Version_0.5.3
Old: ChuanHsing#1075 2026-06-19 08:57:00
New: ChuanHsing#1075 2026-06-19 16:04:02
| Old | New | Differences | |
|---|---|---|---|
| 8 | 8 | * Grand Expedition chests have been greatly improved: | |
| 9 | 9 | * All the basic Weapon and Armour chests have been removed. Now you should find an abundance of Chests which drop Currency, Unique Items and Waystones. Additonally there are now mysterious chests that drop regular items and trinket chests both of which drop items with a very high Rarity bonus. | |
| 10 | 10 | * You can now place 15 Explosives (from 20) in a Grand Expedition to reduce the length of the encounter, combined with the higher value chests and increased number of Remnants your decisions will also be more important. | |
| 11 | - | * Styrn, Fallen Knight of Aldur in the Tomb of the Fallen Knight now always drops an | |
| 11 | + | * Styrn, Fallen Knight of Aldur in the Tomb of the Fallen Knight now always drops an [[Expedition Logbook]]. | |
| 12 | 12 | * The Runic Modifiers on Monsters granted by Runic Inscriptions now improve the rewards of the Monsters more significantly. These have in most cases been doubled, in some cases significantly more. | |
| 13 | - | * | |
| 13 | + | * [[Transcendent Alloy]] can once again be applied to Foci and Wands, granting the same effects as when applied to Staves but at lower values. | |
| 14 | 14 | * Lowered the amount of defences lost when Runeforging high level non-Unique Armour base types by approximately 20%, the amount of Runic Ward gained remains the same. Existing items will be automatically updated to the new higher values. | |
| 15 | 15 | * Improved the performance of Fragments of the Past's mortar explosion effect and reduced the amount of blur used by the effect. | |
| 16 | 16 | ||
| 21 | 21 | ||
| 22 | 22 | ## Delirium Changes | |
| 23 | 23 | ||
| 24 | - | * | |
| 25 | - | * | |
| 24 | + | * [[Simulacrum]]s now start at 100% Delirious, scaling up to 200%. This was previously intended to be 0% scaling up to 100%, but was actually not working at all. | |
| 25 | + | * [[Simulacrum]] Maps are no longer spawned immediately when spreading Delirium fog on the Atlas. Instead, they are now spawned when reaching 100% Deliriousness in the fog bank. | |
| 26 | 26 | * Maps with Fog on the Atlas now have their special Mirror Shards shown on the Delirium Progress bar, with a player distance indicator and slight visual changes to indicate the player is in fog anywhere in the map. This is purely a visual change. | |
| 27 | 27 | * The You can't just wake up from this one Notable Delirium Passive Skill now also provides Simulacrums now spawn Shards between Waves, allowing a single selection: | |
| 28 | - | * | |
| 29 | - | * | |
| 30 | - | * | |
| 31 | - | * The | |
| 32 | - | * The | |
| 28 | + | * [[Escalating Threats]]: Adds an additional Modifier to the area. These modifiers generally add danger and reward. | |
| 29 | + | * [[Apex Predators]]: Adds an additional Boss to the Encounter. | |
| 30 | + | * [[Pure Emotions]]: Adds additional monster packs to the encounter. | |
| 31 | + | * The [[Are you sure you want to do that?]] Notable Delirium Atlas Passive Skill no longer grants Tablets have double Effect in areas with a Grand Mirror, instead now granting Areas with Grand Mirrors also have a Delirium Mirror. It also now provides 20% chance Shards within Simulacrums allow multiple selections. | |
| 32 | + | * The [[You thought you were free?]] Notable Delirium Passive Skill has had its wording updated to 25% chance an additional Simulacrum is transformed when Delirium Fog reaches 100% Deliriousness. This change is just to reflect the overall changed functionality and will result in the same number of Simulacrums. | |
| 33 | 33 | * The scaling of Delirium Fog has been halved to make Delirium not as difficult when encountering it early in the Endgame. To make up for this, Delirium Tablets now scale the effect of the Delirium Fog when using multiple Tablets, including Maps with Grand Mirrors or those within Fog Banks. When using three Delirium Tablets the scaling will be at its previous value. | |
| 34 | 34 | * Improved Delirium Pure Escalation shards, these will now enhance all normal shards to release Pure Emotion Delirium Monster packs, as opposed to just the special Shards that were on the Bar. You can now also see when these shards are enhanced as they are imbued with a purple glassy energy. | |
| 35 | 35 | * Added additional Monsters to the Loathsome Mire. | |
| 55 | 55 | ||
| 56 | 56 | ## Abyss Changes | |
| 57 | 57 | ||
| 58 | - | * Conquering the | |
| 59 | - | * | |
