Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
先祖守護者
CategoryHumanoid人形
IconEnemyArmourStrong
stance movement speed +% final [-68]
20%攻擊傷害格擋率
你受到來自格擋擊中10%傷害
Ancestral Guardian
Spectre
Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • 先祖引導者, 先祖守護者
  • 生命
    150%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    165%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 13
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxe
    Spectre Reservation
    67%
    Companion Reservation
    36.6%
    等級
    68
    生命
    12,386
    傷害
    385
    法術傷害
    385
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    42,951
    召喚物生命
    10,395
    召喚物傷害
    1,598
    召喚物護甲
    7,842
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 308462
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxe"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    20%攻擊傷害格擋率
    你受到來自格擋擊中10%傷害
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    先祖守護者
    CategoryHumanoid人形
    IconEnemyArmourStrong
    stance movement speed +% final [-68]
    20%攻擊傷害格擋率
    你受到來自格擋擊中10%傷害
    Ancestral Guardian
    Spectre
    Area亡者之殿, 高地神塔庇護所
    Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • 亡者之殿: 先祖引導者, 先祖守護者, 先祖斬顱者
  • 亡者之殿: 先祖弓手, 先祖守護者, 先祖斬顱者
  • 亡者之殿: 先祖守護者, 先祖戰士, 先祖斬顱者
  • 高地神塔庇護所: 先祖引導者, 先祖守護者, 先祖斬顱者
  • 高地神塔庇護所: 先祖弓手, 先祖守護者, 先祖斬顱者
  • 高地神塔庇護所: 先祖守護者, 先祖戰士, 先祖斬顱者
  • 生命
    150%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    165%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 13
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxeHalls
    Spectre Reservation
    67%
    Companion Reservation
    36.6%
    等級
    65
    生命
    9,833
    傷害
    350
    法術傷害
    350
    命中
    2,228
    攻擊時間
    1.5
    經驗值
    32,261
    召喚物生命
    9,423
    召喚物傷害
    1,368
    召喚物護甲
    6,575
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 280420
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxeHalls"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    20%攻擊傷害格擋率
    你受到來自格擋擊中10%傷害
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    先祖守護者
    CategoryHumanoid人形
    IconEnemyArmourStrong
    stance movement speed +% final [-68]
    20%攻擊傷害格擋率
    你受到來自格擋擊中10%傷害
    Ancestral Guardian
    Spectre
    Spectre OverrideMetadata/Monsters/FallenKarui/FallenKaruiShieldAxeHalls
    Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • 先祖弓手, 先祖守護者, 先祖戰士, 先祖斬顱者
  • 先祖引導者, 先祖守護者, 先祖戰士, 先祖斬顱者
  • 先祖號角手, 先祖守護者, 先祖戰士, 先祖斬顱者
  • 生命
    150%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    165%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 13
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxeStrongbox
    Spectre Reservation
    67%
    Companion Reservation
    36.6%
    等級
    68
    生命
    12,386
    傷害
    385
    法術傷害
    385
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    42,951
    召喚物生命
    10,395
    召喚物傷害
    1,598
    召喚物護甲
    7,842
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 308462
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxeStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    20%攻擊傷害格擋率
    你受到來自格擋擊中10%傷害
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    Edit

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