持续时间延长 I
类别: 持续时间延长
等阶: 1
消耗加成: 120%
辅助宝石需求+5 力量
辅助任意有持续时间的技能,延长持续时间。
被辅助技能的技能效果持续时间总增 30%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Prolonged Duration I
Level Effect /1
Implicit
Mana: 120%
被辅助技能的技能效果持续时间总增 30%
等级需求等级力量
100
Attribute /4

持续时间延长 I

名字显示物品素质
关键字持续时间
BaseType 持续时间延长 I
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemPersistence
持续时间延长 I
类别: 持续时间延长
等阶: 1
消耗加成: 120%
辅助宝石需求+5 力量
辅助任意有持续时间的技能,延长持续时间。
被辅助技能的技能效果持续时间总增 30%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Prolonged Duration I
Supported Gem /134
  • Allow Type: 持续时间
  • 冰霜新星
    向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
    魔卫复苏
    消耗一个灵柩暴击球产生一个短暂存活的魔卫。消耗暴击球所产生的魔卫会得到强化
    电球
    发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
    电球
    发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
    冰墙
    制造一堵能阻挡敌人的冰晶之墙,冰晶受到足量伤害或遭到大力推挤时会爆炸,对周围的敌人造成伤害。尽量消耗一次闪电灌注,在被摧毁时额外造成一次闪电爆炸。
    衰颓新星
    Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
    时空锁链
    对一片区域内的所有敌人降下诅咒,使他们减速,并使他们身上的效果消减得更慢。
    衰弱
    在短暂的延迟后对一片区域内的所有目标降下诅咒,使他们造成的伤害降低。
    狙击之印
    标记一个目标。其受到的下一次暴击消耗印记,造成额外伤害,并使你获得一个狂怒球
    绝望
    在短暂的延迟后对一片区域内的所有目标降下诅咒,降低其混沌抗性
    闪电传送
    Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
    烈炎风暴
    Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    震波图腾
    Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
    易燃
    Curse all targets in an area after a short delay, lowering their Fire Resistance.
    急冻
    Curse all targets in an area after a short delay, lowering their Cold Resistance.
    导电
    Curse all targets in an area after a short delay, lowering their Lightning Resistance.
    元素要害
    在短暂的延迟后对一片区域内的所有目标降下诅咒,降低其元素抗性
    烧毁
    通过为技能消耗魔力来获得燃料,然后使用积累的燃料从手中召唤火焰洪流,点燃你前方的敌人。火焰随着你持续吟唱的时间越长而变得越强。尽量消耗一次火焰灌注来同时产生点燃地面
    弹幕
    准备好一排箭或战矛,强化你的下一次可作为弹幕的弓箭战矛投射物攻击,使其可以重复多次。使用时消耗狂怒球可以增加重复次数。
    天雷之珠
    发射一个缓慢移动并可以穿过敌人的投射物投射物本身无法击中敌人,但会向周围的敌人不断射出闪电。若可能的话,消耗一个火焰灌注以减缓移动速度,移动时产生燃烧地面,消散后爆炸并对区域内造成火焰伤害。
    装甲奉献
    将一个魔侍挂上尖刺,尖刺存在时为你的召唤生物施加护盾减少受到击中的伤害。受到一次伤害超过一定阈值的击中时,该召唤生物的护盾会吸收该击中的所有伤害并发生爆炸。 尖刺为召唤生物,也会为自身施加护盾。一旦尖刺被击败,你的其他召唤生物的护盾也会消失。
    灰烬之捷
    激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
    炽焰战吼
    发出一声战吼,如果附近有敌人则强化后续攻击。瓦解战吼范围内的敌人,令其被击败时触发燃尽。消耗一个耐力球可以跳过此技能的冷却时间。
    寒霜爆
    创造一个不断脉冲的冰霜法球,每次脉冲对周围的敌人造成元素曝露法球的持续时间结束时引爆,对周围的敌人造成冰霜伤害并留下一次冰霜灌注
    风暴漩涡
    创造一个电能法球,向周围的敌人射出连锁闪电箭。法球失效时留下一个闪电灌注残片
    震地
    猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间后,崎岖之地会爆发出强烈的余震。无法在现有的崎岖之地上,或在当前区域数量达到最大上限时产生新的区域。
    顽疾
    对单个敌人施加一个减益状态,持续造成混沌伤害。如果敌人在受到此效果影响时被击败,此效果和其它持续造成混沌伤害的减益状态将扩散给周围的敌人,并刷新持续时间。复活或引爆受此效果影响的灵柩会使召唤生物或爆炸在击中时扩散效果。
    死亡凋零
    吟唱一个使人虚弱的魔蛊,对区域内的敌人造成死亡凋零
    精华吸取
    发射投射物,击中时对敌人施加一个造成高额持续混沌伤害的减益效果。
    大地震击
    猛击地面,产生一道激荡的裂隙冲击波,接连对前方一定范围内的敌人造成伤害。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。击中护甲完全破损的敌人会使其受到进一步提高的物理伤害。
    脆弱
    在短暂的延迟后对一片区域内的所有目标降下诅咒,使他们受到的击中忽略一部分的护甲
    裂魂术
    发射一个可索敌的穿透投射物。对击中的敌人造成缓速减益效果,并在短时间内持续造成混沌伤害。
    攻城炮台
    召唤一个发射穿刺箭矢的弩炮图腾。需要弓类武器。
    尖刺战吼
    Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
    威能法印
    Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
    烈焰之墙
    Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
    赤炼魔光
    在你前方锥形范围内射出数道连锁的赤色光束。被光束击中的敌人会受到物理伤害,并被施加流血效果。
    赤炼收割
    召唤一把赤色镰刀横扫选择的区域,对敌人造成物理伤害,并施加暴击弱点。无法被触发
    龙卷旋风
    产生一道龙卷风持续追逐敌人,使周围的敌人缓速并反复造成伤害。
    电流场
    获得一个增益状态,提高你的感电几率。对敌人施加感电会消耗增益效果,并在该敌人身上附加一个电能法球法球会向附近的敌人发射电击,直至法球失效。
    火山裂缝
    猛击地面,生成一个向外分支的熔岩裂缝,在移动过程中造成伤害并保持一段时间。对熔岩裂缝使用不同的猛击会产生扩散的余震
    极速进攻
    Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
    枪林矛阵
    Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
    冰川长枪
    投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
    [DNT] Crushing Earth
    [DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
    奉献
    在你的周围产生一片奉献地面
    火力弩炮
    Deploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.
    火山
    创造一个火山,向周围喷发投射物。持续吟唱该技能会使其射出更多投射物,并提高初次喷发的伤害。在火山周围使用任意猛击会使其喷发出投射物。
    释出
    在短时间内为用时间魔法强化自身,强化你施放下一个法术,使其重复施放多次。无法强化持续吟唱技能或具有冷却时间的技能。
    Thunderstorm
    Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
    徘徊幻影
    激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会使你获得一个暴击球
    幽灵舞步
    激活时,你会周期性获得鬼影缠身。如果你在具有鬼影缠身时被击中,则会立即将其消耗,并根据你的闪避回复能量护盾
    瓦斯榴弹
    发射一枚弹跳的榴弹,引线燃尽时,产生一阵气,对敌人造成伤害,并在身后留下弥漫的云。燃烧效果或起爆技能会使毒云爆炸,并产生炽焰冲击。
    黏油榴弹
    发射一枚弹跳的榴弹,引线燃尽或击中敌人时喷射出一滩黏油,造成少量伤害,并使地面和附近的敌人沾满黏油。以这种方式产生的黏油可以被起爆技能或点燃地面点燃
    电涌榴弹
    发射一枚弹跳的榴弹,引线燃尽时释放出电殛闪电爆炸,使所有对敌人的闪电击中在一段时间内作用于电殛积蓄。
    苦痛奉献
    将一个魔侍穿刺在骨刺上,使附近的召唤生物陷入狂乱,只要尖刺存在,就会使他们可以更快地使用技能,并造成更高的伤害。 尖刺为召唤生物。一旦尖刺被击败,该效果会立刻消失。
    惊风掌
    Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
    充能杖
    消耗所有暴击球,为节杖注入雷电之能,使你的节杖攻击附加闪电伤害和一道闪电震波。增益状态激活时,重复使用该技能可获得增加增益状态的持续时间和伤害。
    风雷钟
    成功使用其他技能打击敌人可以积累连击。达到连击上限后,使用此技能可使长杖上的风雷钟变得巨大并掉落在地。风雷钟会对击中的敌人造成伤害,并可被你的技能击中,产生伤害性震波。对风雷钟施加元素异常状态会使风雷钟的震波额外造成对应类型的伤害,原本能够造成击退击中会扩大震波的效果范围。
    冰凌座
    Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
    画地为牢
    Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
    开掘
    发射一个能够穿透敌人的投射物,在目标地点着地后会创造一个骨弓手灵柩。
    毒爆箭
    射出一支毒素箭矢,击中时产生毒素爆发,影响范围内的所有敌人。
    唤雷箭
    Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
    引雷针
    Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
