Bulbous Maw
Spectre | Y |
---|---|
Tags | fast_movement, not_int, Unarmed_onhit_audio, undead |
生命
90%
Armour
+25%
闪避值
+50%
Ailment Threshold
%
抗性
0
0
0
0
伤害
90%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
5 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
经验值
90%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,981
Armour
3,451
闪避值
477
能量护盾
0
伤害
210
法术伤害
210
命中
0
Attack Time
1.5
经验值
25,771
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 168–252
暴击几率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
可触发, 法术, 伤害
施放间隔: 1 秒
造成 19.88- 29.81 [冰霜]伤害
is area damage [1]
is area damage [1]
GSPaleCrawlerExplode1
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode2
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode3
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode4
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSPaleCrawlerExplode5
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
EASPaleCrawlerExplode
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hydrate;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "this.volume = 0.2;" on_construction_complete = "this.fill = 0.0;" on_wake = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, water_amount ); " } Actor { on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );" } StateMachine { on_change_state_hydrate = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); " on_timer_water = " this.blah = specific_object_position[0]; If( water_amount > blah, { this.fill = 0.0066 + fill; this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); } ); " } Functions { update_water_states = " this.specific_object_position = null; this.specific_object_position += arg1; this.specific_object_position += 0.0; this.specific_object_position += 0.0; light.PlayAnimation( turn_on ); light.SetCurrentAnimationPosition( arg1, 1 ); light.PauseAnimation( ); " } Life { on_spawned_dead = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); " on_death = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); light.PlayAnimation(fadeout); " on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = { name = "Bulbous Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSPaleCrawlerExplode", "GSPaleCrawlerExplode1", "GSPaleCrawlerExplode2", "GSPaleCrawlerExplode3", "GSPaleCrawlerExplode4", "GSPaleCrawlerExplode5", "EASPaleCrawlerDrink", "EASPaleCrawlerExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode"] = { name = "GSPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode1"] = { name = "GSPaleCrawlerExplode1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode2"] = { name = "GSPaleCrawlerExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode3"] = { name = "GSPaleCrawlerExplode3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode4"] = { name = "GSPaleCrawlerExplode4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode5"] = { name = "GSPaleCrawlerExplode5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerDrink"] = { name = "EASPaleCrawlerDrink", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerExplode"] = { name = "EASPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }