| 名称 | 显示物品素质 |
| DropLevel | 11 |
| BaseType | Warden Bow |
| BaseType | 监守弓 |
| Class | |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanScourge |
| Type | Metadata/Items/Weapons/TwoHandWeapons/Bows/FourBow3 |
| Tags | ezomyte_basetype, bow, ranged, two_hand_weapon, twohand, weapon |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/Bows/Basetypes/Bow03 |
| Family | Chain
|
|---|
| Domains | 物品 (1)
|
|---|
| GenerationType | 传奇 (3)
|
|---|
| Req. level | 1
|
|---|
| Stats | local additional attack chain chance % 25 — 35 区域 |
|---|
| key | val |
|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, twohand, bow, ranged, two_hand_weapon |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:5:100, 1:5:100 2:5:100 |
需求: 等级 11, 23 敏捷
(25—35)% 的几率额外一次
+(100—150)
速度提高 (5—10)%
几率 +12%
每有 100 点,几率提高 (3—5)%
使用该武器击中时,每有 1% ,附加 (1—2) - (4—5) 的伤害
若箭矢了一个的目标,则会