Spectre | N |
---|---|
Area | 독방 감금실, 빙하 호수, 얼어붙은 폭포, 지구라트 피난처 |
Tags | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Packs |
생명력
115%
회피
+33%
저항




Damage
115%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 11
공격 속도
1.5 Second
Damage Spread
±20%
경험치
115%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
7,490
2,023
882
Damage
244
주문 피해
244
정확도
2,214
공격 속도
1.5
경험치
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 195–293
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
GSPaleCrawlerExplode1
Triggerable, Spell, Damage
시전 속도: 1 초
is area damage [1]
GSPaleCrawlerExplode2
Triggerable, Spell, Damage
시전 속도: 1 초
is area damage [1]
GSPaleCrawlerExplode3
Triggerable, Spell, Damage
시전 속도: 1 초
is area damage [1]
GSPaleCrawlerExplode4
Triggerable, Spell, Damage
시전 속도: 1 초
is area damage [1]
GSPaleCrawlerExplode5
Triggerable, Spell, Damage
시전 속도: 1 초
is area damage [1]
EASPaleCrawlerExplode
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hydrate;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "this.volume = 0.2;" on_construction_complete = "this.fill = 0.0;" on_wake = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, water_amount ); " } Actor { on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );" } StateMachine { on_change_state_hydrate = " this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); " on_timer_water = " this.blah = specific_object_position[0]; If( water_amount > blah, { this.fill = 0.0066 + fill; this.water_amount = GetState( hydrate )*volume; Call( update_water_states, fill ); StartStateTimer( water, 0.033 ); } ); " } Functions { update_water_states = " this.specific_object_position = null; this.specific_object_position += arg1; this.specific_object_position += 0.0; this.specific_object_position += 0.0; light.PlayAnimation( turn_on ); light.SetCurrentAnimationPosition( arg1, 1 ); light.PauseAnimation( ); " } Life { on_spawned_dead = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); " on_death = " this.specific_object_position = null; HideMeshSegments( Bloodsucker_pimple1Shape ); HideMeshSegments( Bloodsucker_pimple2Shape ); HideMeshSegments( Bloodsucker_pimple3Shape ); HideMeshSegments( Bloodsucker_pimple4Shape ); light.PlayAnimation(fadeout); " on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = { name = "Bulbous Maw", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSPaleCrawlerExplode", "GSPaleCrawlerExplode1", "GSPaleCrawlerExplode2", "GSPaleCrawlerExplode3", "GSPaleCrawlerExplode4", "GSPaleCrawlerExplode5", "EASPaleCrawlerDrink", "EASPaleCrawlerExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode"] = { name = "GSPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode1"] = { name = "GSPaleCrawlerExplode1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode2"] = { name = "GSPaleCrawlerExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode3"] = { name = "GSPaleCrawlerExplode3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode4"] = { name = "GSPaleCrawlerExplode4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPaleCrawlerExplode5"] = { name = "GSPaleCrawlerExplode5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerDrink"] = { name = "EASPaleCrawlerDrink", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleCrawlerExplode"] = { name = "EASPaleCrawlerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.