Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerBloodUltimatium
Metadata
VaalFlayedDaggersBloodUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerBloodUltimatium
Metadata
VaalFlayedDaggersBloodStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodStrongbox"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerChaosUltimatium
Metadata
VaalFlayedDaggersChaosUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerChaosUltimatium
Metadata
VaalFlayedDaggersChaosStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosStrongbox"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerColdUltimatium
Metadata
VaalFlayedDaggersCold_Ultimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerColdUltimatium
Metadata
VaalFlayedDaggersColdStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersColdStrongbox"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerFireUltimatium
Metadata
VaalFlayedDaggersFireUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerFireUltimatium
Metadata
VaalFlayedDaggersFireStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireStrongbox"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerLightningUltimatium
Metadata
VaalFlayedDaggersLightningUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Packs |
Vida
100%
Evasão
+30%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
112%
Type
VaalZealotDaggerLightningUltimatium
Metadata
VaalFlayedDaggersLightningStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
920
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.245
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 186–280
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2650 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersCold_Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedDaggersLightningStrongbox"] = { name = "Chaos Zealot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Packs |
Vida
115%
Evasão
+40%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
115%
Model Size
112%
Type
VaalZealotKnifestickBloodUltimatium
Metadata
VaalFlayedKnifestickBloodUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,921
2,413
991
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.425
Experiência
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.425 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAVaalZealotKnifeStickBloodSlash
Triggerable, Attack
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.425 seg
Recarga: 4 seg
Causa 50% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickLightning__Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium"] = { name = "Chaos Zealot", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.425, attackRange = 13, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "GAVaalZealotKnifeStickBloodSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalZealotKnifeStickBloodSlash"] = { name = "GAVaalZealotKnifeStickBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {12, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Packs |
Vida
115%
Evasão
+40%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
115%
Model Size
112%
Type
VaalZealotKnifestickBloodUltimatium
Metadata
VaalFlayedKnifestickBloodStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,921
2,413
991
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.425
Experiência
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.425 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAVaalZealotKnifeStickBloodSlash
Triggerable, Attack
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.425 seg
Recarga: 4 seg
Causa 50% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickLightning__Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodStrongbox"] = { name = "Chaos Zealot", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.425, attackRange = 13, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "GAVaalZealotKnifeStickBloodSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalZealotKnifeStickBloodSlash"] = { name = "GAVaalZealotKnifeStickBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {12, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Packs |
Vida
115%
Evasão
+40%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
115%
Model Size
112%
Type
VaalZealotKnifestickChaosUltimatium
Metadata
VaalFlayedKnifestickChaosUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,921
2,413
991
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.425
Experiência
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.425 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAVaalZealotKnifeStickChaosSlash
Triggerable, Attack
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.425 seg
Recarga: 4 seg
Causa 50% mais Dano com Ataque
Sempre Envenena ao Acertar
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickLightning__Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium"] = { name = "Chaos Zealot", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.425, attackRange = 13, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "GAVaalZealotKnifeStickChaosSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalZealotKnifeStickChaosSlash"] = { name = "GAVaalZealotKnifeStickChaosSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_poison_on_hit_%", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {12, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Packs |
Vida
115%
Evasão
+40%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
115%
Model Size
112%
Type
VaalZealotKnifestickChaosUltimatium
Metadata
VaalFlayedKnifestickChaosStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,921
2,413
991
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.425
Experiência
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.425 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAVaalZealotKnifeStickChaosSlash
Triggerable, Attack
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.425 seg
Recarga: 4 seg
Causa 50% mais Dano com Ataque
Sempre Envenena ao Acertar
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickLightning__Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosStrongbox"] = { name = "Chaos Zealot", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.425, attackRange = 13, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "GAVaalZealotKnifeStickChaosSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalZealotKnifeStickChaosSlash"] = { name = "GAVaalZealotKnifeStickChaosSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_poison_on_hit_%", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {12, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fanático do Caos



Chaos Zealot
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Packs |
Vida
115%
Evasão
+40%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
115%
Model Size
112%
Type
VaalZealotKnifestickColdUltimatium
Metadata
VaalFlayedKnifestickColdUltimatium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,921
2,413
991
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.425
Experiência
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.425 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

VaalZealotColdCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 214–322
Chance de Acerto Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.425 seg
Recarga: 5.5 seg
Acúmulo de Congelamento aumentado em 40%
Causa 80% mais Dano com Ataque
action attack or cast time uses animation length [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = { If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickBloodUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickChaosUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickFireUltimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); } ); If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickLightning__Ultimatium' ), () { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } ); } on_death = { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon ); } } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Zealots/VaalFlayedKnifestickColdUltimatium"] = { name = "Chaos Zealot", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.425, attackRange = 13, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "VaalZealotColdCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalZealotColdCleave"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "hit_damage_freeze_multiplier_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 60, 40, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.