    瓦斯之箭
    Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
    日曜球
    产生一个炽焰法球,周期性释放出火焰脉冲。距离法球极近的敌人会被点燃。烈焰爆破可以将日曜球作为目标,以法球为中心而非你的位置释放。
    电殛箭
    发射一支电光箭矢,击中时产生范围爆炸。击中敌人会对其附着一根电殛棒,使其受到的所有闪电伤害积累电殛效果。敌人下次被电殛时,电殛棒会被移除。
    藤缠箭
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    降解
    消耗一个灵柩,产生一团可燃的毒素瓦斯云雾。任何燃烧效果或起爆技能会引爆瓦斯云,产生强烈的爆炸。
    愤怒狂灵
    激活时,火焰法术还会召唤愤怒狂灵,这些只能存在极短时间的愤怒狂灵会无视命令,冲至敌人身边并快速攻击。敌方生物将不会主动攻击这些召唤生物,并可以穿越它们。
    旋龙
    Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
    爆破战矛
    Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
    不敬之礼
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    灵之奉献
    Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
    黑暗塑像
    立起一个图腾,对敌人施加造成持续混沌伤害的减益状态
    装甲回收
    激活时,使用从敌人身上搜刮的护甲碎片来强化自身。使一个敌人的护甲完全破损后,根据该敌人的稀有度,在一定时间内使你获得装甲回收层数,每层为你提供护甲荆棘。普通敌人提供 1 层,魔法敌人提供 2 层,稀有敌人提供 5 层,传奇敌人提供 10 层。
    针刺爆发
    召唤出一圈持续较短时间的仪式铭文。持续时间结束时,从区域内的敌人处爆发出尖刺,造成伤害并有可能施加流血
    怨毒
    While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
    诸天之锤
    对敌人施加重度晕眩来累积荣耀荣耀达到满值后,你可以祈求先祖碾碎你的敌人,显化一把巨大的锤子,从天而降砸向你的目标。经过一小段时间后猛击地面,并根据你的武器造成巨额伤害。
    活动炸弹
    在敌人体内种下火焰种子。对敌人造成足够伤害或直接将其击败会使种子爆炸,在区域内造成伤害并留下一个火焰灌注残片
    溃败
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
    盾墙
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    坚韧战吼
    Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    灰烬连射
    Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
    元素风暴
    Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
    跳跃撞击
    向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
    毁灭之兆
    成功使用其他技能打击敌人可以积累连击。达到连击上限后,使用此技能可以强化你的下一次节杖攻击,使其造成额外的混沌伤害。强化攻击每击败一个敌人都能 提供紫色夏乌拉之焰,持续一段时间。
    降解
    Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
    战旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供攻击伤害、攻击速度和命中值
    抗争之旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供护甲闪避和移动速度。
    恐怖之旗
    激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供元素异常状态阈值最大元素抗性药剂充能。
    冰冻印记
    标记一个目标,使其更容易受到冻结。当被标记的目标被击败时,从他们的灵柩中喷发出一道冰霜爆炸。该爆炸不会使用你的武器伤害,而是使用其自身的基础攻击伤害。
    流电印记
    标记一个目标,使其更容易受到感电。当被标记的目标被击败时,从他们的灵柩中喷发出一道闪电爆炸。该爆炸不会使用你的武器伤害,而是使用其自身的基础攻击伤害。
    不羁化身
    Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
    Kelari's Malediction
    Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
    青玉囚笼
    消耗所有青玉护身层数,每消耗一层青玉护身,获得基于最大生命的防卫。具有防卫时无法获得青玉护身层数。
    时间冻结
    Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
    紧急时刻
    激活时,周期性地祈求祝福对你进行治疗,并移除你受到的诅咒元素异常状态效果。
    元素汇流
    运用难以预测、原生纯粹的元素力量洪流,使你造成的随机一种元素的伤害大幅提高。受影响的元素会频繁改变,但同一种元素可能连续受到多次影响。
    先祖之灵
    Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