| 58 | + | * Conquering the [[Vessel of Kulemak]] now has a chance to drop Ancient Jawbones, Ancient Ribs and Ancient Collarbones. | |
| 59 | + | * [[Tasgul, Swallower of Light]] will now always drop Desecrated Currency. | |
| 60 | 60 | * Vandroth, Blackblooded Enslaver will now always drop Desecrated Currency. | |
| 61 | 61 | * The final Large Abyssal Trove in Abyssal Depths will now always contain Desecrated Currency. | |
| 62 | 62 | * Improved the visuals of the Abyss Strongboxes. | |
| 63 | - | * The | |
| 63 | + | * The [[Close to the Surface]] Abyss Atlas Passive Skill now additionally has Abyss Tablets also grant Abyssal Depths 25% increased chance for Monsters to have Abyssal Modifiers, 25% Abyss Tablets also grant Abyssal Depths increased chance for Monsters to have Lichborn Modifiers, and Abyss Tablets also grant Abyssal Depths 4% increased Pack Size. | |
| 64 | 64 | * Added 13 new Abyssal Wasting Modifiers for the Grip of Kulemak Unique Ring. | |
| 65 | 65 | * The 'of Amanamu' Staff Suffix Modifier granting +12-16% to Block Chance now grants +20-25% to Block Chance. | |
| 66 | 66 | * Added a new 'of Kurgal' Staff Suffix Modifier granting +3-4 Maximum Stacks of Puppetmaster. | |
| 67 | 67 | * Added a new 'Amanamu's' Staff Prefix Modifier granting Gain 40-50% of Damage as Extra Chaos Damage. | |
| 68 | - | * The | |
| 69 | - | * Many of the | |
| 68 | + | * The [[His Grave Command]] Skill granted by The Unborn Lich Unique Staff no longer has a Spirit cost (previously a percentage based Spirit Reservation similar to Tame Beast). Quality on His Grave Command now grants 0-20% more Minion Life (previously 0-20% increased Reservation Efficiency). | |
| 69 | + | * Many of the [[Grip of Kulemak]] Desecrated Modifiers have been combined into a single Modifier, increased numerically, or disabled. Existing items can be updated using a Divine Orb to receive the new values, however new Modifiers will only generate on new versions of the item. | |
| 70 | 70 | * Fixed a bug where Abyssal Depths areas sometimes did not contain a Rare Monster with an Abyss modifier at the end of the area. | |
| 71 | 71 | ||
| 72 | 72 | ## Temple Changes | |
| 73 | 73 | ||
| 74 | - | * The | |
| 74 | + | * The [[Offerings to the Queen]] Notable Temple Atlas Passive Skill no longer provides 50% chance Rare Vaal Beacon chests contain an additional random Temple Currency Item, or 25% chance Vaal Beacon Unique Monsters drop an additional random Temple Currency. Instead, it now provides a Rare or Unique Monster in the Area is Corrupted when Vaal Beacons are activated. This change is to ensure the Temple is the source of Temple Currency, while providing a new mechanism for players to interact with Monsters outside of the Temple. | |
| 75 | 75 | * Reduced the frequency of Atziri's Temple Biome Restricted Rooms enabled by the Secrets of the Ancients Notable Temple Atlas Passive Skill. This combined with the Royal Prerogative Notable now always results in a net positive number of Restricted Room uses. | |
| 76 | 76 | ||
| 77 | 77 | ## General Changes and Improvements | |
| 78 | 78 | ||
| 79 | 79 | * Build Planner files can now contain a "link" field, which will present a button for users to click on the build description info. Currently only a subset of domains are whitelisted to appear in the client. | |
| 80 | 80 | * When opening the "I Want" or "I Have" currency selectors in the Currency Exchange, the search box will now have immediate focus when using Mouse and Keyboard. | |
| 81 | - | * The | |
| 81 | + | * The [[Staunch Deflection]] Notable Passive Skill now additionally grants Gain Deflection Rating equal to 8% of Evasion Rating. | |
| 82 | 82 | * Rogue Exiles no longer drop Corrupted items. | |
| 83 | 83 | * Reduced the damage, area of effect and freeze build-up of Geonor, The Putrid Wolf's Moonbeam skill in all versions of this Boss Fight. | |
| 84 | - | * Reduced the damage of | |
| 85 | - | * Reduced the damage of | |
| 84 | + | * Reduced the damage of [[Count Geonor]]'s Reverse Cleave skill in all versions of this Boss Fight. | |
| 85 | + | * Reduced the damage of [[Geonor, The Putrid Wolf]]'s Reverse Cleave skill in all versions of this Boss Fight. | |
| 86 | 86 | * When interacting with the Waypoint in Act 2, hovering over the icons used to navigate the Caravan now instruct you to go to the Desert Map near Asala to do so. | |
| 87 | 87 | * Improved the behaviour of ground-targeted Skills when used against Zalmarath, the Colossus. | |
| 88 | 88 | * Made various improvements to The Market UI when playing with a controller. | |












