Zelina, Blutpriesterin



Gebiet: Die Cuachic-Schatzkammer
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Zelina, Blood Priestess
Spectre | N |
---|---|
Area | Die Cuachic-Schatzkammer |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, Vaal, very_fast_movement |
Leben
240%
Ausweichen
+60%
Widerstand




Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
6%
Attack Distance
4 ~ 9
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
135%
Type
VaalBloodPriestessBoss
Metadata
VaalBloodPriestessBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
56
Leben
9,014
1,176
859
Damage
477
Zauberschaden
477
Genauigkeit
1,588
Angriffszeit
1.5
Erfahrung
37,638
Minion Life
11,081
Minion Damage
1,538
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 381–572
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAABloodPriestessBloodSlash
Abklingzeit: 8.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
EAABloodPriestessCloneStrike
Abklingzeit: 12.5 Sek.
Kann nicht zurückgestoßen werden
Kann nicht betäubt werden
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
MASBloodPriestessFlurry
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 381–572
Angriffsschaden: 75%
Angriffszeit: 1.5 Sek.
Abklingzeit: 7.5 Sek.
Verursacht 25% weniger Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASBloodPriestessFlurryEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 381–572
Angriffsschaden: 75%
Angriffszeit: 1.5 Sek.
Abklingzeit: 7.5 Sek.
Verursacht 25% weniger Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTBloodPriestessWhirlingBlades
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 6.25 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [64]
skill maximum travel distance [65]
spell maximum action distance +% [0]
walk emerge extra distance [0]
GABloodPriestessBloodSlash
GABloodPriestessCloneStrikeLeft
Triggerable, Attack
Base Damage: 381–572
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GABloodPriestessCloneStrike
Triggerable, Attack
Base Damage: 381–572
Angriffszeit: 1.5 Sek.
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
EASVaalBloodPriestessBodySwap
Kann nicht zurückgestoßen werden
Kann nicht betäubt werden
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
SSMBloodElemental
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [1030]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GABloodPriestessGorrillaSlam
Triggerable, Attack
Base Damage: 381–572
Angriffsschaden: 185%
Angriffszeit: 1.5 Sek.
Verursacht 85% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GABloodPriestessWhirlingBladesDamage
Triggerable, Attack
Base Damage: 381–572
Angriffsschaden: 85%
Angriffszeit: 1.5 Sek.
Verursacht 15% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor {} StateMachine { define_shared_state = " valid_targets; teleport; teleportable; invisible; fading; elemental = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { on_state_invisible_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );" on_state_invisible_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_in.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/BloodPriests/VaalBloodPriestessBoss_"] = { name = "Zelina, Blood Priestess", life = 2.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MASBloodPriestessFlurry", "MASBloodPriestessFlurryEnraged", "SSMBloodElemental", "GABloodPriestessBloodSlash", "GABloodPriestessCloneStrike", "GABloodPriestessGorrillaSlam", "GABloodPriestessWhirlingBladesDamage", "GABloodPriestessCloneStrikeLeft", "EAABloodPriestessBloodSlash", "EAABloodPriestessCloneStrike", "EASVaalBloodPriestessBodySwap", "DTTBloodPriestessWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASBloodPriestessFlurry"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASBloodPriestessFlurryEnraged"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBloodElemental"] = { name = "SSMBloodElemental", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessBloodSlash"] = { name = "GABloodPriestessBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessCloneStrike"] = { name = "GABloodPriestessCloneStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {50, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessGorrillaSlam"] = { name = "GABloodPriestessGorrillaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessWhirlingBladesDamage"] = { name = "GABloodPriestessWhirlingBladesDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessCloneStrikeLeft"] = { name = "GABloodPriestessCloneStrikeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABloodPriestessBloodSlash"] = { name = "EAABloodPriestessBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABloodPriestessCloneStrike"] = { name = "EAABloodPriestessCloneStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cannot_be_stunned", "cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalBloodPriestessBodySwap"] = { name = "EASVaalBloodPriestessBodySwap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cannot_be_stunned", "cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBloodPriestessWhirlingBlades"] = { name = "DTTBloodPriestessWhirlingBlades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Family | MonsterSlainFlaskCharges |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Zelina, Blutpriesterin Text Audio /58
Name |
---|
Schlitzender Zorn! — BloodPriestess_BloodSlashRandom |
Kochendes Blut! — BloodPriestess_BloodSlash2 |
Kochendes Blut! — BloodPriestess_BloodSlash3 |
Jetzt, Zolin! — BloodPriestess_BodySwapRandom |
Jetzt, Zolin! — BloodPriestess_BodySwap2 |
Zu mir, Bruder! — BloodPriestess_BodySwap3 |
Komm, Zolin! — BloodPriestess_BodySwap4 |
Vergeht! — BloodPriestess_ClawFlurryRandom |
Vergeht! — BloodPriestess_ClawFlurry2 |
Vergeht! — BloodPriestess_ClawFlurry3 |
Foliant von Guatelitzi — BloodPriestess_ClawFlurryEnrageRandom |
Zorn des Dschungels! — BloodPriestess_ClawFlurryEnrage2 |
Krallen und Reißen! — BloodPriestess_CloneStrikeRandom |
Krallen und Reißen! — BloodPriestess_CloneStrike2 |
In Stücke gerissen! — BloodPriestess_CloneStrike3 |
In Stücke gerissen! — BloodPriestess_CloneStrike4 |
Bluthorizont! — BloodPriestess_CloneStrike5 |
Bluthorizont! — BloodPriestess_CloneStrike6 |
Bluthorizont! — BloodPriestess_CloneStrike7 |
Ugh … verdammt sollt Ihr sein! — BloodPriestess_Defeat |
Das macht nichts, jetzt werdet Ihr sterben! — BloodPriestess_EmergeA |
Von was schwafelt Ihr? — BloodPriestess_EmergeB |
Eure leeren Worte werden Euch nicht retten! — BloodPriestess_EmergeC |
— BloodPriestess_KnockdownRandom |
— BloodPriestess_Knockdown2 |
Ugh … nur ein Kratzer! — BloodPriestess_Knockdown3 |
Der Tod steht Euch gut. — BloodPriestess_PlayerDeath |
Unterlegenheit! — BloodPriestess_WhirlingBladeRandom |
Unterlegenheit! — BloodPriestess_WhirlingBlade2 |
Zerstörung! — BloodPriestess_WhirlingBlade3 |
Zerstörung! — BloodPriestess_WhirlingBlade4 |
Zerstörung! — BloodPriestess_WhirlingBlade5 |
Nein Zolin! Dafür wirst du leiden! — BloodPriestess_ZolinDefeatRandom |
Nein Zolin! Dafür wirst du leiden! — BloodPriestess_ZolinDefeat2 |
{Kuxte' kíimil'!} — BloodPriestess_ChantARandom |
{Kuxte' kíimil'!} — BloodPriestess_ChantA2 |
{Kuxte' kíimil'!} — BloodPriestess_ChantA3 |
{Ma'oxe ik'el!} — BloodPriestess_ChantBRandom |
{Ma'oxe ik'el!} — BloodPriestess_ChantB2 |
{Ma'oxe ik'el!} — BloodPriestess_ChantB3 |
{Xatlene kujkuali!} — BloodPriestess_ChantCRandom |
{Xatlene kujkuali!} — BloodPriestess_ChantC2 |
{Xatlene kujkuali!} — BloodPriestess_ChantC3 |
{A'te 'Ibil!} — BloodPriestess_ChantDRandom |
{A'te 'Ibil!} — BloodPriestess_ChantD2 |
{A'te 'Ibil!} — BloodPriestess_ChantD3 |
{Yaxe chikula'!} — BloodPriestess_ChantERandom |
{Yaxe chikula'!} — BloodPriestess_ChantE2 |
{Yaxe chikula'!} — BloodPriestess_ChantE3 |
{A'te líimek!} — BloodPriestess_ChantFRandom |
{A'te líimek!} — BloodPriestess_ChantF2 |
{A'te líimek!} — BloodPriestess_ChantF3 |
{Tlayeb kutsen!} — BloodPriestess_ChantGRandom |
{Tlayeb kutsen!} — BloodPriestess_ChantG2 |
{Tlayeb kutsen!} — BloodPriestess_ChantG3 |
{U'Te kuxkal!} — BloodPriestess_ChantHRandom |
{U'Te kuxkal!} — BloodPriestess_ChantH2 |
{U'Te kuxkal!} — BloodPriestess_ChantH3 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.