เซลิน่า นักพรตโลหิตหญิง
มนุษย์
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Zelina, Blood Priestess
SpectreN
Areaสถานนิรภัยคัวชิก
Tags1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, วาล์, very_fast_movement
พลังชีวิต
240%
การหลบหลีก
+60%
ค่าต้านทาน
0 30 0 0
Damage
300%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
6%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 9
{เวลาโจมตี}
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
135%
Type
VaalBloodPriestessBoss
Metadata
VaalBloodPriestessBoss_
เลเวล
56
พลังชีวิต
9,014
Damage
477
ความเสียหายเวท
477
ความแม่นยำ
1,588
{เวลาโจมตี}
1.5
ค่าประสบการณ์
37,638
Minion Life
11,081
Minion Damage
1,538
Minion Armour
1,176
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 381–572
{เวลาโจมตี}: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAABloodPriestessBloodSlash
คูลดาวน์: 8.5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
EAABloodPriestessCloneStrike
คูลดาวน์: 12.5 {วิ}
ไม่ถูก ผลักออกไป
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
MASBloodPriestessFlurry
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 381–572
ความเสียหายโจมตี: 75%
{เวลาโจมตี}: 1.5 {วิ}
คูลดาวน์: 7.5 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 25%
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 50% เมื่อปะทะ
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASBloodPriestessFlurryEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 381–572
ความเสียหายโจมตี: 75%
{เวลาโจมตี}: 1.5 {วิ}
คูลดาวน์: 7.5 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 25%
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 50% เมื่อปะทะ
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBloodPriestessWhirlingBlades
Spell, Movement
{เวลาร่าย}: 1 {วิ}
คูลดาวน์: 6.25 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [64]
skill maximum travel distance [65]
spell maximum action distance +% [0]
walk emerge extra distance [0]
GABloodPriestessBloodSlash
Triggerable, Attack
Base Damage: 381–572
ความเสียหายโจมตี: 110%
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 50% เมื่อปะทะ
base skill can be blocked [1]
is area damage [1]
GABloodPriestessCloneStrikeLeft
Triggerable, Attack
Base Damage: 381–572
ความเสียหายโจมตี: 110%
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 50% เมื่อปะทะ
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GABloodPriestessCloneStrike
Triggerable, Attack
Base Damage: 381–572
{เวลาโจมตี}: 1.5 {วิ}
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 50% เมื่อปะทะ
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
EASVaalBloodPriestessBodySwap
ไม่ถูก ผลักออกไป
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
SSMBloodElemental
Spell, Multicastable, Triggerable
{เวลาร่าย}: 1 {วิ}
action attack or cast time uses animation length [1]
alternate minion [1030]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GABloodPriestessGorrillaSlam
Triggerable, Attack
Base Damage: 381–572
ความเสียหายโจมตี: 185%
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 85%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GABloodPriestessWhirlingBladesDamage
Triggerable, Attack
Base Damage: 381–572
ความเสียหายโจมตี: 85%
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 15%
เพิ่มจำนวนค่าของสถานะ เลือดไหล ที่สร้าง อีก 33%
มีโอกาสสร้างสถานะ เลือดไหล 33% เมื่อปะทะ
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor {}

StateMachine
{
	define_shared_state =
	"
		valid_targets;
		teleport;
		teleportable;
		invisible;
		fading;
		elemental = 1;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	on_state_invisible_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );"
	on_state_invisible_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_in.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Living/BloodPriests/VaalBloodPriestessBoss_"] = {
    name = "Zelina, Blood Priestess",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MASBloodPriestessFlurry",
        "MASBloodPriestessFlurryEnraged",
        "SSMBloodElemental",
        "GABloodPriestessBloodSlash",
        "GABloodPriestessCloneStrike",
        "GABloodPriestessGorrillaSlam",
        "GABloodPriestessWhirlingBladesDamage",
        "GABloodPriestessCloneStrikeLeft",
        "EAABloodPriestessBloodSlash",
        "EAABloodPriestessCloneStrike",
        "EASVaalBloodPriestessBodySwap",
        "DTTBloodPriestessWhirlingBlades",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASBloodPriestessFlurry"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASBloodPriestessFlurryEnraged"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBloodElemental"] = {
    name = "SSMBloodElemental",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessBloodSlash"] = {
    name = "GABloodPriestessBloodSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessCloneStrike"] = {
    name = "GABloodPriestessCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {50, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessGorrillaSlam"] = {
    name = "GABloodPriestessGorrillaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessWhirlingBladesDamage"] = {
    name = "GABloodPriestessWhirlingBladesDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessCloneStrikeLeft"] = {
    name = "GABloodPriestessCloneStrikeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABloodPriestessBloodSlash"] = {
    name = "EAABloodPriestessBloodSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABloodPriestessCloneStrike"] = {
    name = "EAABloodPriestessCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVaalBloodPriestessBodySwap"] = {
    name = "EASVaalBloodPriestessBodySwap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTBloodPriestessWhirlingBlades"] = {
    name = "DTTBloodPriestessWhirlingBlades",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    เซลิน่า นักพรตโลหิตหญิง Text Audio /58
    ชื่อ
    โทสะฟาดฟัน!
