Bulbous Maw
Spectre | N |
---|---|
Area | Solitary Confinement, Glacial Tarn, Frozen Falls, The Ziggurat Refuge |
Tags | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Packs |
生命
115%
闪避值
+33%
抗性




伤害
115%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 11
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
115%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 195–293
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
GSPaleCrawlerExplode1
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode2
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode3
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode4
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode5
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
EASPaleCrawlerExplode
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hydrate;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "this.volume = 0.2;" on_construction_complete = "this.fill = 0.0;" on_wake = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, water_amount ); " } Actor { on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );" } StateMachine { on_change_state_hydrate = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); " on_timer_water = " this.blah = specific_object_position[0]; If( water_amount > blah, { this.fill = 0.0066 + fill; this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); } ); " } Functions { update_water_states = " this.specific_object_position = null; this.specific_object_position += arg1; this.specific_object_position += 0.0; this.specific_object_position += 0.0; light.PlayAnimation( turn_on ); light.SetCurrentAnimationPosition( arg1, 1 ); light.PauseAnimation( ); " } Life { on_spawned_dead = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); " on_death = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); light.PlayAnimation(fadeout); " on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = { name = "Bulbous Maw", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSPaleCrawlerExplode", "GSPaleCrawlerExplode1", "GSPaleCrawlerExplode2", "GSPaleCrawlerExplode3", "GSPaleCrawlerExplode4", "GSPaleCrawlerExplode5", "EASPaleCrawlerDrink", "EASPaleCrawlerExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode"] = { name = "GSPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode1"] = { name = "GSPaleCrawlerExplode1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode2"] = { name = "GSPaleCrawlerExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode3"] = { name = "GSPaleCrawlerExplode3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode4"] = { name = "GSPaleCrawlerExplode4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode5"] = { name = "GSPaleCrawlerExplode5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerDrink"] = { name = "EASPaleCrawlerDrink", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerExplode"] = { name = "EASPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.