血の巫女、ゼリナ



エリア: クアチクの地下避難所
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Zelina, Blood Priestess
Spectre | N |
---|---|
Area | クアチクの地下避難所 |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, ヴァール, very_fast_movement |
ライフ
240%
回避力
+60%
耐性




Damage
300%
命中力
100%
クリティカルヒット Chance
6%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
135%
Type
VaalBloodPriestessBoss
Metadata
VaalBloodPriestessBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
56
ライフ
9,014
1,176
859
Damage
477
スペルダメージ
477
命中力
1,588
アタックタイム
1.5
経験値
37,638
Minion Life
11,081
Minion Damage
1,538
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 381–572
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAABloodPriestessBloodSlash
クールダウン時間: 8.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
EAABloodPriestessCloneStrike
クールダウン時間: 12.5 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
MASBloodPriestessFlurry
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 381–572
クリティカルヒット率: 5%
アタックダメージ: 75%
アタックタイム: 1.5 秒
クールダウン時間: 7.5 秒
アタックダメージが25%低下する
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASBloodPriestessFlurryEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 381–572
クリティカルヒット率: 5%
アタックダメージ: 75%
アタックタイム: 1.5 秒
クールダウン時間: 7.5 秒
アタックダメージが25%低下する
action attack or cast time uses animation length [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTBloodPriestessWhirlingBlades
Spell, Movement
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 6.25 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [64]
skill maximum travel distance [65]
spell maximum action distance +% [0]
walk emerge extra distance [0]
EASVaalBloodPriestessBodySwap
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
SSMBloodElemental
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1030]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor {} StateMachine { define_shared_state = " valid_targets; teleport; teleportable; invisible; fading; elemental = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { on_state_invisible_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );" on_state_invisible_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_out.epk' );AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BloodPriestess/epks/teleport/quick_step_in.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/BloodPriests/VaalBloodPriestessBoss_"] = { name = "Zelina, Blood Priestess", life = 2.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MASBloodPriestessFlurry", "MASBloodPriestessFlurryEnraged", "SSMBloodElemental", "GABloodPriestessBloodSlash", "GABloodPriestessCloneStrike", "GABloodPriestessGorrillaSlam", "GABloodPriestessWhirlingBladesDamage", "GABloodPriestessCloneStrikeLeft", "EAABloodPriestessBloodSlash", "EAABloodPriestessCloneStrike", "EASVaalBloodPriestessBodySwap", "DTTBloodPriestessWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASBloodPriestessFlurry"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASBloodPriestessFlurryEnraged"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBloodElemental"] = { name = "SSMBloodElemental", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessBloodSlash"] = { name = "GABloodPriestessBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessCloneStrike"] = { name = "GABloodPriestessCloneStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {50, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessGorrillaSlam"] = { name = "GABloodPriestessGorrillaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessWhirlingBladesDamage"] = { name = "GABloodPriestessWhirlingBladesDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodPriestessCloneStrikeLeft"] = { name = "GABloodPriestessCloneStrikeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_inflict_bleeding_%", "active_skill_bleeding_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABloodPriestessBloodSlash"] = { name = "EAABloodPriestessBloodSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABloodPriestessCloneStrike"] = { name = "EAABloodPriestessCloneStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cannot_be_stunned", "cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalBloodPriestessBodySwap"] = { name = "EASVaalBloodPriestessBodySwap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cannot_be_stunned", "cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBloodPriestessWhirlingBlades"] = { name = "DTTBloodPriestessWhirlingBlades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Family | MonsterSlainFlaskCharges |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
血の巫女、ゼリナ Text Audio /58
名前 |
---|
斬りつける怒り! — BloodPriestess_BloodSlashRandom |
怒り狂う血! — BloodPriestess_BloodSlash2 |
怒り狂う血! — BloodPriestess_BloodSlash3 |
今だ、ゾリン! — BloodPriestess_BodySwapRandom |
今だ、ゾリン! — BloodPriestess_BodySwap2 |
こっちだ、兄上! — BloodPriestess_BodySwap3 |
こっちだ、ゾリン! — BloodPriestess_BodySwap4 |
滅びよ! — BloodPriestess_ClawFlurryRandom |
滅びよ! — BloodPriestess_ClawFlurry2 |
滅びよ! — BloodPriestess_ClawFlurry3 |
グアテリッツィの書! — BloodPriestess_ClawFlurryEnrageRandom |
ジャングルの怒りよ! — BloodPriestess_ClawFlurryEnrage2 |
掻きむしり引き裂け! — BloodPriestess_CloneStrikeRandom |
掻きむしり引き裂け! — BloodPriestess_CloneStrike2 |
八つ裂きだ! — BloodPriestess_CloneStrike3 |
八つ裂きだ! — BloodPriestess_CloneStrike4 |
血の地平線! — BloodPriestess_CloneStrike5 |
血の地平線! — BloodPriestess_CloneStrike6 |
血の地平線! — BloodPriestess_CloneStrike7 |
くっ……クソッ! — BloodPriestess_Defeat |
関係ない、お前はこれから死ぬ! — BloodPriestess_EmergeA |
何を喚いている? — BloodPriestess_EmergeB |
無意味な言葉を話しても助からんぞ! — BloodPriestess_EmergeC |
くっ……汚らわしい余所者め! — BloodPriestess_KnockdownRandom |
くっ……汚らわしい余所者め! — BloodPriestess_Knockdown2 |
くっ……かすり傷だ! — BloodPriestess_Knockdown3 |
死がお似合いだ。 — BloodPriestess_PlayerDeath |
屈せ! — BloodPriestess_WhirlingBladeRandom |
屈せ! — BloodPriestess_WhirlingBlade2 |
破壊! — BloodPriestess_WhirlingBlade3 |
破壊! — BloodPriestess_WhirlingBlade4 |
破壊! — BloodPriestess_WhirlingBlade5 |
なっ!ゾリン!よくもやったな! — BloodPriestess_ZolinDefeatRandom |
なっ!ゾリン!よくもやったな! — BloodPriestess_ZolinDefeat2 |
ククステ・キーミル! — BloodPriestess_ChantARandom |
ククステ・キーミル! — BloodPriestess_ChantA2 |
ククステ・キーミル! — BloodPriestess_ChantA3 |
マ・オクス・イ・ケル! — BloodPriestess_ChantBRandom |
マ・オクス・イ・ケル! — BloodPriestess_ChantB2 |
マ・オクス・イ・ケル! — BloodPriestess_ChantB3 |
ザトレネ・クジュクアリ! — BloodPriestess_ChantCRandom |
ザトレネ・クジュクアリ! — BloodPriestess_ChantC2 |
ザトレネ・クジュクアリ! — BloodPriestess_ChantC3 |
ア・テ・イビル! — BloodPriestess_ChantDRandom |
ア・テ・イビル! — BloodPriestess_ChantD2 |
ア・テ・イビル! — BloodPriestess_ChantD3 |
ヤクセ・チクラ! — BloodPriestess_ChantERandom |
ヤクセ・チクラ! — BloodPriestess_ChantE2 |
ヤクセ・チクラ! — BloodPriestess_ChantE3 |
ア・テ・リーメク! — BloodPriestess_ChantFRandom |
ア・テ・リーメク! — BloodPriestess_ChantF2 |
ア・テ・リーメク! — BloodPriestess_ChantF3 |
トライェブ・クッツェン! — BloodPriestess_ChantGRandom |
トライェブ・クッツェン! — BloodPriestess_ChantG2 |
トライェブ・クッツェン! — BloodPriestess_ChantG3 |
ウ・テ・ククスカル! — BloodPriestess_ChantHRandom |
ウ・テ・ククスカル! — BloodPriestess_ChantH2 |
ウ・テ・ククスカル! — BloodPriestess_ChantH3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.