Vaal Excoriator
Область: Убежище в зиккурате, Утцааль, Библиотека Камасы
stance movement speed +% final [245]
Spectre | Y |
---|---|
Area | Убежище в зиккурате, Утцааль, Библиотека Камасы, Утцааль, Библиотека Камасы |
Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Packs |
Здоровье
105%
Уклонение
+50%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
116%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardClawsLiving
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
70
Здоровье
9,152
Доспехи
3,877
Уклонение
502
Энерг. щит
0
Damage
288
Урон от чар
288
Меткость
0
Attack Time
1.5
Опыт
36,371
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 230–345
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement
Время применения: 1 сек.
Перезарядка: 4.5 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Перезарядка: 1 сек.
+70 к дальности ударов ближнего боя
base deal no damage [1]
cast time overrides attack duration [1]
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Перезарядка: 1 сек.
+70 к дальности ударов ближнего боя
base deal no damage [1]
cast time overrides attack duration [1]
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack
Base Damage: 230–345
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "secondary" } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = { name = "Vaal Excoriator", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "GAVaalGuardClawsLeapSwipes", "EAAVaalGuardClawRollLeft", "EAAVaalGuardClawRollRight", "DTTVaalGuardClawLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGuardClawsLeapSwipes"] = { name = "GAVaalGuardClawsLeapSwipes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVaalGuardClawRollLeft"] = { name = "EAAVaalGuardClawRollLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_deal_no_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVaalGuardClawRollRight"] = { name = "EAAVaalGuardClawRollRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_deal_no_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalGuardClawLeap"] = { name = "DTTVaalGuardClawLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
stance movement speed +% final [245]
Id | StanceVaalGuardRunClaws |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |