Version_0.4.0

Old: ChuanHsing#1075 2025-12-05 18:26:42

New: ChuanHsing#1075 2025-12-08 10:42:11

OldNewDifferences
33 <div class="content">
44 <div class="lbox-container">
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6- <div class="box-content" style="padding: 10px 40px;">
6+ <div class="box-content" style="">
77 <h3>內容更新 0.4.0 ——《流亡黯道 2:最後的德魯伊》</h3><br>
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3232
3333 <div id="contentupdate0.4.0--pathofexile2:thelastofthedruids" class="lbox-container">
3434 <div class="lbox">
35- <div class="box-content" style="padding: 10px 40px;"><h3>內容更新 0.4.0 ——《流亡黯道 2:最後的德魯伊》</h3>
35+ <div class="box-content" style=""><h3>內容更新 0.4.0 ——《流亡黯道 2:最後的德魯伊》</h3>
3636 <ul><li>想了解更多本次更新的詳細資訊,請造訪:<a href="http://pathofexile2.tw/druids">pathofexile2.tw/druids</a></li>
3737 </ul>
3838 </div>
3939 </div>
4040 </div><div id="thefateofthevaalleague" class="lbox-container">
4141 <div class="lbox">
42- <div class="box-content" style="padding: 10px 40px;"><h3>「瓦爾命途」挑戰聯盟</h3>
42+ <div class="box-content" style=""><h3>「瓦爾命途」挑戰聯盟</h3>
4343
4444 ![](https://web.poecdn.com/public/news/2025-12-05/Livestream_dec5th/Infographic/DruidInfographic.png)
4545
5454 </div>
5555 </div><div id="newcontentandfeatures" class="lbox-container">
5656 <div class="lbox">
57- <div class="box-content" style="padding: 10px 40px;"><h3>全新內容與功能</h3>
57+ <div class="box-content" style=""><h3>全新內容與功能</h3>
5858 <ul>
5959 <li>新增可遊玩職業:德魯伊。</li>
6060 <li>新增德魯伊的兩個昇華天賦:天啟先知與狂徒薩滿。</li>
7474 </div>
7575 </div><div id="abyssasacoremechanic" class="lbox-container">
7676 <div class="lbox">
77- <div class="box-content" style="padding: 10px 40px;"><h3>深淵成為核心機制</h3>
77+ <div class="box-content" style=""><h3>深淵成為核心機制</h3>
7878 <ul>
7979 <li>深淵現已加入核心遊戲內容。
8080 你將可在劇情中特定的章節區域(從第二章開始)遭遇深淵事件。
8787 </div>
8888 </div><div id="generalimprovements" class="lbox-container">
8989 <div class="lbox">
90- <div class="box-content" style="padding: 10px 40px;"><h3>通用優化</h3>
90+ <div class="box-content" style=""><h3>通用優化</h3>
9191 我們大幅優化了 CPU 效能。這些更新不僅提升了關鍵運算的速度,也讓遊戲能更充分地利用你的多核心處理器,從而帶來更高的幀數。整體而言,你的效能應至少能提升 25%,且在 CPU 成為瓶頸時,幀率驟降的情況也會大幅減少。這對負載沉重的遊戲場景尤其有明顯效果。
9292 需要注意的是,若你的瓶頸在 GPU,就不會從這些更新中獲得改善。在 GPU 成為瓶頸時,降低渲染解析度或啟用動態解析可提升效能。
9393 <br><br><a href="#top">Return to top</a></div>
9494 </div>
9595 </div><div id="playerchanges" class="lbox-container">
9696 <div class="lbox">
97- <div class="box-content" style="padding: 10px 40px;"><h3>玩家改動</h3>
97+ <div class="box-content" style=""><h3>玩家改動</h3>
9898 <ul>
9999 <li>空手的基礎攻擊速度現在為每秒1.65次攻擊(原為1.4)。</li>
100100 <li>影響「視為被包圍」的判定敵人需求數量詞綴現在無法將需求敵人數量降至1以下。</li>
108108 </div>
109109 </div><div id="ascendancychanges" class="lbox-container">
110110 <div class="lbox">
111- <div class="box-content" style="padding: 10px 40px;"><h3>昇華職業改動</h3>
111+ <div class="box-content" style=""><h3>昇華職業改動</h3>
112112 <ul><li>所有昇華職業給予的技能現在會在取得時自動啟用(某些技能原先需要玩家手動啟動它們)。</li>
113113 </ul>
114114 <strong>銳眼</strong>
220220 </div>
221221 </div><div id="passiveskilltreechanges" class="lbox-container">
222222 <div class="lbox">
223- <div class="box-content" style="padding: 10px 40px;"><h3>天賦樹改動</h3>
223+ <div class="box-content" style=""><h3>天賦樹改動</h3>
224224 <ul><li>隨著德魯伊與其他新遊戲機制的加入,我們在天賦樹中加入了輔助這些內容的天賦。樹上新增了許多新的星團,主要集中在德魯伊的區域,並且許多既有的天賦也迎來了更新。若你在布局變動的區域分配了點數,你的天賦樹可能會被強制重置。</li>
