Atziri, a Serpente Caída
Demôniomonster no drops [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Atziri, the Fell Serpent
| Spectre | N |
|---|---|
| Tags | cultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Vida
990%
Energy Shield From Life
33%
+33%
Evasão
+33%
Resistência
Damage
450%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
15 ~ 22
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
100%
Type
AtziriBossPhaseTwo
Metadata
AtziriBossPhaseTwo______
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
76,794
3,209
942
25,342
Damage
1,049
Dano Mágico
1,049
Precisão
2,502
Tempo de Ataque
1.5
Experiência
114,536
Minion Life
68,607
Minion Energy Shield
22,640
Minion Damage
4,359
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAtziriSummonClones
Recarga: 60 seg
action attack or cast time uses animation length [1]
GPSAtziriBloodSpearBarrage
Triggerable, Damage, AttackInPlace
Recarga: 26 seg
action attack or cast time uses animation length [1]
action do not face target [1]
base is projectile [1]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
skill does not pathfind [1]
use scaled contact offset [1]
MPSAtziriBloodSpearPulse
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 612.2 a 918.3 de Dano Físico
Habilidades reforçadas disparam projéteis em círculo
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
corrupted blood on hit % average damage to deal per minute per stack [900]
corrupted blood on hit duration [3000]
corrupted blood on hit num stacks [1]
monster penalty against minions damage +% final vs player minions [50]
monster projectile variation [1442]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASAtziriCataclysmPhase
Recarga: 45 seg
action attack or cast time uses animation length [1]
GSAtziriFlameblastEmpoweredTriggered
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1722 a 2583 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GTAtziriStormCallEmpowered2
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GSAtziriStormCallSingleEmpowered
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 573.9 a 1722 de Dano de Raio
action attack or cast time uses animation length [1]
is area damage [1]
GSAtziriBloodCannon
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1837 a 2755 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
AtziriBeastTeleport
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [100]
EASAtziriFleshBubble
Recarga: 40 seg
action attack or cast time uses animation length [1]
GSAtziriFleshBubbleExplosion
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 15305 a 22957 de Dano Físico
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
AtziriBeastDash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAtziriSpinningFlameWall
Triggerable, Attack, AttackInPlace
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 seg
Causa 50% mais Dano com Ataque
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
AtziriSpinningFlameWall
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 seg
Recarga: 35 seg
Causa 50% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
is area damage [1]
voll slam damage +% final at centre [30]
GAAtziriBeastTeleportSlam
Triggerable, Attack, AttackInPlace
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
EAAAtziriDashArcLeft
Recarga: 8 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [100]
skill does not pathfind [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAtziri2BloodSpear
Recarga: 35 seg
action attack or cast time uses animation length [1]
GAAtziriBloodSpear
Triggerable, Attack, AttackInPlace
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Dano de Ataque: 33%
Tempo de Ataque: 1.5 seg
Causa 67% menos Dano com Ataque
Mutila ao Acertar
action attack or cast time uses animation length [1]
attack maximum action distance + [100]
is area damage [1]
EASAtziriFightEscape
action attack or cast time uses animation length [1]
SOAtziriSpinningFlameWall2
Triggerable, AttackInPlace
AtziriElementalSpearCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAtziriFlameblastEmpowered2
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 25 seg
Causa 1722 a 2583 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GTAtziriStormCall2
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
EAAAtziriDashArcRight
Recarga: 8 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [100]
skill does not pathfind [1]
EASAtziriDeath
action attack or cast time uses animation length [1]
GTAtziriStormCallEmpoweredTargeted
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
AtziriBeastTeleportCentre
Recarga: 40 seg
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/AtziriBossPhaseTwo______"] = {
name = "Atziri, the Fell Serpent",
life = 9.9,
energyShield = 0.33,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 4.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"AtziriElementalSpearCombo",
"MeleeAtAnimationSpeed40Dist",
"GPSAtziriBloodSpearBarrage",
"GAAtziriBloodSpear",
