Vaal-Hautschürfer
stance movement speed +% final [245]
Vaal Excoriator
SpectreY
AreaDie Zikkurat-Zuflucht, Utzaal, Bibliothek von Kamasa, Utzaal, Bibliothek von Kamasa
TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • Bibliothek von Kamasa, Bibliothek von Kamasa: Vaal-Vollstrecker, Vaal-Hautschürfer
  • Vaal-Vollstrecker, Vaal-Hautschürfer, Vaal-Wache
  • Utzaal, Utzaal: Treuer Jaguar, Vaal-Wache, Vaal-Hautschürfer
  • Vaal-Zeitforscher, Vaal-Hautschürfer
  • Die Zikkurat-Zuflucht: Vaal-Aufseher, Vaal-Wache, Vaal-Hautschürfer
  • Leben
    105%
    Ausweichen
    +50%
    Ailment Threshold
    %
    Widerstand
    0 0 0 0
    Damage
    116%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    3 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsLiving
    Stufe
    70
    Leben
    9,152
    Rüstung
    3,877
    Ausweichen
    502
    Energieschild
    0
    Damage
    288
    Zauberschaden
    288
    Genauigkeit
    0
    Attack Time
    1.5
    Erfahrung
    36,371
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 230–345
    [Critical|Kritische Trefferchance]: 5%
    Attack Time: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 4.5 Sek.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    Abklingzeit: 1 Sek.
    +70 zu Nahkampfschlagreichweite
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    Abklingzeit: 1 Sek.
    +70 zu Nahkampfschlagreichweite
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    Triggerable, Attack
    Base Damage: 230–345
    [Critical|Kritische Trefferchance]: 5%
    Attack Time: 1.5 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "secondary"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    IdStanceVaalGuardRunClaws
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1