    BloodPriestess_BloodSlashRandom
    โลหิตเดือดดาล!
    BloodPriestess_BloodSlash2
    โลหิตเดือดดาล!
    BloodPriestess_BloodSlash3
    บัดนี้ โซลิน!
    BloodPriestess_BodySwapRandom
    บัดนี้ โซลิน!
    BloodPriestess_BodySwap2
    มาหาข้า พี่ชาย!
    BloodPriestess_BodySwap3
    มาเถิดโซลิน!
    BloodPriestess_BodySwap4
    สิ้นไป!
    BloodPriestess_ClawFlurryRandom
    สิ้นไป!
    BloodPriestess_ClawFlurry2
    สิ้นไป!
    BloodPriestess_ClawFlurry3
    คีมภีร์กวาทาลิตซี!
    BloodPriestess_ClawFlurryEnrageRandom
    โทสะแห่งป่าเขา!
    BloodPriestess_ClawFlurryEnrage2
    กรงเล็บตะกุย!
    BloodPriestess_CloneStrikeRandom
    กรงเล็บตะกุย!
    BloodPriestess_CloneStrike2
    ฉีกให้แหลก!
    BloodPriestess_CloneStrike3
    ฉีกให้แหลก!
    BloodPriestess_CloneStrike4
    ขอบฟ้าโลหิต!
    BloodPriestess_CloneStrike5
    ขอบฟ้าโลหิต!
    BloodPriestess_CloneStrike6
    ขอบฟ้าโลหิต!
    BloodPriestess_CloneStrike7
    อึ้ก... อ้ายสารเลว!
    BloodPriestess_Defeat
    มิสำคัญอันใด บัดนี้แกต้องตาย!
    BloodPriestess_EmergeA
    แกพล่ามอันใดของแก?
    BloodPriestess_EmergeB
    วาจาว่างเปล่ามิอาจช่วยแกได้ดอก!
    BloodPriestess_EmergeC
    อึ้ก... อ้ายคนนอกโสมม!
    BloodPriestess_KnockdownRandom
    อึ้ก... อ้ายคนนอกโสมม!
    BloodPriestess_Knockdown2
    อึ้ก... แค่แผลถลอกเท่านั้น!
    BloodPriestess_Knockdown3
    แกคู่ควรกับความตายนัก
    BloodPriestess_PlayerDeath
    ยอมซะ!
    BloodPriestess_WhirlingBladeRandom
    ยอมซะ!
    BloodPriestess_WhirlingBlade2
    กวาดทำลาย!
    BloodPriestess_WhirlingBlade3
    กวาดทำลาย!
    BloodPriestess_WhirlingBlade4
    กวาดทำลาย!
    BloodPriestess_WhirlingBlade5
    ไม่! โซลิน! แกจักชดใช้ในบัดดล!
    BloodPriestess_ZolinDefeatRandom
    ไม่! โซลิน! แกจักชดใช้ในบัดดล!
    BloodPriestess_ZolinDefeat2
    {คุกซ์เต' คีมิล'!}
    BloodPriestess_ChantARandom
    {คุกซ์เต' คีมิล'!}
    BloodPriestess_ChantA2
    {คุกซ์เต' คีมิล'!}
    BloodPriestess_ChantA3
    {มา'อ็อกซ์ อิก'เอล!}
    BloodPriestess_ChantBRandom
    {มา'อ็อกซ์ อิก'เอล!}
    BloodPriestess_ChantB2
    {มา'อ็อกซ์ อิก'เอล!}
    BloodPriestess_ChantB3
    {ซัทเลเน คุจคัวลี!}
    BloodPriestess_ChantCRandom
    {ซัทเลเน คุจคัวลี!}
    BloodPriestess_ChantC2
    {ซัทเลเน คุจคัวลี!}
    BloodPriestess_ChantC3
    {อ'เต 'อิบิล!}
    BloodPriestess_ChantDRandom
    {อ'เต 'อิบิล!}
    BloodPriestess_ChantD2
    {อ'เต 'อิบิล!}
    BloodPriestess_ChantD3
    {ยาเซ ชิคูลา'!}
    BloodPriestess_ChantERandom
    {ยาเซ ชิคูลา'!}
    BloodPriestess_ChantE2
    {ยาเซ ชิคูลา'!}
    BloodPriestess_ChantE3
    {อ'เต ลีเมค!}
    BloodPriestess_ChantFRandom
    {อ'เต ลีเมค!}
    BloodPriestess_ChantF2
    {อ'เต ลีเมค!}
    BloodPriestess_ChantF3
    {ทยาเล็บ คุทเซน!}
    BloodPriestess_ChantGRandom
    {ทยาเล็บ คุทเซน!}
    BloodPriestess_ChantG2
    {ทยาเล็บ คุทเซน!}
    BloodPriestess_ChantG3
    {อุ'เท คุกซ์คาล!}
    BloodPriestess_ChantHRandom
    {อุ'เท คุกซ์คาล!}
    BloodPriestess_ChantH2
    {อุ'เท คุกซ์คาล!}
    BloodPriestess_ChantH3
    Edit

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