"MPSAtziriBloodSpearPulse",
"GAAtziriSpinningFlameWall",
"AtziriSpinningFlameWall",
"GSAtziriFlameblastEmpoweredTriggered",
"GSAtziriStormCallSingleEmpowered",
"GSAtziriFleshBubbleExplosion",
"GAAtziriBeastTeleportSlam",
"GSAtziriFlameblastEmpowered2",
"EASAtziriSummonClones",
"EASAtziriCataclysmPhase",
"AtziriBeastTeleport",
"EASAtziriFleshBubble",
"EAAAtziriDashArcLeft",
"EASAtziri2BloodSpear",
"EASAtziriFightEscape",
"EAAAtziriDashArcRight",
"EASAtziriDeath",
"AtziriBeastTeleportCentre",
"SOAtziriSpinningFlameWall2",
"GTAtziriStormCallEmpoweredTargeted",
"GTAtziriStormCallEmpowered2",
"GTAtziriStormCall2",
"AtziriBeastDash",
"GSAtziriBloodCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtziriElementalSpearCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed40Dist"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSAtziriBloodSpearBarrage"] = {
name = "GPSAtziriBloodSpearBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"action_do_not_face_target",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAtziriBloodSpear"] = {
name = "GAAtziriBloodSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 100, baseMultiplier = 0.33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAtziriBloodSpearPulse"] = {
name = "MPSAtziriBloodSpearPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"number_of_additional_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 3000, 900, 50, 50, 1442, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAtziriSpinningFlameWall"] = {
name = "GAAtziriSpinningFlameWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpinningFlameWall"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAtziriFlameblastEmpoweredTriggered"] = {
name = "GSAtziriFlameblastEmpoweredTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAtziriStormCallSingleEmpowered"] = {
name = "GSAtziriStormCallSingleEmpowered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAtziriFleshBubbleExplosion"] = {
name = "GSAtziriFleshBubbleExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAtziriBeastTeleportSlam"] = {
name = "GAAtziriBeastTeleportSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAtziriFlameblastEmpowered2"] = {
name = "GSAtziriFlameblastEmpowered2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziriSummonClones"] = {
name = "EASAtziriSummonClones",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziriCataclysmPhase"] = {
name = "EASAtziriCataclysmPhase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtziriBeastTeleport"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziriFleshBubble"] = {
name = "EASAtziriFleshBubble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAtziriDashArcLeft"] = {
name = "EAAAtziriDashArcLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziri2BloodSpear"] = {
name = "EASAtziri2BloodSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziriFightEscape"] = {
name = "EASAtziriFightEscape",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAtziriDashArcRight"] = {
name = "EAAAtziriDashArcRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAtziriDeath"] = {
name = "EASAtziriDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtziriBeastTeleportCentre"] = {
name = "AtziriBeastTeleportCentre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAtziriSpinningFlameWall2"] = {
name = "SOAtziriSpinningFlameWall2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAtziriStormCallEmpoweredTargeted"] = {
name = "GTAtziriStormCallEmpoweredTargeted",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAtziriStormCallEmpowered2"] = {
name = "GTAtziriStormCallEmpowered2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAtziriStormCall2"] = {
name = "GTAtziriStormCall2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtziriBeastDash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAtziriBloodCannon"] = {
name = "GSAtziriBloodCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Atziri, a Serpente Caída
Demôniomonster no drops or experience [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Atziri, the Fell Serpent
| Spectre | N |
|---|---|
| Tags | cultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Vida
247%
Energy Shield From Life
33%
+33%
Evasão
+33%
Resistência
Damage
450%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
15 ~ 22
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
100%
Type
AtziriBossPhaseTwoClone
Metadata
AtziriBossPhaseTwoClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,160
3,209
942
6,323
Damage
1,049
Dano Mágico
1,049
Precisão
2,502
Tempo de Ataque
1.5
Experiência
114,536
Minion Life
17,117
Minion Energy Shield
5,649
Minion Damage
4,359
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 839—1259
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/AtziriBossPhaseTwoClone"] = {
name = "Atziri, the Fell Serpent",
life = 2.47,
energyShield = 0.33,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 4.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.