Vaal-Hautschürfer
Humanoid
stance movement speed +% final [245]
Vaal Excoriator
SpectreY
AreaUtzaal, Bibliothek von Kamasa, Die Cuachic-Schatzkammer, Die Zikkurat-Zuflucht
TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • Bibliothek von Kamasa: Vaal-Vollstrecker, Vaal-Hautschürfer
  • Vaal-Vollstrecker, Vaal-Hautschürfer, Vaal-Wache
  • Utzaal, Die Cuachic-Schatzkammer: Treuer Jaguar, Vaal-Wache, Vaal-Hautschürfer
  • Vaal-Zeitforscher, Vaal-Hautschürfer
  • Die Zikkurat-Zuflucht: Vaal-Hautschürfer, Vaal-Wache
  • Leben
    105%
    Ausweichen
    +50%
    Widerstand
    0 0 0 0
    Damage
    116%
    Genauigkeit
    100%
    Attack Distance
    3 ~ 11
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsLiving
    Stufe
    65
    Leben
    6,839
    Damage
    246
    Zauberschaden
    246
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    22,582
    Minion Life
    6,596
    Minion Damage
    962
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 197–296
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 4.5 Sek.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Abklingzeit: 1 Sek.
    +70 zu Nahkampf-Schlagreichweite
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Abklingzeit: 1 Sek.
    +70 zu Nahkampf-Schlagreichweite
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack
    Base Damage: 197–296
    Angriffszeit: 1.5 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "secondary"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft Tagsspeed
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.