Zelina, Sacerdotisa de Sangue
HumanoideÁrea: O Cofre Cuachic
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Zelina, Blood Priestess
| Spectre | |
|---|---|
| Area | O Cofre Cuachic |
| Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
Vida
240%
Evasão
+60%
Resistência
Damage
300%
Precisão
100%
Golpes Críticos Chance
6%
Attack Distance
4 ~ 9
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
135%
Type
VaalBloodPriestessBoss
Metadata
VaalBloodPriestessBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
56
Vida
9,014
1,176
859
Damage
477
Dano Mágico
477
Precisão
1,556
Tempo de Ataque
1.5
Experiência
37,638
Minion Life
11,081
Minion Damage
1,538
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAABloodPriestessBloodSlash
Attack
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8.5 s
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
EAABloodPriestessCloneStrike
Attack
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12.5 s
Não pode sofrer empurrão
Não pode sofrer atordoamentos
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
MASBloodPriestessFlurry
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 7.5 s
Causa -25% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASBloodPriestessFlurryEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 7.5 s
Causa -25% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBloodPriestessWhirlingBlades
Spell, Movement, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 6.25 s
action attack or cast time uses animation length [1]
leap slam minimum distance [64]
skill maximum travel distance [65]
spell maximum action distance +% [0]
walk emerge extra distance [0]
GABloodPriestessBloodSlash
Triggerable, Attack, AttackInPlace
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
base skill can be blocked [1]
is area damage [1]
GABloodPriestessCloneStrikeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GABloodPriestessCloneStrike
Triggerable, Attack, AttackInPlace
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
EASVaalBloodPriestessBodySwap
Spell
Tempo de Conjuração: 1 s
Não pode sofrer empurrão
Não pode sofrer atordoamentos
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
SSMBloodElemental
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
alternate minion [1030]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GABloodPriestessGorrillaSlam
Triggerable, Attack, AttackInPlace
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 185%
Tempo de Ataque: 1.5 s
Causa +85% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GABloodPriestessWhirlingBladesDamage
Triggerable, Attack, AttackInPlace
Base Damage: 381—572
Chance de Golpe Crítico: 5%
Dano de Ataque: 85%
Tempo de Ataque: 1.5 s
Causa -15% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
basic_action = "ChangeToStance3"
}
StateMachine
{
define_shared_state =
"
valid_targets;
teleport;
teleportable;
invisible;
fading;
elemental = 1;
soul_core_empowered;
"
define_shared_checkpoint_state = "im_dead;"
}
Stats
{
set_monster_delay_item_drops_millis = 5500
}
Positioned
{
force_placement = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Living/BloodPriests/VaalBloodPriestessBoss_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Zelina, Blood Priestess",
life = 2.4,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MASBloodPriestessFlurry",
"MASBloodPriestessFlurryEnraged",
"SSMBloodElemental",
"GABloodPriestessBloodSlash",
"GABloodPriestessCloneStrike",
"GABloodPriestessGorrillaSlam",
"GABloodPriestessWhirlingBladesDamage",
"GABloodPriestessCloneStrikeLeft",
"EAABloodPriestessBloodSlash",
"EAABloodPriestessCloneStrike",
"EASVaalBloodPriestessBodySwap",
"DTTBloodPriestessWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASBloodPriestessFlurry"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASBloodPriestessFlurryEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMBloodElemental"] = {
name = "SSMBloodElemental",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessBloodSlash"] = {
name = "GABloodPriestessBloodSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessCloneStrike"] = {
name = "GABloodPriestessCloneStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {50, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessGorrillaSlam"] = {
name = "GABloodPriestessGorrillaSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessWhirlingBladesDamage"] = {
name = "GABloodPriestessWhirlingBladesDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABloodPriestessCloneStrikeLeft"] = {
name = "GABloodPriestessCloneStrikeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAABloodPriestessBloodSlash"] = {
name = "EAABloodPriestessBloodSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAABloodPriestessCloneStrike"] = {
name = "EAABloodPriestessCloneStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASVaalBloodPriestessBodySwap"] = {
name = "EASVaalBloodPriestessBodySwap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBloodPriestessWhirlingBlades"] = {
name = "DTTBloodPriestessWhirlingBlades",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [-50]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Zelina, Sacerdotisa de Sangue Text Audio /60
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












