Vestígio Sangue-negro
Blackblood Remnant
Spectre | Y |
---|---|
Tags | very_slow_movement |
Vida
100%
Resistência




Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BlackbloodRemnant
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,464
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBlackbloodRemnantExplode
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 841.8 a 1263 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Blackblood/Cretin/BlackbloodRemnant"] = { name = "Blackblood Remnant", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSBlackbloodRemnantExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSBlackbloodRemnantExplode"] = { name = "GSBlackbloodRemnantExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.