形为一头巨熊并向前方横冲直撞,在奔行时猛击地面。初始的咆哮会产生怒火,随后不断消耗怒火直至耗尽。
    Thunderstorm
    Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
    狂怒猛击
    Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
    高爆榴弹
    发射一枚弹跳的榴弹,引线燃尽时,释放出毁灭性的炽烈爆炸。
    闪光榴弹
    发射一枚弹跳的榴弹,引线燃尽时,释放导致致盲晕眩的炽烈爆炸。
    瓦斯榴弹
    发射一枚弹跳的榴弹,引线燃尽时,产生一阵气,对敌人造成伤害,并在身后留下弥漫的云。燃烧效果或起爆技能会使毒云爆炸,并产生炽焰冲击。
    黏油榴弹
    发射一枚弹跳的榴弹,引线燃尽或击中敌人时喷射出一滩黏油,造成少量伤害,并使地面和附近的敌人沾满黏油。以这种方式产生的黏油可以被起爆技能或点燃地面点燃
    电涌榴弹
    发射一枚弹跳的榴弹,引线燃尽时释放出电殛闪电爆炸,使所有对敌人的闪电击中在一段时间内作用于电殛积蓄。
    苦痛奉献
    将一个魔侍穿刺在骨刺上,使附近的召唤生物陷入狂乱,只要尖刺存在,就会使他们可以更快地使用技能,并造成更高的伤害。 尖刺为召唤生物。一旦尖刺被击败,该效果会立刻消失。
    风暴乱舞
    发起一连串凶狠的打击。连续使用时,第三次使用会打击三次,第四次使用会发动终结打击,劈下一道强力的感电霹雳。
    惊风掌
    Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
    汲能击
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
    风雷钟
    成功使用其他技能打击敌人可以积累连击。达到连击上限后,使用此技能可使长杖上的风雷钟变得巨大并掉落在地。风雷钟会对击中的敌人造成伤害,并可被你的技能击中,产生伤害性震波。对风雷钟施加元素异常状态会使风雷钟的震波额外造成对应类型的伤害,原本能够造成击退击中会扩大震波的效果范围。
    冰凌座
    Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
    尖刺风暴
    Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
    画地为牢
    Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
    开掘
    发射一个能够穿透敌人的投射物,在目标地点着地后会创造一个骨弓手灵柩。
    爆破箭
    持续吟唱积蓄力量,随后发射一支燃烧箭矢。达到最大层数时,箭矢会在飞行结束时引爆
    毒爆箭
    射出一支毒素箭矢,击中时产生毒素爆发,影响范围内的所有敌人。
    剧毒增生
    Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
    唤雷箭
    Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
    引雷针
    Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
    狙击
    Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
    瓦斯之箭
    Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
    日曜球
    产生一个炽焰法球,周期性释放出火焰脉冲。距离法球极近的敌人会被点燃。烈焰爆破可以将日曜球作为目标,以法球为中心而非你的位置释放。
    火球
    向目标发射一束燃烧的投射物投射物在击中时爆炸,对小范围的敌人造成伤害。
    电殛箭
    发射一支电光箭矢,击中时产生范围爆炸。击中敌人会对其附着一根电殛棒,使其受到的所有闪电伤害积累电殛效果。敌人下次被电殛时,电殛棒会被移除。
    激变
    Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
    完美一击
    持续吟唱给你的武器充能,在完成最大充能的瞬间施放可以放射出一波火浪
    架盾
    举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
    共振护盾
    Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
    藤缠箭
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    降解
    消耗一个灵柩,产生一团可燃的毒素瓦斯云雾。任何燃烧效果或起爆技能会引爆瓦斯云,产生强烈的爆炸。
    旋龙
    Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
    爆破战矛
    Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
    雷鸣飞跃
    Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
    不敬之礼
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    针刺爆发
    召唤出一圈持续较短时间的仪式铭文。持续时间结束时,从区域内的敌人处爆发出尖刺,造成伤害并有可能施加流血
    熔岩爆裂
    从地面挖出熔岩并将其抛向目标。投射物在碰撞时爆炸,对敌人造成伤害,并敌人身后的锥形区域散布弹片。
    诸天之锤
    对敌人施加重度晕眩来累积荣耀荣耀达到满值后,你可以祈求先祖碾碎你的敌人,显化一把巨大的锤子,从天而降砸向你的目标。经过一小段时间后猛击地面,并根据你的武器造成巨额伤害。
    活动炸弹
    在敌人体内种下火焰种子。对敌人造成足够伤害或直接将其击败会使种子爆炸,在区域内造成伤害并留下一个火焰灌注残片
    溃败
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
    盾墙
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    坚韧战吼
    Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    灰烬连射
    Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
    拳击
    发动一次徒手打击
    节杖打击
    使用节杖进行打击
    连枷打击
    使用连枷进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    爪突刺
    使用爪进行打击
    爪突刺
    使用爪进行打击
    匕首突刺
    使用匕首进行打击
    匕首突刺
    使用匕首进行打击
    枪突刺
    使用战矛进行打击
    战矛飞掷
    大力掷出战矛。尽量消耗一个狂怒球,使战矛结束飞行时爆炸。
    战弩射击
    从你的战弩射出一支箭矢。
    爆破灵药
    消耗魔力药剂的充能,投掷一个爆炸瓶,在一片区域内造成火焰攻击伤害。会向附近点燃的敌人投掷额外的小型药剂瓶。
    雷鸣灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成闪电攻击伤害,高几率感电
    碎冰灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成冰霜攻击伤害,并施加曝露
    酸性灵药
    Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst.
