Écorcheur vaal
Humanoïde
stance movement speed +% final [245]
Vaal Excoriator
SpectreY
AreaUtzaal, La Bibliothèque de Kamasa, Le Refuge Cuachic, Le Refuge de la Ziggourat
TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • La Bibliothèque de Kamasa: Exécuteur vaal, Écorcheur vaal
  • Exécuteur vaal, Écorcheur vaal, Garde vaal
  • Utzaal, Le Refuge Cuachic: Jaguar loyal, Garde vaal, Écorcheur vaal
  • Écorcheur vaal
  • Le Refuge de la Ziggourat: Garde vaal, Écorcheur vaal
  • Vie
    105%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    116%
    Précision
    100%
    Attack Distance
    3 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsLiving
    Niveau
    65
    Vie
    6,839
    2,023
    Damage
    246
    Dégâts des sorts
    246
    Précision
    2,228
    Temps d'attaque
    1.5
    Expérience
    22,582
    Minion Life
    6,596
    Minion Damage
    962
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 197—296
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack, AttackInPlace
    Base Damage: 197—296
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "secondary"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft TagsVitesse
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Écorcheur vaal
    Humanoïde
    stance movement speed +% final [245]
    Vaal Excoriator
    SpectreY
    TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
    Packs
  • Écorcheur vaal, Garde vaal
  • Vie
    105%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    116%
    Précision
    100%
    Attack Distance
    3 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsIncursion
    Niveau
    68
    Vie
    8,145
    2,413
    Damage
    270
    Dégâts des sorts
    270
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    30,066
    Minion Life
    7,277
    Minion Damage
    1,124
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack, AttackInPlace
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    EGDummyBeingHit
    Triggerable, AttackInPlace

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/CommanderNew/VaalGuardClawsIncursion"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "EGDummyBeingHit",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGDummyBeingHit"] = {
        name = "EGDummyBeingHit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft TagsVitesse
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Vaal Excoriator
    Humanoïde
    stance movement speed +% final [245]
    SpectreY
    TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
    Packs
  • Vaal Excoriator, Vaal Guard, Vaal Guard
  • Vie
    105%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    116%
    Précision
    100%
    Attack Distance
    3 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardTrainingClawsIncursion
    Niveau
    68
    Vie
    8,145
    2,413
    Damage
    270
    Dégâts des sorts
    270
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    30,066
    Minion Life
    7,277
    Minion Damage
    1,124
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack, AttackInPlace
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    EGDummyBeingHit
    Triggerable, AttackInPlace

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/CommanderNew/VaalGuardTrainingClawsIncursion"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "EGDummyBeingHit",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGDummyBeingHit"] = {
        name = "EGDummyBeingHit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft TagsVitesse
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Écorcheur vaal
    Humanoïde
    stance movement speed +% final [245]
    Vaal Excoriator
    SpectreY
    TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
    Vie
    105%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    116%
    Précision
    100%
    Attack Distance
    3 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsPatrolIncursion
    Niveau
    68
    Vie
    8,145
    2,413
    Damage
    270
    Dégâts des sorts
    270
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    30,066
    Minion Life
    7,277
    Minion Damage
    1,124
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack, AttackInPlace
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    EGDummyBeingHit
    Triggerable, AttackInPlace

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Garrison/VaalGuardClawsPatrolIncursion"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "EGDummyBeingHit",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGDummyBeingHit"] = {
        name = "EGDummyBeingHit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft TagsVitesse
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Écorcheur vaal
    Humanoïde
    stance movement speed +% final [245]
    Vaal Excoriator
    SpectreY
    TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
    Packs
  • Garde vaal, Écorcheur vaal
  • Vie
    105%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    116%
    Précision
    100%
    Attack Distance
    3 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalThaumaturgeClaws
    Niveau
    68
    Vie
    8,145
    2,413
    Damage
    270
    Dégâts des sorts
    270
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    30,066
    Minion Life
    7,277
    Minion Damage
    1,124
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Temps de recharge: 1 sec.
    +70 à l'Allonge de Mêlée
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack, AttackInPlace
    Base Damage: 216—325
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/VaalThaumaturgeClaws"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Claw",
        weaponType2 = "Claw",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft TagsVitesse
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Edit

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