Fauces bulbosas
Bulbous Maw
Spectre | N |
---|---|
Area | Confinamiento solitario, Lago glacial, Cataratas congeladas, El refugio del zigurat |
Tags | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Packs |
Vida
115%
Evasión
+33%
Resistencia




Damage
115%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 11
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
7,490
2,023
882
Damage
244
Daño de hechizos
244
Precisión
2,214
Tiempo de ataque
1.5
Experiencia
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 195–293
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPaleCrawlerExplode1
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPaleCrawlerExplode2
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPaleCrawlerExplode3
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPaleCrawlerExplode4
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPaleCrawlerExplode5
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
is area damage [1]
EASPaleCrawlerExplode
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hydrate;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "this.volume = 0.2;" on_construction_complete = "this.fill = 0.0;" on_wake = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, water_amount ); " } Actor { on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );" } StateMachine { on_change_state_hydrate = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); " on_timer_water = " this.blah = specific_object_position[0]; If( water_amount > blah, { this.fill = 0.0066 + fill; this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); } ); " } Functions { update_water_states = " this.specific_object_position = null; this.specific_object_position += arg1; this.specific_object_position += 0.0; this.specific_object_position += 0.0; light.PlayAnimation( turn_on ); light.SetCurrentAnimationPosition( arg1, 1 ); light.PauseAnimation( ); " } Life { on_spawned_dead = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); " on_death = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); light.PlayAnimation(fadeout); " on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = { name = "Bulbous Maw", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSPaleCrawlerExplode", "GSPaleCrawlerExplode1", "GSPaleCrawlerExplode2", "GSPaleCrawlerExplode3", "GSPaleCrawlerExplode4", "GSPaleCrawlerExplode5", "EASPaleCrawlerDrink", "EASPaleCrawlerExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode"] = { name = "GSPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode1"] = { name = "GSPaleCrawlerExplode1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode2"] = { name = "GSPaleCrawlerExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode3"] = { name = "GSPaleCrawlerExplode3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode4"] = { name = "GSPaleCrawlerExplode4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode5"] = { name = "GSPaleCrawlerExplode5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerDrink"] = { name = "EASPaleCrawlerDrink", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerExplode"] = { name = "EASPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.