Act_2
Old: chuanhsing#2097 2024-12-18 07:52:56
New: chuanhsing#2097 2024-12-18 08:05:06
Old | New | Differences | |
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8 | 8 | * Bosses: [[Rathbreaker]] | |
9 | 9 | * Quests: [[Earning Passage]] ([[Uncut Skill Gem]] Level 5) | |
10 | 10 | ||
11 | - | The | |
11 | + | The [[Vastiri Outskirts]] is the first town in Act 2. You find Hyenic Raiders attacking at the edge of town, transitioning into a combat zone. | |
12 | 12 | ||
13 | - | Search the combat portion of the Vastiri Outskirts for | |
13 | + | Search the combat portion of the Vastiri Outskirts for [[Rathbreaker]]; a physical themed boss. Defeating Rathbreaker during progression can be challenging. | |
14 | 14 | ||
15 | - | After defeating Rathbreaker and the final swarm of enemies, return to the Vastiri Outskirts and speak to | |
15 | + | After defeating Rathbreaker and the final swarm of enemies, return to the Vastiri Outskirts and speak to [[Zarka]] to unlock [[the Ardura Caravan]] and for an [[Uncut Skill Gem]] Level 5. | |
16 | 16 | ||
17 | 17 | ## The Ardura Caravan (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32"> | |
18 | 18 | ||
44 | 44 | * Bosses: [[Rudja, the Dread Engineer]] | |
45 | 45 | * Quests: [[The Trail of Corruption]] | |
46 | 46 | ||
47 | - | The [[Mawdun Mine]] is a narrow winding zone and is home to | |
47 | + | The [[Mawdun Mine]] is a narrow winding zone and is home to [[Rudja, the Dread Engineer]]; a fire themed boss, with hard-hitting ranged and melee abilities. Defeating Rudja requires careful positioning and timely dodge rolls. Equipping a [[Ruby Charm]] or gear with extra Fire Resistance is recommended. | |
48 | 48 | ||
49 | - | After defeating Rudja, free | |
49 | + | After defeating Rudja, free [[Risu, Faridun Defector]] from their cage and speak to them. Return to town, head to the lead cart and speak to both [[Risu]] & [[Sekhema Asala]]. Then use the Desert Map to travel to [[the Halani Gates]]. | |
50 | 50 | ||
51 | 51 | ## The Halani Gates | |
52 | 52 | ||
54 | 54 | * NPCs: [[Sekhema Asala]] | |
55 | 55 | * Quests: [[The Trail of Corruption]] | |
56 | 56 | ||
57 | - | The Faradun have closed | |
57 | + | The Faradun have closed [[the Halani Gates]]! Speak to [[Sekhema Asala]] and return to [[the Ardura Caravan]]. | |
58 | 58 | ||
59 | - | Head to the lead cart, speak to both Risu & Sekhema Asala, and use the Desert Map to travel to the | |
59 | + | Head to the lead cart, speak to both Risu & Sekhema Asala, and use the Desert Map to travel to the [[Traitor's Passage]], an alternate entrance to [[the Halani Gates]]. | |
60 | 60 | ||
61 | 61 | ||
62 | 62 | ## Traitor's Passage <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
64 | 64 | * Bosses: [[Balbala, The Traitor]] (Optional: Djinn Barya) | |
65 | 65 | * Quests: [[The Trail of Corruption]] | |
66 | 66 | ||
67 | - | The [[Traitor's Passage]] is a dark cavernous zone, with the primary objective being to search for an entrance to | |
67 | + | The [[Traitor's Passage]] is a dark cavernous zone, with the primary objective being to search for an entrance to [[the Halani Gates]]. | |
68 | 68 | ||
69 | - | While exploring the zone, players may encounter | |
69 | + | While exploring the zone, players may encounter [[Balbala, the Traitor]]. Defeating Balbala drops a [[Djinn Barya]] and unlocks the [[Trial of the Sekhemas]]; the first available method for ascension. During progression, defeating Balbala may be difficult. It is recommended to acquire extra levels and gear before attempting the fight. | |
70 | 70 | ||
71 | 71 | ## The Halani Gates <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
72 | 72 | ||
75 | 75 | ||
76 | 76 | [[The Halani Gates]] is an outdoor zone featuring three gates separated by desert-like areas. Begin by searching for the Summon Asala quest object, who opens gate levers as you protect her from attacking enemies. The primary objective is to open all three gate levers to catch the corrupted caravan. | |
77 | 77 | ||
78 | - | Upon reaching the third gate lever, it becomes clear that it has been destroyed by the beast. Progress forward to find | |
78 | + | Upon reaching the third gate lever, it becomes clear that it has been destroyed by the beast. Progress forward to find [[Jamanra, the Risen King]]; a physical and lightning themed boss. | |
79 | 79 | ||
80 | 80 | Attempt to defeat Jamanra, who at low HP retreats to the corrupted caravan. In the corner of the arena, stairs appear, take them and chase the corrupted caravan into the sandstorm. | |
81 | 81 | ||
82 | 82 | Unfortunately, the sandstorm is impassable for now, return to the Ardura Caravan and speak to Zarka for an [[Uncut Skill Gem]] Level 7. Afterwards, head to the lead card and speak to [[Sekhema Asala]] to unlock the next three quest objectives. | |
83 | 83 | ||
84 | - | Author's Note: The next three quest objectives can be completed in the order of your choosing. However, traveling to the | |
84 | + | Author's Note: The next three quest objectives can be completed in the order of your choosing. However, traveling to the [[Mastodon Badlands]] and [[Keth]], before travelling to the [[Valley of the Titans]] is recommended, to simultaneously complete the [[Ancient Vows]]; an optional quest that provides a permanent character buff. The goal is to complete all three quests for [[the Horn of the Vastiri]] quest item. | |
85 | 85 | ||
86 | 86 | ## Mastodon Badlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
87 | 87 | ||
95 | 95 | * Bosses: [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]] | |
96 | 96 | * Quests: [[A Theft of Ivory]] ([[Mastodon Tusks]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]]) | |
97 | 97 | ||
98 | - | [[The Bone Pits]] is another open zone, similar in nature to the Mastodon Badlands. The primary objective is to find and defeat [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]] to acquire the | |
98 | + | [[The Bone Pits]] is another open zone, similar in nature to the Mastodon Badlands. The primary objective is to find and defeat [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]] to acquire the [[Mastodon Tusks]] quest item. Once you've acquired the Mastodon Tusks, return to [[the Ardura Caravan]] and speak to Zarka for an [[Uncut Support Gem]] Level 1. | |
99 | 99 | ||
100 | 100 | While searching for Iktab & Ekbab, you may find a [[Sun Clan Relic]]. It is recommended to clear the zone until you find it, to then eventually complete the [[Ancient Vows]] quest. | |
101 | 101 | ||
106 | 106 | ||
107 | 107 | Use the Desert Map to travel to [[Keth]], an open desert-like area, inhabited by skeletal enemies, scarabs, golems and more. The Scarabs and beetles in Keth are lightning enchanted, so take care when encountering them. | |
108 | 108 | ||
109 | - | Search Keth for the entrance to | |
109 | + | Search Keth for the entrance to [[the Lost City]]. While doing so, you may encounter [[Kabala, Constrictor Queen]], an optional boss who rewards 2 Weapon Set Passive Skill Points if defeated. | |
110 | 110 | ||
111 | 111 | ## The Lost City <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
112 | 112 |