225225 <li>在德魯伊的天賦樹區域新增了超過 250 個新的天賦。</li>
226226 <li>天賦樹上的易燃幅度數值已大幅提升。</li>
252252 </div>
253253 </div><div id="gemchanges" class="lbox-container">
254254 <div class="lbox">
255- <div class="box-content" style="padding: 10px 40px;"><h3>技能改動</h3>
255+ <div class="box-content" style=""><h3>技能改動</h3>
256256 <strong>輔助寶石改動</strong>
257257
258258 * 「[[逐漸增強]]」 I、II、和III現在為智慧輔助寶石(原為敏捷)。
413413 </div>
414414 </div><div id="uniqueitemchanges" class="lbox-container">
415415 <div class="lbox">
416- <div class="box-content" style="padding: 10px 40px;"><h3>傳奇物品改動</h3>
416+ <div class="box-content" style=""><h3>傳奇物品改動</h3>
417417
418418 * 「[[巨光譜]]」的藍寶石款式現在擁有「[[每個鑲嵌的巨光譜提供6%全元素抗性]]」(原為4%)。
419419 * 「[[沙瀑面紗]]」現在具有「[[每秒對你存在範圍內的敵人施加『暴擊弱點』,持續15–20秒]]」(原為固定15秒)。
479479 </div>
480480 </div><div id="itemchanges" class="lbox-container">
481481 <div class="lbox">
482- <div class="box-content" style="padding: 10px 40px;"><h3>物品改動</h3>
482+ <div class="box-content" style=""><h3>物品改動</h3>
483483 <ul><li>放入增幅插槽的非珠寶物品,其名稱從「可鑲嵌」改為「增幅」。</li>
484484 <li>「符文插槽」已更名為「增幅插槽」。
485485 </li>
591591 </div>
592592 </div><div id="endgamechanges" class="lbox-container">
593593 <div class="lbox">
594- <div class="box-content" style="padding: 10px 40px;"><h3>終盤內容改動</h3>
594+ <div class="box-content" style=""><h3>終盤內容改動</h3>
595595 <ul><li>地圖不再隨階級提升而增加怪物群大小,取而代之的是提高非獨特怪物的「效能」。</li>
596596 <li>「效能」會使怪物獲得增加生命、增加提供的經驗值,以及增加掉落的物品數量。</li>
597597 <li>碑牌現在最多只能擁有4個詞綴。</li>
681681 </div>
682682 </div><div id="monsterchanges" class="lbox-container">
683683 <div class="lbox">
684- <div class="box-content" style="padding: 10px 40px;"><h3>怪物改動</h3>
684+ <div class="box-content" style=""><h3>怪物改動</h3>
685685 <ul><li>首領現在具有「反爆發傷害」機制:
686686 當首領完成現形或進入警戒狀態後,將開始計算傷害減免時段。
687687 傷害減免會在這段期間內,從完全生效逐漸減少至完全失效。
705705 </div>
706706 </div><div id="userinterfacechanges" class="lbox-container">
707707 <div class="lbox">
708- <div class="box-content" style="padding: 10px 40px;"><h3>使用者介面改動</h3>
708+ <div class="box-content" style=""><h3>使用者介面改動</h3>
709709 <ul><li>在寶石切割介面中,當游標指向一顆輔助寶石時,現在會顯示所有已裝備技能與該輔助寶石的相容性。</li>
710710 <li>在傳送點世界地圖中,選取地表地圖上標示的地下地點時,現在會直接傳送至該位置,而非切換至地下地圖檢視。</li>
711711 <li>在交易市集中新增「快速搜尋」屬性篩選功能。</li>
723723 </div>
724724 </div><div id="microtransactionchanges" class="lbox-container">
725725 <div class="lbox">
726- <div class="box-content" style="padding: 10px 40px;"><h3>商城改動</h3>
726+ <div class="box-content" style=""><h3>商城改動</h3>
727727 <ul><li>「衣櫃」藏身處裝飾現在會在你先前加入願望清單的商城物品進入特價時,顯示提示並直接開啟你的願望清單頁面。</li>
728728 <li>以下既有「稀有終結特效」商城物品現已可於《流亡黯道2》中使用:稀有終結特效:怒神雷霆, 稀有終結特效:落錨, 稀有終結特效:黑洞, 稀有終結特效:暗星隕石, 稀有終結特效:觸手, 稀有終結特效:龍熄, 稀有終結特效:死靈烈焰, 稀有終結特效:鯊殺, 稀有終結特效:硫酸粉碎</li>
729729 <li>以下商城外觀現已可於《流亡黯道2》中使用:
748748 </div>
749749 </div><div id="bugfixes" class="lbox-container">
750750 <div class="lbox">
751- <div class="box-content" style="padding: 10px 40px;"><h3>錯誤修正</h3>
751+ <div class="box-content" style=""><h3>錯誤修正</h3>
752752 <ul><li>修正了一個錯誤:當擴散點燃的效果嘗試擴散時,錯誤地僅施加了單次擊中的「易燃」效果值,且只有在當時易燃數值足夠高時才會點燃。</li>
753753 <li>修正了一個錯誤:閃電傳送會移除正在復活的怪物屍體。</li>
754754 <li>修正了一個錯誤:「風魔舞者」的新星不會隨著範圍傷害的詞綴進行加成。</li>
796796
797797 <br><a href="#top">Return to top</a></div>
798798 </div>
799-</div></div>
799+</div></div>
800+
801+
802+<h3>Updates to Patch Notes</h3>
803+<div class="spoiler spoilerHidden">
804+ <div class="spoilerTitle">
805+ <span>Updates for 8-12-2025</span>
