Écorcheur vaal
Humanoïdestance movement speed +% final [245]
Vaal Excoriator
| Spectre | Y |
|---|---|
| Area | Utzaal, La Bibliothèque de Kamasa, Le Refuge Cuachic, Le Refuge de la Ziggourat |
| Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Évasion
+50%
Résistance
Damage
116%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 11
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardClawsLiving
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,839
2,023
Damage
246
Dégâts des sorts
246
Précision
2,228
Temps d'attaque
1.5
Expérience
22,582
Minion Life
6,596
Minion Damage
962
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 197—296
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack, AttackInPlace
Base Damage: 197—296
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "secondary"
}
Stats
{
set_base_heavy_stun_duration_ms = 2300
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = {
name = "Vaal Excoriator",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.16,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalGuardClawsLeapSwipes",
"EAAVaalGuardClawRollLeft",
"EAAVaalGuardClawRollRight",
"DTTVaalGuardClawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalGuardClawsLeapSwipes"] = {
name = "GAVaalGuardClawsLeapSwipes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollLeft"] = {
name = "EAAVaalGuardClawRollLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollRight"] = {
name = "EAAVaalGuardClawRollRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalGuardClawLeap"] = {
name = "DTTVaalGuardClawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [245]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Écorcheur vaal
Humanoïdestance movement speed +% final [245]
Vaal Excoriator
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Évasion
+50%
Résistance
Damage
116%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 11
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardClawsIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,145
2,413
1,062
Damage
270
Dégâts des sorts
270
Précision
2,502
Temps d'attaque
1.5
Expérience
30,066
Minion Life
7,277
Minion Damage
1,124
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack, AttackInPlace
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
EGDummyBeingHit
Triggerable, AttackInPlace
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/CommanderNew/VaalGuardClawsIncursion"] = {
name = "Vaal Excoriator",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.16,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalGuardClawsLeapSwipes",
"EAAVaalGuardClawRollLeft",
"EAAVaalGuardClawRollRight",
"EGDummyBeingHit",
"DTTVaalGuardClawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalGuardClawsLeapSwipes"] = {
name = "GAVaalGuardClawsLeapSwipes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollLeft"] = {
name = "EAAVaalGuardClawRollLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollRight"] = {
name = "EAAVaalGuardClawRollRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGDummyBeingHit"] = {
name = "EGDummyBeingHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalGuardClawLeap"] = {
name = "DTTVaalGuardClawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [245]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Vaal Excoriator
Humanoïdestance movement speed +% final [245]
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Évasion
+50%
Résistance
Damage
116%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 11
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardTrainingClawsIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,145
2,413
1,062
Damage
270
Dégâts des sorts
270
Précision
2,502
Temps d'attaque
1.5
Expérience
30,066
Minion Life
7,277
Minion Damage
1,124
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack, AttackInPlace
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
EGDummyBeingHit
Triggerable, AttackInPlace
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/CommanderNew/VaalGuardTrainingClawsIncursion"] = {
name = "Vaal Excoriator",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.16,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalGuardClawsLeapSwipes",
"EAAVaalGuardClawRollLeft",
"EAAVaalGuardClawRollRight",
"EGDummyBeingHit",
"DTTVaalGuardClawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalGuardClawsLeapSwipes"] = {
name = "GAVaalGuardClawsLeapSwipes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollLeft"] = {
name = "EAAVaalGuardClawRollLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollRight"] = {
name = "EAAVaalGuardClawRollRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGDummyBeingHit"] = {
name = "EGDummyBeingHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalGuardClawLeap"] = {
name = "DTTVaalGuardClawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [245]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Écorcheur vaal
Humanoïdestance movement speed +% final [245]
Vaal Excoriator
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vie
105%
Évasion
+50%
Résistance
Damage
116%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 11
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardClawsPatrolIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,145
2,413
1,062
Damage
270
Dégâts des sorts
270
Précision
2,502
Temps d'attaque
1.5
Expérience
30,066
Minion Life
7,277
Minion Damage
1,124
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack, AttackInPlace
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
EGDummyBeingHit
Triggerable, AttackInPlace
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Garrison/VaalGuardClawsPatrolIncursion"] = {
name = "Vaal Excoriator",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.16,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalGuardClawsLeapSwipes",
"EAAVaalGuardClawRollLeft",
"EAAVaalGuardClawRollRight",
"EGDummyBeingHit",
"DTTVaalGuardClawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalGuardClawsLeapSwipes"] = {
name = "GAVaalGuardClawsLeapSwipes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollLeft"] = {
name = "EAAVaalGuardClawRollLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollRight"] = {
name = "EAAVaalGuardClawRollRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGDummyBeingHit"] = {
name = "EGDummyBeingHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalGuardClawLeap"] = {
name = "DTTVaalGuardClawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [245]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Écorcheur vaal
Humanoïdestance movement speed +% final [245]
Vaal Excoriator
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Évasion
+50%
Résistance
Damage
116%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 11
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalThaumaturgeClaws
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,145
2,413
1,062
Damage
270
Dégâts des sorts
270
Précision
2,502
Temps d'attaque
1.5
Expérience
30,066
Minion Life
7,277
Minion Damage
1,124
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Temps de recharge: 1 sec.
+70 à l'Allonge de Mêlée
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack, AttackInPlace
Base Damage: 216—325
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/VaalThaumaturgeClaws"] = {
name = "Vaal Excoriator",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.16,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Claw",
weaponType2 = "Claw",
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalGuardClawsLeapSwipes",
"EAAVaalGuardClawRollLeft",
"EAAVaalGuardClawRollRight",
"DTTVaalGuardClawLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalGuardClawsLeapSwipes"] = {
name = "GAVaalGuardClawsLeapSwipes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollLeft"] = {
name = "EAAVaalGuardClawRollLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalGuardClawRollRight"] = {
name = "EAAVaalGuardClawRollRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_deal_no_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalGuardClawLeap"] = {
name = "DTTVaalGuardClawLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [245]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.