Boca Bulbosa
Bulbous Maw
Spectre | Y |
---|---|
Tags | fast_movement, not_int, Unarmed_onhit_audio, undead |
Vida
90%
Armadura
+25%
Evasão
+50%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
90%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
90%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,981
Armadura
4,314
Evasão
716
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
1,090
Attack Time
1.5
Experiência
25,771
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 19.88 a 29.81 de Dano de Gelo
is area damage [1]
is area damage [1]
GSPaleCrawlerExplode1
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
is area damage [1]
GSPaleCrawlerExplode2
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
is area damage [1]
GSPaleCrawlerExplode3
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
is area damage [1]
GSPaleCrawlerExplode4
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
is area damage [1]
GSPaleCrawlerExplode5
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
is area damage [1]
EASPaleCrawlerExplode
Recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hydrate;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "this.volume = 0.2;" on_construction_complete = "this.fill = 0.0;" on_wake = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, water_amount ); " } Actor { on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );" } StateMachine { on_change_state_hydrate = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); " on_timer_water = " this.blah = specific_object_position[0]; If( water_amount > blah, { this.fill = 0.0066 + fill; this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); } ); " } Functions { update_water_states = " this.specific_object_position = null; this.specific_object_position += arg1; this.specific_object_position += 0.0; this.specific_object_position += 0.0; light.PlayAnimation( turn_on ); light.SetCurrentAnimationPosition( arg1, 1 ); light.PauseAnimation( ); " } Life { on_spawned_dead = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); " on_death = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); light.PlayAnimation(fadeout); " on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = { name = "Bulbous Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSPaleCrawlerExplode", "GSPaleCrawlerExplode1", "GSPaleCrawlerExplode2", "GSPaleCrawlerExplode3", "GSPaleCrawlerExplode4", "GSPaleCrawlerExplode5", "EASPaleCrawlerDrink", "EASPaleCrawlerExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode"] = { name = "GSPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode1"] = { name = "GSPaleCrawlerExplode1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode2"] = { name = "GSPaleCrawlerExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode3"] = { name = "GSPaleCrawlerExplode3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode4"] = { name = "GSPaleCrawlerExplode4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode5"] = { name = "GSPaleCrawlerExplode5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerDrink"] = { name = "EASPaleCrawlerDrink", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerExplode"] = { name = "EASPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }