灵魂羁绊
你的能量护盾会保护羁绊目标,分担一部分击中伤害。
Soul Link
Attribute /3
soul_link_source
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
灵魂羁绊
你受到的部分击中伤害会由羁绊来源的能量护盾分担。
mana_regeneration_rate_+%
take_%_of_hit_damage_from_soul_link_source_energy_shield_before_you
damage_taken_+%_final_from_soul_link
Soul Link
Attribute /4
soul_link_target
Key | Value |
---|---|
IsRemovable | 1 |
BuffGroupsID | 19 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | take % of hit damage from soul link source energy shield before you |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | damage taken +% final from soul link |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Mana Regeneration Rate +%
Code | mana regeneration rate +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
灵魂羁绊
同一名友方玩家产生羁绊并持续一段时间。在羁绊期间,你的能量护盾可以为羁绊对象阻挡一部分伤害。若羁绊对象在此期间被击败,你也会同时被击败。该技能不能由图腾、陷阱、地雷施放,也不能被触发。
is area damage [1]
melee conditional step distance [10]
Soul Link

Attribute /5
Soul Link
Key | Value |
---|---|
BaseType | Soul Link |
TargetTypes | 自身, 地面 |
Type | 法术, 增益, 持续时间, Link |
BuffIcon | ![]() |
ActiveSkillsCode | soul_link |
Supported By /9
Arcane Tempo
Supports Spells, causing them to cast faster.
秘术增强
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.