리치 유령
monster no drops or experience [1]
ignore actor scale from stats [1]
Lich Apparition
Spectre | N |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
70%
Type
Daemon
Metadata
ApparitionMirage
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssApparitionExplode
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " apparition_cleanup; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { } StateMachine { on_or_create_state_apparition_cleanup_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/Kulemak/epks/apparition_fade_01.epk', 0.5 ); Delay( 0.034, { DisableRendering(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/ApparitionMirage"] = { name = "Lich Apparition", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssApparitionExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssApparitionExplode"] = { name = "GSMonsterModAbyssApparitionExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.