Espírito do Tempo Enfurecido
Raging Time Spirit
Spectre | Y |
---|---|
Tags | flying, slow_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
RagingTimeSpirit
Metadata
RagingTimeSpirit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
Armadura
3,451
Evasão
477
Damage
233
Dano Mágico
233
Precisão
2,180
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSRagingTimeSpiritsVolatileSanctum
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 3458 a 10374 de Dano de Raio
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-92]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonRagingSpirit/RagingTimeSpirit"] = { name = "Raging Time Spirit", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GSRagingTimeSpiritsVolatileSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSRagingTimeSpiritsVolatileSanctum"] = { name = "GSRagingTimeSpiritsVolatileSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.