    秘法奉献
    牺牲一个稀有怪物的灵柩,使你在一段时间内获得其词缀
    紧急装填
    立即装填你所有的战弩弹药匣并强化每个箭匣的弹药,在一段时间内造成更多伤害。
    龙卷射击
    朝空中射出一支箭矢,在落点扇起一阵龙卷风,持续造成物理伤害,并缓速其中的敌人。射向龙卷风的箭矢、投掷的战矛战弩的弩箭会被卷入其中,使龙卷风向外射出复制的环形投射物。复制的投射物无法再被复制,也无法被其他龙卷风复制。
    碎片回收
    While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
    凋零姿态
    激活时,释放一个光环,周期性地对在场的敌人施加死亡凋零
    饕餮虫群
    激活且有敌人在场时,虫群会从你体内涌出追击附近敌人。虫群是无法被攻击的召唤生物,会攻击并使敌人中毒
    聚风雨
    向后翻腾并持续吟唱,为你的节杖注入闪电之力。释放时冲向目标位置,对沿途的敌人造成伤害。在完美时机释放会产生闪电加持的疾冲,从你穿越的敌人处释放出震波,并在你的身后留下一道感电地面。该技能无法获得先祖加持
    灰烬连射
    召唤出一团炽热的余烬在你头顶盘旋。短暂时间后,余烬会向敌人发射,在击中区域造成火焰伤害,优先攻击最后一个被瞄准的敌人。再次施放该法术将重置所有存在余烬的持续时间。在同一连射中发射的多个余烬会试图攻击不同的敌人。尽量消耗一次闪电灌注,使整个连射产生连锁到敌人的光束。
    血沸
    在场的敌人周期性地积累沸腾,被击败时产生爆发,对周围的敌人施加腐化之血
    命定苦痛
    Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
    灰烬之捷
    激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
    凋零姿态
    激活时,释放一个光环,周期性地对在场的敌人施加死亡凋零
    旋风投枪
    Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    血犬印记
    Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
    驯服野兽
    召唤阿兹莫里的鬼灵在一段时间里环绕一个稀有野兽,使其缓速。如果你在鬼灵环绕期间击败了该野兽,它会被宝石捕获,改变宝石并允许你将野兽召唤为可复活的伙伴
    岚舞长枪
    Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
    招架
    准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
    释出
    在短时间内为用时间魔法强化自身,强化你施放下一个法术,使其重复施放多次。无法强化持续吟唱技能或具有冷却时间的技能。
    虚空幻影
    激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会产生伤害性爆炸。以此方式产生的复制体只有一点生命。
    Flame Breath
    Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
    Entangle
    Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
    Fury of the Mountain
    Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
    Thrashing Vines
    Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
    Lunar Blessing
    Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Attacks call down Moonbeams on Hit.
    Arctic Howl
    Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    锻造之锤
    投掷一把烈焰之锤,猛击并嵌入地面。当锤子嵌在地面时,再次使用此技能会召回锤子并重置技能的冷却时间。或者,在嵌入的锤子附近使用战吼会使其粉碎,以螺旋形释放多道熔岩裂缝
    先祖战吼
    使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
    毒性领域
    在你周围的地面上产生剧毒花群区域。位于花群范围时,你的技能消耗提高,可以再生生命,并且投射物攻击会附着一个可以被中毒的剧毒芽孢。芽孢会在持续一段时间后或施加足够中毒引爆,在其周围区域造成伤害并施加中毒
    冰尖箭矢
    Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
    Walking Calamity
    Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
    Apocalypse
    Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
    Mirror of Refraction
    Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.
    Barkskin
    While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.
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