IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Guardião Ancestral
CategoryHumanoidHumanoide
IconEnemyArmourStrong
stance movement speed +% final [-68]
20% de chance de bloquear dano de ataques
Você sofre 10% do dano de ataques bloqueados
Ancestral Guardian
Spectre
Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • Canalizador Ancestral, Guardião Ancestral
  • Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    165%
    Precisão
    100%
    Attack Distance
    4 ~ 13
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxe
    Nível
    68
    Vida
    12,386
    Damage
    385
    Dano Mágico
    385
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,598
    Minion Armour
    7,842
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 308462
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxe"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    20% de chance de bloquear dano de ataques
    Você sofre 10% do dano de ataques bloqueados
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    Guardião Ancestral
    CategoryHumanoidHumanoide
    IconEnemyArmourStrong
    stance movement speed +% final [-68]
    20% de chance de bloquear dano de ataques
    Você sofre 10% do dano de ataques bloqueados
    Ancestral Guardian
    Spectre
    AreaSalão dos Mortos, O Refúgio Zigurate
    Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Salão dos Mortos: Canalizador Ancestral, Guardião Ancestral, Decapitador Ancestral
  • Salão dos Mortos: Arqueiro Ancestral, Guardião Ancestral, Decapitador Ancestral
  • Salão dos Mortos: Guardião Ancestral, Guerreiro Ancestral, Decapitador Ancestral
  • O Refúgio Zigurate: Canalizador Ancestral, Guardião Ancestral, Decapitador Ancestral
  • O Refúgio Zigurate: Arqueiro Ancestral, Guardião Ancestral, Decapitador Ancestral
  • O Refúgio Zigurate: Guardião Ancestral, Guerreiro Ancestral, Decapitador Ancestral
  • Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    165%
    Precisão
    100%
    Attack Distance
    4 ~ 13
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxeHalls
    Nível
    65
    Vida
    9,833
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,228
    Tempo de Ataque
    1.5
    Experiência
    32,261
    Minion Life
    9,423
    Minion Damage
    1,368
    Minion Armour
    6,575
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxeHalls"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    20% de chance de bloquear dano de ataques
    Você sofre 10% do dano de ataques bloqueados
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    Guardião Ancestral
    CategoryHumanoidHumanoide
    IconEnemyArmourStrong
    stance movement speed +% final [-68]
    20% de chance de bloquear dano de ataques
    Você sofre 10% do dano de ataques bloqueados
    Ancestral Guardian
    Spectre
    Spectre OverrideMetadata/Monsters/FallenKarui/FallenKaruiShieldAxeHalls
    Tags1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Arqueiro Ancestral, Guardião Ancestral, Guerreiro Ancestral, Decapitador Ancestral
  • Canalizador Ancestral, Guardião Ancestral, Guerreiro Ancestral, Decapitador Ancestral
  • Porta-chifres Ancestral, Guardião Ancestral, Guerreiro Ancestral, Decapitador Ancestral
  • Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    165%
    Precisão
    100%
    Attack Distance
    4 ~ 13
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    FallenKaruiShieldAxe
    Metadata
    FallenKaruiShieldAxeStrongbox
    Nível
    68
    Vida
    12,386
    Damage
    385
    Dano Mágico
    385
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,598
    Minion Armour
    7,842
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 308462
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 2283
    }
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiShieldAxeStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ancestral Guardian",
        life = 1.5,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-68]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final -68 -68 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    20% de chance de bloquear dano de ataques
    Você sofre 10% do dano de ataques bloqueados
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    Edit

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