瓦爾責難者
人形
stance movement speed +% final [245]
Vaal Excoriator
SpectreY
Area奧札爾, 卡瑪薩圖書館, 庫阿西克寶庫, 高地神塔庇護所
TagsClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • 卡瑪薩圖書館: 瓦爾執行官, 瓦爾責難者
  • 瓦爾執行官, 瓦爾責難者, 瓦爾守衛
  • 奧札爾, 庫阿西克寶庫: 忠誠獵豹, 瓦爾守衛, 瓦爾責難者
  • 瓦爾時空研究者, 瓦爾責難者
  • 高地神塔庇護所: 瓦爾責難者, 瓦爾守衛
  • 生命
    105%
    閃避
    +50%
    抗性
    0 0 0 0
    傷害
    116%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    3 ~ 11
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    105%
    Model Size
    100%
    Type
    VaalGuardLivingClaws
    Metadata
    VaalGuardClawsLiving
    等級
    65
    生命
    6,839
    傷害
    246
    法術傷害
    246
    命中
    2,214
    攻擊時間
    1.5
    經驗值
    22,582
    召喚物生命
    6,596
    召喚物傷害
    962
    召喚物護甲
    2,023
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 197–296
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalGuardClawLeap
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 4.5 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-12]
    EAAVaalGuardClawRollLeft
    冷卻時間: 1 秒
    +70 近戰打擊距離
    base deal no damage [1]
    cast time overrides attack duration [1]
    EAAVaalGuardClawRollRight
    冷卻時間: 1 秒
    +70 近戰打擊距離
    base deal no damage [1]
    cast time overrides attack duration [1]
    GAVaalGuardClawsLeapSwipes
    可觸發, 攻擊
    Base Damage: 197–296
    暴擊率: 5%
    攻擊時間: 1.5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "secondary"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalGuardClawsLiving"] = {
        name = "Vaal Excoriator",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalGuardClawsLeapSwipes",
            "EAAVaalGuardClawRollLeft",
            "EAAVaalGuardClawRollRight",
            "DTTVaalGuardClawLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalGuardClawsLeapSwipes"] = {
        name = "GAVaalGuardClawsLeapSwipes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollLeft"] = {
        name = "EAAVaalGuardClawRollLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVaalGuardClawRollRight"] = {
        name = "EAAVaalGuardClawRollRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_deal_no_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalGuardClawLeap"] = {
        name = "DTTVaalGuardClawLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-12, 20, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [245]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 245 Max: 245 Global
  • Craft Tagsspeed
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Edit

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