806+ <input class="button1" type="button" title="Show" value="Show" onclick="return POE.Forum.SpoilerClick(this);">
807+ </div>
808+ <div class="spoilerContent">
809+<strong>New Patch Notes:</strong>
810+<br><br>
811+<strong>Player Changes</strong>
812+<ul>
813+<li>When Parrying, you now hit all enemies in an area in front of you, in addition to the enemy who instigated the Parry.</li>
814+<li>Parry now always hits the enemy you parried, regardless of distance.</li>
815+<li>Sprinting no longer prevents heavy stun buildup decay.</li>
816+</ul>
817+<br>
818+<strong>Passive Skill Tree Changes</strong>
819+<ul>
820+<li>Added some additional Parry-related passive nodes to the tree.</li>
821+<li>Made changes to some existing Parry-related passive nodes, including additional Parry Debuff Magnitude.</li>
822+<li>Falcon Dive now grants 1% Attack Speed per 400 Accuracy Rating, up to 20%. The node now grants 4% increased attack speed as well.</li>
823+<li>Added two clusters with increased ailment chance to the Ranger and Monk sections of the tree.</li>
824+</ul>
825+<br>
826+<strong>Support Changes</strong>
827+<ul>
828+<li>Disabled the Greatwood II support.</li>
829+<li>Greatwood I is now a Lineage support, Cirel's Cultivation.</li>
830+<li>Ambrosia I is now a Tier II support (previously Tier III).</li>
831+<li>Added Ambrosia II as a Tier-III support, which consumes 35% of your Mana Flask's maximum charges, granting 1% of damage as extra Lightning damage per charge consumed.</li>
832+<li>Ambrosia support is now Ambrosia I and consumes 14% of your Mana Flask's maximum charges, granting 2% of damage as extra Lightning damage per charge consumed (previously consumed 20% and granted 3% per charge consumed).</li>
833+<li>Magnified Area II support gem no longer causes the supported Skill to deal less damage.</li>
834+</ul>
835+<br>
836+<strong>Unique Changes</strong>
837+<ul>
838+<li>The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb.</li>
839+<li>The Dusk Vigil Unique Staff now provides 30-50% of damage as extra fire. Existing items will not have this mod.</li>
840+<li>The Taryn's Shiver Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Cold Damage). Existing items will not have this mod.</li>
841+<li>The Taryn's Shiver Unique Staff now provides Enemies Frozen by you take 100% increased Damage (previously 50%) and 30% increased freeze buildup (previously 100%). Existing items can be updated Using a Divine Orb.</li>
842+<li>The Earthbound Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Lightning Damage), and also provides 20-40% increased shock chance. Existing items will not have these mods.</li>
843+<li>The Searing Touch Unique Staff now provides "Ignites Spread to other Enemies that stay within 1.5 metres for 1 second". Existing items will not have this mod.</li>
844+<li>Carnage Heart now has "100-200% Increased Amount of Life Leeched" (previously 100%). Existing items can be updated using a Divine Orb.</li>
845+<li>The Anvil now has "+5-10% to Maximum Block Chance" (previously 3-5%). Existing items can be updated using a Divine Orb.</li>
846+<li>Seeing Stars now drops on the Marching Mace base-type (previously Plated Mace). Existing items will not have this change.</li>
847+<li>Seeing Stars now has "Adds 1-5 to 66-90 Lightning Damage" (previously 1 to 40-45). Existing items will not have this change.</li>
848+<li>Seeing Stars now has "Adds 24-31 to 36-46 Cold Damage" (previously 12-16 to 22-25). Existing items will not have this change.</li>
849+<li>Dream Fragments now has "10-15% Increased Maximum Mana" (previously 10%). Existing items can be updated using a Divine Orb.</li>
850+<li>Treefingers now has "+15-20 to Strength". Existing items will not have this change.</li>
851+<li>Ghostmarch now has "15% Increased Movement Speed". Existing items will not have this change.</li>
852+<li>Greymake now drops with 4 Augment Sockets. Existing items will not have this change.</li>
853+<li>Powertread now has "15-20% Increased Movement Speed" (previously 10-15%). Existing items can be updated using a Divine Orb.</li>
854+<li>The Bringer of Rain now drops with 4 Augment Sockets. Existing items will not have this change.</li>
855+<li>Effigy of Cruelty now has "40-50% Increased Spell Damage" (previously 60-80%). Existing items can be updated using a Divine Orb.</li>
856+<li>The Bringer of Rain now has "This Item Gains Bonuses from Socketed Items as though it was a Body Armour". Existing items will not have this change.</li>
857+<li>Hyrri's Ire now has "200-250% Increased Evasion Rating" (previously 100-130%). Existing items can be updated using a Divine Orb.</li>
858+<li>Rathpith Globe now has "Non-Channelling Spells Deal 6% Increased Damage per 100 Maximum Life" (previously 10%). Existing items can be updated using a Divine Orb.</li>
859+<li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has 100% reduced Attribute Requirements" or "Skill Gems have 100% reduced Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li>
860+<li>Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
861+<li>Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
862+<li>The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.</li>
863+</ul>
864+<br>
865+<strong>Item Changes</strong>
866+<ul>
867+<li>Omen of Homogenising Exaltation and the Omen of Homogenising Coronation have been disabled from dropping. Existing items are still functional.</li>
868+<li>Gothic Quarterstaff now has 12% critical hit chance (previously 11.5%).</li>
869+<li>Sinister Quarterstaff now has 12% critical hit chance (previously 11.5%), and now deals 55-91 damage (previously 55-92).</li>
870+<li>Barrier Quarterstaff, Guardian Quarterstaff and Aegis Quarterstaff now have 12-18% chance to block (previously 10-15%). You can update existing items with a divine orb.</li>
871+<li>Hefty Quarterstaff now has 1.3 attacks per second (previously 1.35), now deals 39-81 damage (previously 39-80), and now has the implicit "20-50% chance to Daze on Hit". Existing items will not have this implicit.</li>
872+<li>A new endgame quarterstaff has been added with the same implicit as Hefty Quarterstaff.</li>
873+<li>Cultist Bow now deals 22-36 physical damage (previously 10-17) and 7-19 chaos damage (previously 19-37). You can use a divine orb if you want a worse implicit.</li>
874+<li>Adherent Bow now deals 35-59 physical damage (previously 21-34) and 14-32 chaos damage (previously 31-59). You can use a divine orb if you want a worse implicit.</li>
875+<li>Fanatic Bow now deals 48-80 physical damage (previously 42-70) and 28-64 chaos damage (previously 43-71). You can use a divine orb if you want a worse implicit.</li>
