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PoE2DB
Gegenstand
Gegenstand
Händlerrezepte
Liga
Character class
Character class
Dual-specialise
Keystone
Aszendenzklassen
Gemme
Gemme
Fertigkeitengemmen
Unterstützungsgemmen
Spirit Gems
Lineage Supports
Ungewöhnliche Gemmen
Modifikatoren
Modifikatoren
Keywords
Quest
Quest
Act 1
Act 2
Act 3
Act 4
Interlude
Wegsteine
Wegsteine
Atlasbaum-Modifikatoren
Tools
Fertigkeitenbaum
Tools
PoB Code
FlavourText
Patreon
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# Early Access <a href='#' class="js-modal-btn" data-video-id="eYaSU9UCe0w"></a> Early Access on December 06th 2024 PDT. To get into Early Access, it was [confirmed](https://www.pathofexile.com/forum/view-thread/3579429) that Early Access use a model similar to [The Fall of Oriath Beta](https://www.pathofexile.com/forum/view-thread/1897264), begins at $30 USD. It is not free and requires a key to access. The final payment plan will be announced live stream in late November. * $30 Core Supporter Pack grants one Key * Lifetime purchases of more than $480 will grants one Key Early Access will begin with 3 acts campaign, 6 character classes, at least one Ascendancy per class, at least 30 maps (100 total) and incomplete endgame, lasting at least 6 months. During the early access period, more acts and endgame content such as old league mechanics will be tested. * Confirmed character classes * [Warrior](Warrior) (STR) - Maces and Slams * [Sorceress](Sorceress) (INT) - Elemental spells * [Witch](Witch) (INT) - Occult spells and Summons * [Ranger](Ranger) (DEX) - Bows * [Mercenary](Mercenary) (STR/DEX) - Crossbows * [Monk](Monk) (DEX/INT) - Quartstaff and Unarmed Unknown * Classes: Druid, Huntress, Marauder, Duelist, Shadow, Templar * Ascendancy * Crafting * Map * Atlas * Endgame * 700+ Uniques * Zana Return * League Return: Delirium, Breach, Delve * Boss Return: The King in the Mists in Ritual * Challenges? * Resets? ## Possible removed content * Portal Scroll, Chromatic Orb, Orb of Scouring, Orb of Alteration, Orb of Fusing * Scion Class * Thrusting One Hand Swords, Rune Daggers, Hybrid Flasks * Passive Mastery * Phasing * Most Travel Skills become conditional * Quicksilver Flask * "Effectiveness of Added Damage" on gem * Socket has no color * Support gems have no "Cost & Reservation Multiplier", only "Cost Multiplier" * Brands merged with Totems * Labyrinth * The Pantheon * Unknown Gems?
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