    创伤灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成物理攻击伤害,对击中的敌人造成恶性流血
    元素风暴
    Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
    连环震击箭
    Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
    跳跃撞击
    向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
    移风岚
    节杖扫出,在你前方的地面上射出一道闪电裂隙。
    降解
    Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
    元素表现
    Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
    战旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供攻击伤害、攻击速度和命中值
    抗争之旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供护甲闪避和移动速度。
    恐怖之旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供元素异常状态阈值最大元素抗性药剂充能。
    召唤炽焰猎犬
    Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
    Moment of Vulnerability
    Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
    时间冻结
    Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
    集束榴弹
    发射一枚弹跳的榴弹,引线燃尽时爆炸,射出一圈在延迟后爆炸的小型榴弹,落地时发生爆炸。
    龙卷射击
    朝空中射出一支箭矢,在落点扇起一阵龙卷风,持续造成物理伤害,并缓速其中的敌人。射向龙卷风的箭矢、投掷的战矛战弩的弩箭会被卷入其中,使龙卷风向外射出复制的环形投射物。复制的投射物无法再被复制,也无法被其他龙卷风复制。
    磁性齐射
    瞄准天空,发射能量飞弹,落向其他闪电攻击在你前方残留的弩箭或箭矢。飞弹落在残留的弩箭或箭矢附近时会产生爆炸,在较大范围内造成更高的伤害,但也会摧毁残留弩箭和箭矢。
    冻结齐射
    被动地在空中凝结寒冰飞弹。使用此技能会射出一发飞弹,每积累一发飞弹都会额外射出一发。向其效果范围内的每个冰霜碎片额外发射一发飞弹,使其立即引爆
    赤血之捷
    激活时,击败失血的敌人会产生一次赤血爆炸,对周围的敌人造成物理攻击伤害,由爆炸敌人的生命决定。如果是普通或魔法敌人,还会同时摧毁其灵柩。爆炸还有几率使流血变为恶性
    聚风雨
    向后翻腾并持续吟唱,为你的节杖注入闪电之力。释放时冲向目标位置,对沿途的敌人造成伤害。在完美时机释放会产生闪电加持的疾冲,从你穿越的敌人处释放出震波,并在你的身后留下一道感电地面。该技能无法获得先祖加持
    灰烬连射
    召唤出一团炽热的余烬在你头顶盘旋。短暂时间后,余烬会向敌人发射,在击中区域造成火焰伤害,优先攻击最后一个被瞄准的敌人。再次施放该法术将重置所有存在余烬的持续时间。在同一连射中发射的多个余烬会试图攻击不同的敌人。尽量消耗一次闪电灌注,使整个连射产生连锁到敌人的光束。
    闪电
    召唤一道能够造成感电闪电,打击小范围内的敌人。
    血沸
    在场的敌人周期性地积累沸腾,被击败时产生爆发,对周围的敌人施加腐化之血
    命定苦痛
    Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
    灰烬之捷
    激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
    寒冰之捷
    激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
    闪电之捷
    激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
    旋风投枪
    Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    原始打击
    发动一次充满闪电之力的刺击,可放出最多三段连招。前两次攻击若击中带有感电的敌人,将召唤一个蓄力的荒林之灵,并刷新感电的持续时间。第三击为大范围挥砍,造成闪电曝露,并可消耗感电来召唤奔腾而出的灵体群。
    终结弱者
    Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
    刺骨寒冰
    Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
    腾蛇之怒
    Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
    斜掠
    冲向一名敌人并发起裂伤挥斩,对击中的所有敌人造成流血
    日耀之矛
    Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
    岚舞长枪
    Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
    元素碎裂
    Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
    伙伴:{0}
    召唤一个可复活的野兽伙伴协助你作战。
    元素涌动
    Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
    Wing Blast
    Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
    Oil Barrage
    Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
    Flame Breath
    Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
    Entangle
    Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
    Fury of the Mountain
    Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
    Cross Slash
    Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
    Lunar Assault
    Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
    Devour
    Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
    Thrashing Vines
    Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
    Arctic Howl
    Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    锻造之锤
    投掷一把烈焰之锤,猛击并嵌入地面。当锤子嵌在地面时,再次使用此技能会召回锤子并重置技能的冷却时间。或者,在嵌入的锤子附近使用战吼会使其粉碎,以螺旋形释放多道熔岩裂缝
    先祖战吼
    使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
    血肉盛宴
    消耗你附近的灵柩,在短时间内再生生命和魔力,每消耗一个灵柩都有效果。
    毒性领域
    在你周围的地面上产生剧毒花群区域。位于花群范围时,你的技能消耗提高,可以再生生命,并且投射物攻击会附着一个可以被中毒的剧毒芽孢。芽孢会在持续一段时间后或施加足够中毒引爆,在其周围区域造成伤害并施加中毒
    冰霜飞镖
    召唤多个冰霜投射物向目标发射。击中冰缓冻结目标的投射物会产生冰块,撞击地面时造成额外伤害。尽量消耗一次冰霜灌注,使每个投射物嵌入敌人然后爆炸。
    Briarpatch
    While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.
    Walking Calamity
    Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
    Apocalypse
    Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.