Ato 10 Area /0
O que você fará é o que sempre fez.
| Nome | Nível | Boss |
|---|
Ato 10 Missão /31
Normal
Ato 10
Recompensa: Núcleo Cristalino do Conhecimento II, Núcleo Cristalino do Conhecimento IV, Núcleo Cristalino do Conhecimento V, Núcleo Cristalino do Conhecimento III, Núcleo Cristalino do Conhecimento VII, Núcleo Cristalino do Conhecimento VIII, Núcleo Cristalino do Conhecimento IV , Núcleo Cristalino do Conhecimento X, Núcleo Cristalino do Conhecimento XI, Núcleo Cristalino do Conhecimento V, Núcleo Cristalino do Conhecimento XIII, Núcleo Cristalino do Conhecimento XIV, Núcleo Cristalino do Conhecimento VI, Livro do Conhecimento Único I, Livro do Conhecimento Único II

Normal
Ato 10
Recompensa: Livro do Conhecimento do Árbitro II, Dançarino dos Ventos, Ritual Profano, Oferenda Anímica, Braço de Combate, Braço de Conjurador
Vá a Kingsmarch.
Normal
Ato 10

Normal
Ato 10

Normal
Ato 10
Derrote um chefe de mapa. Derrotar chefes de mapa é uma maneira confiável de obter mapas de níveis mais altos.
Normal
Ato 10
Recompensa: Braço Defletivo,
Fragmento da Fenda, Confluência Elemental, Vestígios de Kalguur, Braço de Comando
Fale com Ailith, Primeva dos Protetores.
Normal
Ato 10
Recompensa:
Fragmento de Simulacrum, Espíritos Ancestrais,
Ferocidade Líquida Potente,
Desprezo Líquido Potente,
Melancolia Líquida Potente Antiga,
Ferocidade Líquida Potente Antiga,
Desprezo Líquido Potente Antigo, Anel de Ametista, Anel de Esmeralda, Anel de Pérola, Perna Evasiva
Liberte o homem.
Normal
Ato 10
Recompensa: Banquete Funesto, Gema Espiritual Bruta, Blindagem Reciclada, Braço Frágil, Perna Calma, Perna da Firmeza
Fale com Aoife.
Normal
Ato 10
Recompensa: Perna Restaurativa, Perna da Firmeza, Marca do Sifão, Marca do Sifão II, Perna Resistente, Perna Corredora
Volte ao Refúgio Zigurate.
MasterMission
Ato 10
Ative um mecanismo antigo para concluir mapas próximos em uma seção da fortaleza e ganhar pontos de habilidade do Atlas.
Text Audio /4
| Type | Nome | Quantidade |
|---|---|---|
| Act 10 | Gwennen | 467 |
| Act 10 | Obelisco Misterioso | 1 |
| Act 10 | Zelina | 94 |
| Act 10 | Zolin | 218 |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Endgame
This is the Atlas and it serves as the core of the endgame.
Well, one thing that Path of Exile is known for is having a lot of distinct endgame content to choose between. Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content.
- Waystone
- Extra Content
- Special Maps
- Map Status
- Special Systems
- Breach: Breach Ring, Catalysts,
Breach Splinter, Breach Precursor Tablet - Ritual: Omens, Ritual Precursor Tablet,
Petition Splinter - Delirium: Liquid Emotions,
Simulacrum Splinter, Delirium Precursor Tablet - Expedition: Expedition Precursor Tablet, Expedition Logbook,
Runic Splinter - Trial of the Sekhemas: Jewels, Djinn Barya, Relics
- The Trial of Chaos: Inscribed Ultimatum,
Vaal Orb, Soul Core - The Burning Monolith
- Breach: Breach Ring, Catalysts,
- The Atlas now has fixed points of interest at specific locations, giving you distinct objectives that are easy to find.
- All league mechanics on the Atlas now have quests that introduce the mechanic and guide you through its various stages up to the Pinnacle Boss.
- All Pinnacle Bosses now have quest versions that can be accessed deterministically, alongside repeatable non-quest versions that offer a greater challenge.
- Added 30 new Endgame Map Areas.
Origins of Divinity, the Endgame Overhaul
- New Endgame Storyline: The Cataclysm of the Beast has invoked an ancient protocol, designed to scour for and purge corruption should it ever take hold to this degree. Traverse the Atlas to enter the Fortress and activate the Gates. Obtain the keys to reach the ancient Precursor weapons and disarm them.
- On completion of your first tower, a Fortress will rise from the earth
- Maps inside the fortress grant one or more passive points for the Atlas Passive Tree. This entirely replaces the previous method of gaining Atlas Points.
- The Atlas Tree has been significantly expanded with over 300 nodes. After completing all the maps inside the fortress, you will gain enough passive points to fully allocate the Atlas Tree.
- As the entire atlas tree can be fully allocated, there is no need to allow respecialisation for it any more. Multi-choice nodes on the tree can be changed between options at any time.
- Many maps in the fortress have Ancient Modifiers that add or modify the contents of the map. Any maps with modifiers that add secondary content to a map also implicitly add that content to the map as well.
- Added 40+ Ancient Modifiers that have a chance to appear on any map outside the fortress
- Added three Gateway maps with two new bosses that can be used to access different sections of the fortress.
- New Precursor Tower Maps have been added outside the Fortress.
- The Burning Monolith along with Arbiter of Ash has been moved into the Fortress.
- Quest versions of the Crisis fragments have been added to two Enigma chambers inside the Fortress.
- Added two new Citadel maps with two new bosses that drop keys to the new Pinnacle Boss
- Added Arbiter of Divinity Pinnacle Boss
- Maps in the fortress can be alternatively completed by killing the Arbiter of Divinity 5 times to complete different sections of the fortress automatically in order to gain Atlas Tree points.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












