SpectreN
AreaОдиночные камеры, Ледниковое озеро, Замёрзшие водопады, Убежище в зиккурате
Tagscold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Packs
  • Одиночные камеры, Ледниковое озеро: Бледный похититель, Бледный волноломщик, Пузырчатая пасть
  • Одиночные камеры, Ледниковое озеро: Бледный похититель, Бледный осолонитель, Пузырчатая пасть
  • Одиночные камеры, Ледниковое озеро: Бледный похититель, Бледный мореходец, Пузырчатая пасть
  • Одиночные камеры: Пузырчатая пасть
  • Убежище в зиккурате: Бледный похититель, Бледный волноломщик, Пузырчатая пасть
  • Убежище в зиккурате: Бледный похититель, Бледный осолонитель, Пузырчатая пасть
  • Убежище в зиккурате: Бледный похититель, Бледный мореходец, Пузырчатая пасть
  • Здоровье
    115%
    Уклонение
    +33%
    Сопротивление
    0 0 0 0
    Damage
    115%
    Меткость
    100%
    Attack Distance
    5 ~ 11
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    115%
    Model Size
    100%
    Type
    PaleCrawler
    Metadata
    PaleCrawler_
    Уровень
    65
    Здоровье
    7,490
    Damage
    244
    Урон от чар
    244
    Меткость
    2,214
    Время атаки
    1.5
    Опыт
    24,733
    Minion Life
    7,224
    Minion Damage
    953
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 195–293
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASPaleCrawlerDrink
    action attack or cast time uses animation length [1]
    GSPaleCrawlerExplode
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 139.6 до 209.4 урона от холода
    is area damage [1]
    GSPaleCrawlerExplode1
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    is area damage [1]
    GSPaleCrawlerExplode2
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    is area damage [1]
    GSPaleCrawlerExplode3
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    is area damage [1]
    GSPaleCrawlerExplode4
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    is area damage [1]
    GSPaleCrawlerExplode5
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    is area damage [1]
    EASPaleCrawlerExplode
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "hydrate;"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "this.volume = 0.2;"
    	on_construction_complete = "this.fill = 0.0;"
    	on_wake =
    	"
    		this.water_amount = GetState( hydrate )*volume;
    		Call( update_water_states, water_amount );
    	"
    }
    
    Actor
    {
    	on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );"
    }
    
    
    StateMachine
    {
    	on_change_state_hydrate =
    	"
    		this.water_amount = GetState( hydrate )*volume;
    		Call( update_water_states, fill );
    		StartStateTimer( water, 0.033 );
    	"
    
    	on_timer_water =
    	"
    		this.blah = specific_object_position[0];
    		If( water_amount > blah,
    		{
    			this.fill = 0.0066 + fill;
    			this.water_amount = GetState( hydrate )*volume;
    			Call( update_water_states, fill );
    			StartStateTimer( water, 0.033 );
    		} );
    	"
    }
    
    Functions
    {
    	update_water_states =
    	"
    		this.specific_object_position = null;
    		this.specific_object_position += arg1;
    		this.specific_object_position += 0.0;
    		this.specific_object_position += 0.0;
    		light.PlayAnimation( turn_on );
    		light.SetCurrentAnimationPosition( arg1, 1 );
    		light.PauseAnimation(  );
    	"
    }
    
    Life
    {
    	on_spawned_dead = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	"
    
    	on_death = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	light.PlayAnimation(fadeout);
    	"
    
    	on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = {
        name = "Bulbous Maw",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSPaleCrawlerExplode",
            "GSPaleCrawlerExplode1",
            "GSPaleCrawlerExplode2",
            "GSPaleCrawlerExplode3",
            "GSPaleCrawlerExplode4",
            "GSPaleCrawlerExplode5",
            "EASPaleCrawlerDrink",
            "EASPaleCrawlerExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode"] = {
        name = "GSPaleCrawlerExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode1"] = {
        name = "GSPaleCrawlerExplode1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode2"] = {
        name = "GSPaleCrawlerExplode2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode3"] = {
        name = "GSPaleCrawlerExplode3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode4"] = {
        name = "GSPaleCrawlerExplode4",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode5"] = {
        name = "GSPaleCrawlerExplode5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleCrawlerDrink"] = {
        name = "EASPaleCrawlerDrink",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleCrawlerExplode"] = {
        name = "EASPaleCrawlerExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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