Excoriador vaal
stance movement speed +% final [245]
Vaal Excoriator
Spectre | Y |
---|---|
Area | El refugio del zigurat, Utzaal, Biblioteca de Kamasa, Utzaal, Biblioteca de Kamasa |
Tags | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
105%
Evasión
+50%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
116%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
105%
Model Size
100%
Type
VaalGuardLivingClaws
Metadata
VaalGuardClawsLiving
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
9,152
Armadura
3,877
Evasión
753
Energy Shield
0
Damage
288
Daño de hechizos
288
Precisión
1,164
Attack Time
1.5
Experiencia
36,371
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 230–345
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTVaalGuardClawLeap
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4.5 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-12]
EAAVaalGuardClawRollLeft
Tiempo de recarga: 1 seg
+70 al alcance de los golpes cuerpo a cuerpo
base deal no damage [1]
cast time overrides attack duration [1]
base deal no damage [1]
cast time overrides attack duration [1]
EAAVaalGuardClawRollRight
Tiempo de recarga: 1 seg
+70 al alcance de los golpes cuerpo a cuerpo
base deal no damage [1]
cast time overrides attack duration [1]
base deal no damage [1]
cast time overrides attack duration [1]
GAVaalGuardClawsLeapSwipes
Triggerable, Attack
Base Damage: 230–345
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "secondary" } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = { name = "Vaal Excoriator", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "GAVaalGuardClawsLeapSwipes", "EAAVaalGuardClawRollLeft", "EAAVaalGuardClawRollRight", "DTTVaalGuardClawLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGuardClawsLeapSwipes"] = { name = "GAVaalGuardClawsLeapSwipes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVaalGuardClawRollLeft"] = { name = "EAAVaalGuardClawRollLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_deal_no_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVaalGuardClawRollRight"] = { name = "EAAVaalGuardClawRollRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_deal_no_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalGuardClawLeap"] = { name = "DTTVaalGuardClawLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
stance movement speed +% final [245]
Id | StanceVaalGuardRunClaws |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |