刺穿的水手
Impaled Mutineer
SpectreY
Tagsnot_int, not_str, skeleton, Unarmed_onhit_audio, very_fast_movement
生命
80%
閃避值
+40%
抗性
0 0 0 0
傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 9
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
140%
Type
ShipsWheelRemains
Metadata
ShipsWheelRemains
等級
68
生命
6,206
護甲
3,451
閃避值
668
傷害
186
法術傷害
186
命中
2,180
攻擊時間
1.5
經驗值
22,907
Minion Life
9,024
Minion Damage
1,517
Minion Armour
3,451
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 149–224
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAShipWheelSlice
可觸發, 攻擊
Base Damage: 149–224
暴擊率: 5%
攻擊傷害: 75%
攻擊時間: 1.5 秒
造成 25% 更少攻擊傷害
is area damage [1]
TranslateRotateShipWheelRight90
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelLeft90
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelRight180
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelLeft180
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelForward
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
TranslateRotateShipWheelSpinRight
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [0]
translate rotate curvature scale [0]
translate rotate rotation angle rate [-360]
translate rotate translate speed +% [0]
TranslateRotateShipWheelSpinLeft
不能被擊退
你的擊中不能暈眩敵人
translate rotate curvature path distance [0]
translate rotate curvature scale [0]
translate rotate rotation angle rate [360]
translate rotate translate speed +% [0]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "remove_blood; blood_party;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/CorpseWheel/ShipsWheelRemainsWheel.ao, wheel_attach_Copy1, 90.9"
}

StateMachine
{
	on_state_blood_party_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );"
	on_state_blood_party_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CorpseWheel/ShipsWheelRemains"] = {
    name = "Impaled Mutineer",
    life = 0.8,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAShipWheelSlice",
        "TranslateRotateShipWheelRight90",
        "TranslateRotateShipWheelLeft90",
        "TranslateRotateShipWheelRight180",
        "TranslateRotateShipWheelLeft180",
        "TranslateRotateShipWheelForward",
        "TranslateRotateShipWheelSpinRight",
        "TranslateRotateShipWheelSpinLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAShipWheelSlice"] = {
    name = "GAShipWheelSlice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelRight90"] = {
    name = "TranslateRotateShipWheelRight90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelLeft90"] = {
    name = "TranslateRotateShipWheelLeft90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelRight180"] = {
    name = "TranslateRotateShipWheelRight180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelLeft180"] = {
    name = "TranslateRotateShipWheelLeft180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelForward"] = {
    name = "TranslateRotateShipWheelForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelSpinRight"] = {
    name = "TranslateRotateShipWheelSpinRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, -360, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotateShipWheelSpinLeft"] = {
    name = "TranslateRotateShipWheelSpinLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 360, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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