876+<li>Dualstring Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow), and now deals 19-35 damage (previously 16-31).</li>
877+<li>Twin Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li>
878+<li>Gemini Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li>
879+</ul>
880+<br>
881+<strong>Microtransaction Changes</strong>
882+<ul>
883+<li>Added a stash tab affinity for Abyss items.</li>
884+</ul>
885+<br>
886+<strong>Bug Fixes</strong>
887+<ul>
888+<li>Fixed a bug where you couldn't pick up items or interact with objects while mounted on a Rhoa Mount.</li>
889+<li>Fixed an instance in which you would gain the benefits of Rhoa Mount while you are dismounted.</li>
890+<li>Fixed a bug where Ambrosia Support and Concoct Support were granting their full benefits when only a portion of their desired flask charge consumption could be fulfilled. Both supports now only consume flask charges if their desired amount can be fully fulfilled.</li>
891+</ul>
892+<br>
893+<strong>Updated Patch Notes:</strong>
894+<br><br>
895+<ul>
896+<li>Added a new Mountain Splitter Ascendancy Passive Skill which grants Every Third Slam Skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area. Requires Crushing Impacts.</li>
897+<li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously did not have the constant 25%, was and uncapped, was per 800, and Sprinting was not an exception) 800) This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li>
898+<li>Ironhead Spear now deals 9-12 damage (from 7-13).</li>
899+<li>Steelhead Spear now deals 33-44 damage (from 27-50).</li>
900+<li>War Spear now deals 16-27 damage (from 14-26).</li>
901+<li>Flying Spear now deals 46-77 damage (from 41-76).</li>
902+<li>Forked Spear now has 1.55 Attacks per second (previously 1.6), and now deals 13-38 damage (previously 17-32).</li>
903+<li>Branched Spear now has 1.55 Attacks per second (previously 1.6), and now deals 23-69 damage (previously 31-58).</li>
904+<li>Pronged Spear now has 1.55 Attacks per second (previously 1.6), and now deals 30-89 damage (previously 40-75).</li>
905+<li>Barbed Spear, Jagged Spear and Spiked Spear now have 1.5 attacks per second (previously 1.6), 6% base critical hit chance (previously 6.5%) and have gained the implicit "Bleeding you inflict deals damage 10-20% faster". Existing items will not have this implicit.</li>
906+<li>Broad Spear now has 1.4 attacks per second (previously 1.5), and now deals 32-48 damage (previously 26-48). It now gained the implicit "25% increased melee strike range with this weapon". Existing items will not have this.</li>
907+<li>Grand Spear now has 1.4 attacks per second (previously 1.5), and now deals 56-85 damage (previously 46-85). It now gained the implicit "25% increased melee strike range with this weapon". Existing items will not have this.</li>
908+<li>Crossblade Spear now has 1.6 attacks per second (previously 1.55), now deals 25-52 damage (previously 28-51) and now has the Implicit "Prevent +3-7% of damage previously deflected hits". Existing items will not have this implicit.</li>
909+<li>Seaglass Spear now has 1.6 attacks per second (previously 1.5) and now deals 29-53 damage (previously 31-57).</li>
910+<li>Akoyan Spear now has 1.6 attacks per second (previously 1.5) and now deals 39-72 damage (previously 43-80).</li>
911+</ul></div>
912+ </div>